Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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good with me
Hidden 10 yrs ago Post by Vahir
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Posting the first IC now. You guys can do your actions.
Hidden 10 yrs ago Post by Jangel13
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so how does this work exactly we just say what we want our follower to say or do with the points we have?
Hidden 10 yrs ago Post by Vahir
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Well, you spend the points given to you on the possible actions. If you want to change the map, you should edit it and show where exactly you want to modify, and I'll make it happen. Whenever possible, also include an RP post (Because this is the guild, after all).
Hidden 10 yrs ago Post by Loremaster
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I suppose the Rp is still accepting?

Name: Elyndil the Dreamweaver

Aspects: Elyndil is the patron goddess of dreams, nightmares, desires and those affiliated with her domains in some way or another, ruling from the realm of dreams. Before directly interfering with the world, her presence in mortal affairs is usually perceived by means of enigmatic prophetic dreams or ominous nightmares. Those that disregard them or err in its meanings tend to suffer from the lost warning and her ire.

Personality: Elyndil is a whimsical goddess, interfering with the affairs of others with complete disregard about morality or any qualms about offering her aid to someone and soon after to their enemies if the results will be interesting. Those that seek her aid are either desperate or confident they can keep her interested in aiding them long enough to solve whathever troubles them, with their only respite being she never lies about her true intentions. Beyond any issues caused from her actions, it is known she has some occasional clashes with the others deities due to her tendency to disrupt the balance between life and death when she decides to keep mortals forever in her realm, be it in a dreamlike state or stuck living eternal nightmares.

Avatar: Elyndil rarely appears before mortal or gods alike, shrouding her form in mystery and fomenting arduous discussions between her faithful. To complicate matters, the few who claimed to have seen her diverge in her true aspect, with some claims going from terrible creatures of thousand tentacles and maws or worse to an insurmountable amount of jewels or better. The truth only a small amount of the divine host knows bound by oath of secrecy, is that her appearance depends both on the observer and on how she judges them. Those she is pleased with see her in the form of their greatest desires whilst those that earned her anger or scorn are greeted by shapes of their greatest fears.
Hidden 10 yrs ago Post by Vahir
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Of course. Lucky you; I was just about to start the next turn. I'll give you some points now.

Jangel, could you give me an idea which two squares you want modified?
Hidden 10 yrs ago Post by Vahir
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The next turn has started. I'll try to move it at a turn a day. On the subject of ages: I'll give you guys a heads-up whenever an age is coming to an end.
Hidden 10 yrs ago Post by Jangel13
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what costs what exactly?
Hidden 10 yrs ago Post by Vahir
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That info's posted both on the first post and in the reference manual I linked to there. Mind that we're in the first age.

You don't need a seperate action to shape climate, I specified in the first post that you can do it at the same time that you mold the land.
Hidden 10 yrs ago Post by Vahir
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On a sidenote, if you are just continuing the work you already talked about in another RP (Modifying tiles, for example), you don't need to offer a new RP each time.
Hidden 10 yrs ago Post by Jangel13
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so that action didn't matter and I still have my points?
Hidden 10 yrs ago Post by Vahir
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Indeed.
Hidden 10 yrs ago Post by Vahir
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New turn's up. Gladyr, your points are saved up, so you can still use last turn's points.
Hidden 10 yrs ago Post by Jangel13
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When I create an order does it have to be a religion or some sort of priesthood our can it be knight Templars?
Hidden 10 yrs ago Post by Vahir
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It can be a priesthood, a knight order, a guild- Any type of organisation really.

Edit: You can't make one at the moment, though, because there's no mortals to organize. We haven't created intelligent life yet.
Hidden 10 yrs ago Post by Jangel13
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So I have to wait till I earn 22 points to create a race or do we automatically get their at some point. Or we wait till we get to age 2
Hidden 10 yrs ago Post by Loremaster
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Like the source material says: While creating races, avatars and orders is cool, they need land to inhabit.The way the world now is, it could maybe support 1 race (I imagine 1 city=1 tile).Speaking about that, while not on the core rules I'd suggest we could have the possibility of pooling our points in some of the more expensive actions, the likes of race creation.Both to have the deities interact with each other and to avoid having to skip turns to get enough points to create the "firstborn".
Hidden 10 yrs ago Post by Jangel13
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Yeah cause o had a good idea for my first born children so to speak. But it costs 22 points and I'd have to wait 3 turns considering I only get 4 or 5 points a turn
Hidden 10 yrs ago Post by Loremaster
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Technically the average value of 2d6 is 7 points. It would depend on luck but if you get 5 or less points you are bound to receive +1 next turn up to a maximum of +3 so it wouldn’t be too bad.

Of course after all this work, some whimsical goddess might just use 10 points for a catastrophe
Hidden 10 yrs ago Post by Jangel13
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This will be harder and harder to understand later on
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