Players will assume the role of a fictional character during a 19th century conflict (preferably the American Civil War). You will have control of a regiment (infantry, cavalry, or artillery) and must coordinate with your allies to win a series of battles (collectively referred to as a campaign). Both armies are campaigning for control of a contested region, and the roleplay ends when one army retreats from the area.
Infantry form the backbone of an army, can overrun artillery positions, and can brace against cavalry charges. Cavalry are able to overrun anyone, provided they are not fired upon in the process, and can travel quickly around the battlefield. Artillery fires long distances and inflicts high casualties, which can cause regiments to break.
Each player can use one 'Heroic Moment'. This allows them to do something extraordinary feats. Cavalry will ride through a hail of gunfire and rout their targets, infantry will cut down anyone ahead of them or counter an enemy charge, artillery will rout the enemy or repel a charge, etc - I would be open to what extraordinary feat the player wants to do. Think of Thomas Jackson at Bull Run, when he and his unit stood and fought Union soldiers while everyone else was retreating (this is where he got his name 'Stonewall' Jackson); or when JEB Stuart charged his cavalry headlong into the Zouaves, mistaking them for Alabamans, and routed them and captured the artillery they were protecting.
I have two ways to do this roleplay, player vs player or player vs host. Also, if this roleplay is popular enough, I will continue on with more campaigns. We could do an alternate history for the American Civil War, if people are interested in that.
Infantry form the backbone of an army, can overrun artillery positions, and can brace against cavalry charges. Cavalry are able to overrun anyone, provided they are not fired upon in the process, and can travel quickly around the battlefield. Artillery fires long distances and inflicts high casualties, which can cause regiments to break.
Each player can use one 'Heroic Moment'. This allows them to do something extraordinary feats. Cavalry will ride through a hail of gunfire and rout their targets, infantry will cut down anyone ahead of them or counter an enemy charge, artillery will rout the enemy or repel a charge, etc - I would be open to what extraordinary feat the player wants to do. Think of Thomas Jackson at Bull Run, when he and his unit stood and fought Union soldiers while everyone else was retreating (this is where he got his name 'Stonewall' Jackson); or when JEB Stuart charged his cavalry headlong into the Zouaves, mistaking them for Alabamans, and routed them and captured the artillery they were protecting.
I have two ways to do this roleplay, player vs player or player vs host. Also, if this roleplay is popular enough, I will continue on with more campaigns. We could do an alternate history for the American Civil War, if people are interested in that.