You have a plan. It is a terrible plan, but it is a plan that has more of a chance of succeeding than most of the other plans. You need to get up this massive, achingly huge tree without being detected. Dragons are big and tend to be easily detected, but you are the TIME DRAGON, which is crucial for the success of this plan.
Step one: become kitten-sized, hop into Hornet's arms.
Step two: fast-forward to the part where you're standing on the top of Argossa with Hornet.
Step three: immediately find a place to hide and begin reconnaissance.
Step four: identify mission targets (Ourania, fellow princesses, Oberon) and proceed from there.
There is only one problem: you need Hornet to trust you enough to hold on and not let go while you propel both of you forwards through time. It's going to be disorienting and confusing, and if she drops you she risks being lost in the time vortex. You could leave her behind, but you might as well toss her directly to the Garthim to save time if you do that.
This is complicated by the fact that Hornet has gone completely non-verbal, and is huddled with her arms around her knees and her head hidden behind them. What do you say to her, Adila?
She needs to go. She can't risk carrying Hornet with her. She can't risk talking when she might be overheard. She looks up at the branches of Argossa. Even though the pages in her mind are silent now she's still aware of all her predecessor's secret plans for storming this place, defenses and shadowed alcoves, a plan centuries in the making ready and waiting for that moment when she'd need to overthrow the ruler of the world. All she needs to do is make the same decision Adila I would have made and leave Hornet behind. She can save her friends, save everyone -
She closes her eyes.
Despite everything she knows, despite seeing Adila I herself break down in weeping and renounce her own harsh practicality, it's still the thoughts she's accustomed to thinking in. Duty! Mission! Sacrifice! Loneliness! As though she could do this alone! But just as she starts to push back against the thoughts her little light fickers and grows dim against her breast and she realizes with a sick start why it's so easy to think that way.
Because the alternative is fear.
If she steps off the prepared path, if she makes her own decisions, she'll have to confront things like - like, like her friends being captured, like Dandy being captured, like the feel of fingers around her heart, like the knowledge she's weak and can't do this alone. Being a princess means being vulnerable and afraid and heartbroken. And with all of those emotions looming, doesn't it make sense to look for alternatives?
She doesn't give into it, of course. There's no way she could, not after all she's seen, all she's learned, all the strength and support she's been given. All of Argossa's branches are weighing down on her but better that than abandoning a f-friend in need.
She folds her wings. Turns away from the tree, back towards Hornet, and gently nuzzles her shoulder for the first time. +Princess Hornet? It's okay. I'm here. It's okay. Take as long as you need. I'm here.+