Hidden 1 yr ago 1 yr ago
Zeroth Post
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Zeroth


UNIT CREATION WIP


When creating a unit you must first choose a name to designate it, whether it be generic like 'Cavalier 12', or more personalized, a unit may have as little or as much background and personality as you desire. Though the latter will help you becoming more attached to your unit's and their campaigns across Jugdral as they grow! Next you'll allocated the unit's base stats and growth rates as detailed below. Finally you will select a class for the unit, paying the price as listed and selecting a castle under you control for which the unit will appear.


All TIER 1 class units are created at level 1, while TIER 2 units begin the game at level 10 but receive six levels worth of stat growth. TIER 3 units begin the game as level 20, and receive 12 levels worth of stat growth. Thus, a TIER 1 unit who reaches the same levels of a TIER 2 or TIER 3 will generally outgrow them statistically. When hiring a TIER 2 or TIER 3 unit you may select class skills from their class prior to promotion.


TO-DO FOR PLAYTEST:
Rebalance and change many really bad awful equipment from Fe4.
Finish adding Class Skills.
Add more magic to make it interesting.

TO-DO FOR FULL SCALE JUGDRAL GAME:
Add grand strategy mechanics for gold generation and building.
Figure out how equipment purchasing mechanics will work.
Add in bond/children mechanics?















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Hidden 1 yr ago 1 yr ago Post by Unraveller
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Unraveller of Lore

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WIP Please do not post as of yet, thank you.
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