EUSIMARE





Eusimare is a godless world, ruled by cold logic, and the enigmatic laws of magic. Despite this, intelligent life has not only managed to survive in this strange world but thrive in it, taming nature and magic both in an effort to stave off entropy and ensure their race and culture persist.

Of the creatures mad enough to challenge the world itself, the most prominent are:

Ponies:
A particularly prolific species, ponies are renowned (and infamous) for their adaptability and ingenuity. Great pony kingdoms can be found the world over, and they have established themselves as a majority over most of the Great Continent


Dragons:
Dragons are ancient, powerful creatures that can and have influenced cultures and history the world over. Commonly found as the tyrannical dictators of their own countries, dragons are not to be trifled with.



Other creatures:







MAGIC

Magic, in its most basic form, is an exchange. The inner spirit of all living things- animate or not -is capable of interacting with its environment in a myriad of ways, from altering the shape of physical objects, to communicating complex concepts to other spirits. Magic is conciousness, emotion, and memory, a formless insubstantial phenomena poorly understood by even the most astute of minds.

When not channeled through the biased lens of a mind, magic is usually perceived as a blue energy that eminates from the source of that magic. When channeled by living creatures, magic is "colored" by their thoughts and feelings, distinguishing magic-users in form and substance. Many creatures possess innate magical abilities, and those who are able to manipulate arcane forces do so through a focus, an organ located somewhere on or within their bodies that is attuned to their inner spirit. Creatures are limited in their use of magic, and are not equal in skill or power.

The spirit
Every living thing- be it plant or animal- possesses an internal, incorporeal "spirit" usually conceptualized as an inner flame, although by definition an entity's spirit has no defined form.

The spirit is the source of an entity's magic, and it is the core of their consciousness and emotions. Sorcerous creatures channel magic from their spirit to influence the material and immaterial, although many creatures have also adapted to manipulate magic within their environment as well. A creature that loses its spirit- and continues to function as a "living" entity- loses their consciousness and becomes a mindless animal incapable of rational thought or empathy. Under normal circumstances, the spirit only leaves the body when it can no longer contain it. I.e. "death."

Nidir
Nidir is the popular term given to the Eusimare underworld. Nidir is believed to be a plane of existence "below" the material world where the spirits of the dead travel to, and is also the source of external magic and gemstones.









TECHNOLOGY

Eusimare is a pre-industrial setting, with most civilizations using wood or stone tools, and advanced nations using metal.

HISTORY

Eusimare is divided into




THE WORLD

There are seven major continents in Eusimare, although some creatures may argue there are only six or five.

THE GREAT CONTINENT
The Great Continent is the central and largest landmass in Eusimare, featuring a wide array of environments; towering mountains, lush forests, vast deserts, and more.