Slay & Rescue

The Kingdom of Khiral, noticing how across the twelve kingdoms various highborn daughters are in a near constant need of rescue from the sacrificial altars of dark cultists and warlocks, prowling bandits, towers, spells, dragons, creatures bespelled for their rudeness to visitors and wicked step-mothers, has hatched a plan.
To wit, they would send their prince out to rescue them, thereby generating good press and elevating their own kingdom's standing.
That was, alas, until the prince tried to infiltrate a witch's tower to steal back a Mythical Artifactâ„¢ No. 9 (manufactured under royal license by the Mythical Artifact company of Khiral) only to get caught in the act. The witch turned him into a frog and released him into the swamp until the spell is released via a kiss.
Village girls, be warned! The witch uses the same spell on door-to-door salesmen and tax collectors, your odds of kissing a frog and getting yourself a prince are low.
Well, eventually the prince will show up - but until then, there's an opening or two.
Applicants must be in their late teens to early twenties, unmarried, of good family, good moral character, a thirst to prove themselves, willing to work with a team (maybe sending the prince out by themselves wasn't so good an idea), and have their own mounts, weapons, and at least one companion/squire.
An Equal Opportunity Employer.
Older, more experienced applicants with battle scars, knowing smirks, and an army of harden warriors at their back need not apply.
This is intended to be a light-hearted swords and sorcery game with the usual fantasy elements and perhaps a dash of slapstick. Think Robin Hood: Men in Tights, Discworld, Monty Python and the Holy Grail, The Princess Bride.