Hidden 10 yrs ago Post by Wilson Wilson
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Wilson Wilson

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Champion City. By day, a bustling, thriving metropolis. By night, a den of iniquity, where gangs roam the streets the police fear to tread.

The criminals started it, donning masks both as a way to hide their identities and to declare which of the gangs held their allegiance. To begin with, the police tried to maintain order, tried to fight back. But you can't convict a man if none of the witnesses can identify him, can you? Even when a criminal was caught and a witness who was able to testify was found, said witness would invariably "disappear".Eventually the police gave up and surrendered the nights to the gangs.

That was when the vigilantes started. Green Skull was the first, appearing one night from the shadows of an alleyway and breaking the knees and elbows of a would be rapist before leaving him tied to a telegraph pole outside a police station. Several others soon copied his example, taking the fight to the gangs, trying to make the city a safe place to walk at night once more. They failed. The gangs were too well organized and their attempts, though well meant, were too uncoordinated, too sporadic to make a real difference. Until tonight that is.

All of you have received a message, Green Skull has managed to figure out who you are (or at the least where you operate from) and wishes you to attend a meeting. A meeting to discuss a united force of masks, working together to finally turn the tide and take back the city.

CS
Real Name:

Alias:

Age:

Gender:

Place of Birth

Occupation:

Physical Appearance:

Costume:

Skills:

Equipment/Resources:

Weaknesses:

Base of Operation:

Biography:
Hidden 10 yrs ago Post by Wilson Wilson
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Wilson Wilson

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Obviously this is just a bare bones intro, hopefully it'll get some interest as it isn't going to be a super based RP (there seem to be quite a lot around at the moment). Nobody will have powers, so I'd like people to get creative with abilities/gadgets. I'll get Green Skull's CS up soon.
Hidden 10 yrs ago Post by Dwarfdude194
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Dwarfdude194

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This sounds really interesting. I'll throw a hat in, though I'm gonna need time to come up with a character. I hope can drum up a few others.
Hidden 10 yrs ago Post by BrownBear
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I could get into this, consider me interested
Hidden 10 yrs ago Post by GodOfChaos
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GodOfChaos

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Im in.
Hidden 10 yrs ago Post by Metronome
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Cautiously interested.
Hidden 10 yrs ago Post by Bweoti
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Think I could do well with this one. I'd adapt one of my CS's from a RP that didn't get off the ground.
Hidden 10 yrs ago Post by Jules_Watts
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Jules_Watts

Member Seen 6 yrs ago

Looks interesting- I'll most likely have a CS for this soon.
Hidden 10 yrs ago Post by IVIasterJay
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I have the perfect character to use for this. You can count me in.
Hidden 10 yrs ago Post by Wilson Wilson
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Right, well we're up to 8 players already, I reckon we're ready for CSs. I'm just doing mine now. Feel free to make up your own gangs if you want to say who your mask has been fighting (in their biography section)
Hidden 10 yrs ago Post by Wilson Wilson
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Wilson Wilson

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Real Name: Steve Williams

Alias: Green Skull

Age: 32

Gender: Male

Place of Birth: Champion City.

Occupation: Retail security guard.

Physical Appearance: Steve is five foot ten tall, with wide shoulders and a stocky frame. He has black hair that he slicks back in a side parting, and a short, neatly trimmed black beard. His eyes are a very dark shade of brown. Steve's face is quite flat and his nose sits at a crooked angle after being broken several times.

Costume: As Green Skull, Steve hides his face with an old black paintball mask, with a large green skull printed across the face. He has black face paint around his eyes to blend with the mask. He wears a brown leather fedora with a matching knee length trench coat. Plain black gloves and boots finish the outfit, the gloves are reinforced with Kevlar and the boots have steel toe caps.

Skills: Expert marksman.
Skilled boxer.
Tracking.
Lockpicking.

Equipment/Resources: Paintball gun loaded with balls that explode on impact, spraying the target with a pepper spray like substance.
Kevlar vest.
Handcuffs.
Pepper spray canister.

Weaknesses: Stealth. Green Skull is more likely to charge in to combat than to attempt to be sneaky, this can lead to him being overwhelmed by enemy numbers.
Women. Green Skull hates violence towards the fairer sex, if he sees a woman being harmed he will fly into an uncontrollable rage.

Base of Operation: A disused storeroom under the mall where he works.

Biography: Born and raised in Champion City, Steve Williams has always been a disappointment to his parents. The youngest and brightest of three brothers, he was always an underachiever who never seemed to even try to live up to his capabilities. While his brothers threw themselves into their studies, young Steve showed no interest in academic pursuits, instead skipping school or showing up for sports. He excelled in track and field, wrestling and football, but his real passion, much to his mother's horror, was boxing. Steve entered many competitions and won trophy after trophy, but his parents constantly tried to talk him out of it, seeing such brutish contests as below them and their children.

It looked like Steve would go on to be a professional athlete, but his lack of effort in most subjects caused him to be rejected by any college he applied for. While his brothers, John and Dale, attended university and went on to become a surgeon and a lawyer respectively, Steve finished with very poor grades and found work with a bail bondsman, chasing down fugitive criminals. Being extremely quick on his feet and more than capable of handling himself in a fight, Steve excelled in this line of work. When he was 21 however, Steve's career as a bounty hunter abruptly ended. He had tracked a wanted fugitive, found him holed up in a girlfriend's house, as he approached the door he could hear the sounds of a struggle and a woman screaming. The screams abruptly cut off as he kicked the door in and Steve was confronted with the sight of the woman, battered and bloodied, on her knees with her boyfriends hand locked around her throat. Something snapped inside Steve at that moment, in a rage he threw himself at the man and beat him into a coma. Grateful for her rescue, the woman refused to testify against him and Steve was lucky to escape a custodial sentence, he was however stripped of his bounty hunter's licence and could only find work as a mall security guard.

In the years that followed, Steve watched in despair as his once beloved city descended into anarchy. Even in his day job he would witness masked criminals rob shops and get away with it time after time simply because they couldn't be clearly identified. When a fellow security guard was murdered and the killer was allowed to walk, Steve couldn't take it anymore, he donned the mask and hat for the first time and took to the streets as Green Skull, intent on bringing the killer to justice. He trailed the man through the darkened city streets, looking for somewhere discreet to take him down. He rounded a corner and found the killer, pinning a woman to the alley wall with a crowbar across her throat as he fumbled with his belt. He didn't hear Green Skull approaching, only knew he was in any danger as the vigilante's gloved fist connected with the back of his head. Steve snatched up the crowbar and repeatedly beat the man with it, shattering both his knees and elbows. He offered the man a choice as he bound him to the telegraph pole outside the police station, confess to his crimes when the police found him, or wait and see what happened when Green Skull caught up with him again... He confessed. Steve has been offering criminals the same choice for two years now.
Hidden 10 yrs ago Post by IVIasterJay
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WIP

Real Name: Rebecca Carroway

Alias: Anarchy

Age: 20

Gender: Female

Place of Birth: Champion City

Occupation: Graphic Design & Digital Artist




Skills:
Improvising, lying, chemistry, complete lack of self-preservation instinct, fun to have around... at a safe distance.

Equipment/Resources:
Spray paint, wasp spray, hairspray, lighters, stick lighters, various household chemicals, a homemade air cannon that shoots anything and everything, and duct tape.

Weaknesses: Tends to light things on fire. Yes, believe it or not that can be a bad thing. Also, she isn't to upset if she accidentally goes too far.

Base of Operation: Her studio

Bio: Rebecca Carroway was a completely normal girl most of her young life, and even now very few close to her have noticed any change in her. She always had friends, always had fun, was always smarter than others assumed, and that was her simple, ordinary life. It still is.

The change happened just over a year ago, when one idiot gangster's posturing accidentally led to an entire block burning to the ground. Rebecca was there, in the burning building as the fire licked around her feet. She was in her art studio at the time, the entire room full of all kind of paints and oils and sprays, and when the flames found those the explosion destroyed the entire floor and brought the one above crashing down.

Rebecca? She survived by closing herself inside a refrigerator as the building collapsed and burned around her. The only injuries on her were minor burns to her feet and some bruising. She had nearly died, had been terrified, but she had also felt something else as she was nearly swallowed up by those flames: a rush of staring death in the face and not blinking, of winning.

Anarchy is her way of seeking out that rush again, of picking fights with death on her terms and coming out on top night after night. She seeks out danger that borders on certain suicide and throws herself at it. It isn't her goal to make the city safer or protect the innocent, she just wants to feel that overwhelming sense of being alive in situations where every moment next she could be dead.
Hidden 10 yrs ago Post by Metronome
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Shouldn't you make an ooc for the character sheets?

It looks like you're new to the site, so I'll go ahead and tell you that that's what people usually do.
Hidden 10 yrs ago Post by Metronome
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Real Name: Isam Hajjar
Alias: Oneshot
Age: 23
Gender: Male

Place of Birth: Dowlat Yar, Afghanistan

Occupation: Government hired agent

Skills:
Very capable with a gun.
Hand-to-hand and knife fighting skills aren't too shabby either.
He's good at reading people, and knowing the truth when he sees it. It used to be his job.

Equipment/Resources:
Has access to a wide array of weapons, though most aren't his.
Combat knife
Brass knuckles

Weaknesses: Cultural barriers would probably be his biggest.

He speaks four languages: Arabic, Kurdish, Portuguese, and English. That said, English is his fourth language, and sometimes it shows. He still has a very noticeable, but comprehensible, accent; he sometimes gets words and phrases mixed up; and he often pronounces names and words wrong. Contractions still throw him for a loop; the fact that "willn't" isn't a legitimate word boggles him.

Base of Operation: His apartment

Appearance:
Isam is 5'7", and has a muscular build. His skin is a medium brown, his eyes a dark brown, and his hair black. His hair is curly, shoulder length, and usually kept back in a pony tail while he's working. Isam has facial hair that varies depending on how he feels like shaving it that day. It grows back fairly quick. Same can be said for the rest of his body.


Costume: Desert camo army pants, bullet vest worn under black tactical gear, and a military helmet

Other: Isam is a bit more comfortable with killer and/or maiming his targets than most. It's something he's done his whole life, and has grown unpleasantly used to it. That said, most of his targets are mass murderers, or at least plan to be, so maybe it's justified.

Biography:

Isam was born and raised in Afghanistan, in a small village in the desert. His mother was his only living relative, his father having been killed in war. When he was just a child, barely 12 years old, soldiers stormed through his village and took every man old enough to hold a weapon. He was forced to enlist in the military, to fight for the Taliban. His training consisted of 14 hour days and 3 more hours of war propaganda films. He was constantly preached to about the evils of the Western world, and how their soldiers deserved no mercy. He was told that some day, he would give his life and make his country proud. That was what he had to live for.

Isam began as a foot soldier. He was handed a gun and sent out into the desert along with the troops, in the rage of battle, and fought. He began killing enemy soldiers about the time most American children start middle school. He became good at it; his aim improved, and his conscience slowly became less present. When Isam was 15, he learned how to torture a man.

He was the only recruit in his platoon that spoke English, having learned when he first joined the military. He was taken to an American soldier that had been captured, and told to get information from him. Isam had been scared, queasy, and he hated himself for it when he was done, but he got what he needed. It wasn't the last time he was used to interrogate enemies.

When Isam was 18, he began to see through all the propaganda brainwash and saw the type of people he associated himself with. Something happened that changed his mind about the Taliban, to make him hate them. After this event, Isam found it hard to live with the terrible things he'd done, but he wasn't brave enough to off himself. So instead, he began a long walk into the desert. He carried no supplies, no food, no water; he didn't plan on coming back.

Isam was found two days later by an American convoy. He was still alive, if just barely. The soldiers loaded him onto a Humvee that was carrying three other prisoners, and one soldier tended to his wounds and dehydration. He was taken to an American military camp with the three other prisoners and held there while the soldiers tried to get useful information out of them. Isam expected torture, pain, and humiliation, but it never came. His captors treated their prisoners with respect: acknowledging them as human beings, and treating them as such. Still, he wasn't dumb enough to let them know he spoke English.

About two weeks after his capture, the camp was stormed by Taliban fighters. Isam managed to get free, and freed the other prisoners as well, but he couldn't find it in himself to fight for the Taliban again. Instead, he chose to help the Americans. When the battle was over, the Americans victorious, Isam requested that he be sent to the United States, as he was now a traitor to his country and would be killed if he stuck around.

When he arrived in the States, he agreed to work with the FBI as an intel and infiltration man. He knew of several terrorist cells operating in the US, and he could get in and help destroy them from the inside. However, Isam soon learned that American law enforcement, the FBI included, was bound by many tedious and aggravating rules. They had to wait for warrants, they had to find justified cause for investigation, ect. Eventually, Isam got tired of it and began taking matters into his own hands. He used the information and resourced he got from the government to go after and destroy the terrorists before the FBI even got a warrant. Of course, vigilantism is never encourage, and if he was caught, he would be held accountable. However, it seems that the feds have managed to turn a blind eye to Oneshot's activities.

Isam has been working for the FBI since he was 19, and has had a good four years to adjust to life in the States. However, the cultural shock never seems to end.
Hidden 10 yrs ago Post by Red Wizard
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Interested. CS under construction.
Hidden 10 yrs ago Post by Wilson Wilson
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Metronome said
Shouldn't you make an ooc for the character sheets?It looks like you're new to the site, so I'll go ahead and tell you that that's what people usually do.


I probably should have, but I figured I'd get all the character sheets sorted and accepted here and save the OOC thread for OOC chatter once we have our cast sorted. Speaking of accepted characters, Oneshot is definitely accepted and I'm pretty sure Anarchy will be too. Looking forward to seeing the kind of characters the rest of you come up with.
Hidden 10 yrs ago Post by Sturmgewehr
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Interested! Working on my CS now.
Hidden 10 yrs ago Post by Wilson Wilson
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Sturmgewehr said
Interested! Working on my CS now.


Fantastic! This potentially brings us up to ten players. I think this could be a pretty good RP :)
Hidden 10 yrs ago Post by Sturmgewehr
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Almost done with the CS. All I have left to complete is the biography. Afterwards i'll post it here.
Hidden 10 yrs ago Post by Bweoti
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Real Name: Akara Shi'Nise

Alias: Ninja

Age: 31

Gender: Male

Place of Birth: Tokyo, Japan

Occupation: Benihana's Restaurant Chef (The one that cooks in front of you)

Physical Appearance: 5'4", 140 pounds of lean muscle. Black hair kept clean and well maintained, pulled into a ponytail at the top of the back of the head, the ponytail reaches the middle of his back. If his hair is ever let down, the hair will reach to the small of his back. Jade green eyes. A tattoo that covers his entire back of a Gold Dragon, the tail sweeping across his right and resting at his navel, the head resting on his left shoulder, and the wings wrapping themselves around his left side and right shoulder. Numerous battle scars, but they are all light because he takes care of each wound medicinally

Costume: Stereotypical Ninja Suit, complete with full head and face mask. From the top down, there are two tantos (Japanese knives) in a shoulder holster under each arm. A pair of razor sharp katanas strapped to his back (Which is atypical of Ninja, who use the ninja-to). Two throwing knives strapped to his wrists. Four 6-point shuriken hidden in his belt. Two combat knives strapped one to each thigh. Two throwing knives hidden in each soft boot (yes, that's 4).

Skills: Melee Combat, thrown weapons, and stealth. He definitely knows how to cook, but that's not wholly useful in combat. Swimming, non-electronic Breaking and Entering, and mimicry. Languages known are Japanese, Cantonese, Mandarin, Korean, and English.

Equipment/Resources: For equipment, see the costume section. Resources, he makes some decent tips at Benihana's restaurant (If you've never heard of it, google it. Neat restaurant). He doesn't expend a lot of resources when he does his vigilante stuffs, so he doesn't need a rich billionaire wife or anything.

Weaknesses: He has a major disdain for ranged weapons, other than thrown weapons like daggers or shuriken. So, if you catch him from afar, then you've got him at a major disadvantage. His other major flaw is his loyalty, if you get it, then it's permanent. He will attempt to move the heavens and earth to ensure the safety and well-being of those he is loyal to.

Personality: Extremely disciplined. Everyone gets verbal respect, even if they've shown they don't deserve it. He is slow to acquire friends, but when he does, they become like part of his family, and you don't mess with his family. The same goes for enemies, slow to acquire them, but once you're an enemy, your story has a definite ending. Either acquaintance or friend, if you show aptitude or skill in something, he assumes you don't need help unless you ask. He feels that guns are the weapons of the weak, and that getting up close and personal is the only good way of winning a fight. He has a twisted sense of honor, not fully the code of the Bushido (Samurai) and not fully the ways of the Ninja, but somewhere in between. When he gives his word, he will do most anything to keep it, so he gives it rarely.

Base of Operation: He lives in the Japantown part of Champion City, and he works out of the personal garage that comes with the apartment.

Biography: Akara comes from a long line of Ninja, or so he has been told. The community he grew up in was his family, so he doesn't know who his actual mother and father are, but everyone in the community was instilled with a sense of family for everyone else. Since he could walk, he's been trained in martial arts, learning how to evade, and learning the weapons that would define his craft. At the age of 3, he started learning with wooden weapons, but by the age of 5, he knew nothing but live ones. His life in the community was not one of diversion, but a hard one of trickery, deception, and combat.
Through the early part of his life, from the age of 9 when he took his first mission, to the age of 14, he was very active in his family and community. He lived for the people there, devoting his life to their cause. And it was just that, 'their' cause. He never quite adopted the ideals of being a mercenary. By the age of 14, he finally realized that he didn't want to be an assassin for hire to the highest bidder. That just wasn't his way any more. So, he took a mission into greater Tokyo and botched it up on purpose. He got himself arrested, which is a write-off offense in his community. You get caught, there's no coming home. You're also expected to 'forget' about where you came from. Any sign of breaking your loyalty will get you killed.
He finally got out of prison at the age of 20, having finished his schooling in prison. He bounced from job to job, learning the ways of cooking and eventually landing a job as a chef's assistant when he was 24. For two years, he absorbed everything that the chef would and could teach him, so he attempted to strike it out on his own, which failed miserably. So, he decided to head to America, where opportunities were more abundant. Like his job career, he bounced from city to city until he finally landed a job at Benihana's in Champion City as a chef. During the last few years, he has mastered his art of being a chef and has become that restaurant's Lead Chef.
Two years ago, his girlfriend and he got engaged. They celebrated with a few drinks and decided to walk back to their apartment together. On the way home, they were mugged by at least a dozen people (Akara could have been seeing double due to their celebrating). This led him to be attacked and pinned down by three men, then hog-tied with a rope around his head being forced to watch. They then proceeded to enjoy his fiancee, taking turns until they had their fill of her. The damage was extensive enough to cause her death before the ambulances arrived.
The police said that nothing could be done, because if you can't identify the men, then you can't convict them. After a few months, the investigation was dropped. This sent Akara over the edge. So he began to go patrolling in his old outfit. The Ninja was born. Over the course of the last year and a half, Akara believes that he's gotten his fiancee's rapists, but he's realized that they are just the tip of the iceberg. More work needs to be done.
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