Hidden 11 yrs ago Post by Rhona W
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Hey, Aristo - I hate to be the party pooper, but didn't you say that the number of weapons (not including anti-infantry guns) was a max of three? Because I'm counting more than that on a few of the submitted mecha.
Hidden 11 yrs ago Post by Slamurai
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Looking them over, Kilo's seems to be over the limit; double railguns, double ACs:
Right Arm:
37mm Automatic Cannon

Left Arm:
37mm Automatic Cannon or a five foot long Laser Cutter

Shoulders:
Twin 88mm railgun cannons and six 20mm smoke grenade launchers


In the cases of melee weapons, I won't count them towards the limit, seeing as they would be used much less and their effectiveness isn't as great as conventional armaments. So things like the pneumatic spike or heat knife are considered add-ons.
Kilo could run her loadout above, so long as the second AC was permanently replaced with the laser cutter.
Hidden 11 yrs ago Post by Kilo6
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Ahh okay. Sorry, I actually meant to edit that, but totally forgot about it! I'm just going with the one melee weapon then like you said. Can't wait to get this started though, it should be fun!
Hidden 11 yrs ago Post by Kilo6
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Laaag made me double post... sorry.
Hidden 11 yrs ago Post by HopelessIncubus
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still accepting? no offense to silver, but i preferr ground mecha, not dropping macross though.
Hidden 11 yrs ago Post by Slamurai
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Sure; the more the merrier!
Hidden 11 yrs ago Post by Slamurai
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First IC is up! As you could infer by the post, we've been contracted by a Martian ambassador to take out an illegal crime syndicate fighting ring in a remote sector of Mars. Also, I've taken to calling our parent unit "Blayke's Revenants," since we 'materialize' throughout the system again and again to terrorize our enemies. Col. Blayke is the regiment's commander. We're just one of the many units that make up a company.
Hidden 11 yrs ago Post by HopelessIncubus
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sorry for the wait, A and P midterm was supposed to happen today, before the snow came.

Pilot-
Pilot Name: Christopher Gunderson
Age: 23
Gender: male
Personal Info: Chris is quiet and reserved for the most part, mostly to avoid any unwanted confrontation. Used to abuse both verbal and physical from a rocky childhood, he tends to shrug or even laugh off most of what people do or say to him. That being said, he finds it hard to stand by and let others receive the same treatment. Following a loose moral code, Chris will pick and choose what contracts will allow him to stay within the lines of his moral compass, basically No civilian casualties. He understands that some may happen, but it will not be on purpose, and not by his hands.

Brief Bio: born to a low income family in a down trodden area, Chris grew up tough, quiet, and quick. He struggled through school studying books in the classroom while learning to dodge bullies in school yard. It didn’t take long before he learned to keep his hair short, and ditch baggy clothes. By middle school he had earned his share of scars and cynical outlook on life.

Before the year was over Chris finally fought back, picking the unfortunate bully up by the collar and throwing him into a group of tables, he would have done more hadn’t the science teacher blocked him. Looking back he realized that teacher probably steered him away from a darker road then he’s on know. In any case he was thankful that he stepped in. after high school he entered the mech program and became an accomplished, pilot, serving his 4 years and transferring out, finding the rules and regulations against his likening. Floating job to job he heard hearsay of a PMC outfit paying big bucks for less rigid missions. packing his meager belongings, he shipped out to see what they had to offer, and found they we’re willing to give him a job, and a mech as long as he filled his contracts. To date, while not overly joyed about his line of work, he is content as long as they don’t break their word, and money continues to go back home.

Appearance: Chris
Link to Theme Song: song
Personal Emblem: knight logo
-Mobile Frame-
Serial Number: MFM52095
Designation/Nickname: Knight
Weaponry/Equipment:
1x 35mm auto cannon, select fire heavy variant
1x 4 shot, 80mm Anti tank missile launcher w/ two magazines
1x 60mm CQB shotgun
2x 7.62x51mm anti personnel LMG located on sides of head.
1x multipurpose general issue motorized chain sword.

Appearance: Knight

Other: while lacking heavier mounted weapons, knight makes up for this in increased maneuverability and dexterity, making it a good flanking, or snatch and grab mech, while still having respectable durability.
Hidden 11 yrs ago Post by Slamurai
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Good to go!
Hidden 11 yrs ago Post by Slamurai
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Popping in the OOC to check up on things; It's only been three days since the IC, but I wanted to make sure people were still following it.
I hope I didn't wait too long to get it up.
Hidden 11 yrs ago Post by Rhona W
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I'm just waiting for more peeps to post. I'm eager to continue.
Hidden 11 yrs ago Post by RavenxVoid
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Sorry! I'll try posting tonight! Lots of work!
Hidden 11 yrs ago Post by HopelessIncubus
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sorry, finnaly around to posting
Hidden 11 yrs ago Post by The Roman07
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Hey so how many people have you got? And is there room.for one more?
Hidden 11 yrs ago Post by The Roman07
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hey also regarding tech, have they invented a type of optical stealth tech yet? If so I got a great idea
Hidden 11 yrs ago Post by Slamurai
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Yeah; I've a feeling we may have lost some folks, so you're welcome to hop in!
Hmm, nothing like Halo, where you can completely blend in. But there are systems meant for countering radar and electronic detection.The best thing you could to do hide yourself optically is paint some camo or black, radar-fooling paint on and throw some foliage here and there.
Hidden 11 yrs ago Post by The Roman07
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What about a digitally active camo similar in a way like that of an octopus?
Hidden 11 yrs ago Post by The Roman07
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-Character & Mobile Frame Sheet--Pilot-

Pilot Name: Roman "Rome" Petrovik
Age: 22
Gender: Male
Personal Info: Young, dumb, and full of... well, potential! Youngest of the group and possibly the most ambitious, he often will take on more than he could chew but is too damn stubborn to back down. Even though he is a mercenary he prefers working with teams. More people to watch your back when things get hairy and more compadres to annoy with his witty sarcasm and hormone driven brain. He may come off as an idiot sometimes, but he is actually quite smart and a quick thinker. No genius... but he's no potato either. One thing that sets him apart from the rest is his unusually quick reflexes, often reacting before thinking which could work in his favor or put him in a really... really bad situation.

Brief Bio: TBA in game. I'll put something if its needed. Just note that Roman prolly has the least amount of field experience under his belt and is a bit of an adrenaline junkie.

Appearance:




Personal Emblem:

-Mobile Frame-Serial Number: L0W-K1 Frame

Designation/Nickname: Loki

Weaponry/Equipment:






Appearance:






Other:
-Loki is a special operations frame disguised as a support frame.
-Its plating is covered in a radar absorbing material and the engines are specially tuned so the frame looks no larger than a light infantry vehicle on radar.
-Its oversized ammo drum on its back is actually used to smuggle items in or out without a second look. (exe: Bombs, loadouts, hostages etc)
-Loki's last trick is its best, the OS inside Loki can create decoys on the enemies radar anywhere within a 50 kilometer radius. Easily creating an intimidating force that's obviously not there.

All these things come with a drawback, its weak. It can't hold multiple heavy munitions like its counterpart and relies mostly on its agility and deception in battle rather than its armor plating (or lack there of)
Hidden 11 yrs ago Post by HopelessIncubus
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you'd be the secound youngest, just saying.
Hidden 11 yrs ago Post by The Roman07
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Really? Who's younger?

Edit* now he is lol
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