Hidden 10 yrs ago Post by Slamurai
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Interest Check thread is here: http://www.roleplayerguild.com/topics/5922/posts/ooc



-Setting-
It is the year 0273 of the so-called 'New Renaissance' Era. Mankind has long since traveled beyond the reaches of Earth, settling in new, planetary colonies. The most notable of these are Mars, Venus, Saturn and Jupiter. Technological developments are at an all-time high and mankind has flourished thanks to the contributions of scientific research. However, not all is tranquil in the Solar System.

Earth, now united under the massive influence of the ITA: International Terrestrial Alliance, has a stranglehold on Mars and Venus. The facilities on these planets toil under the growing demands of the Earth population, churning out raw materials, foodstuffs and other necessities. Not satisfied and needing more resources to maintain its growing populace, Earth has turned it gaze on Jupiter, a potential source of quality gasses, although it has not made a move towards the independent planet yet. Should The ITA decide to mobilize its massive fleets against Jupiter and her sister colonies, it would be a desperate battle for the spacenoids. However, the ITA and major colonies cling to an uneasy neutrality, not wanting to upset the balance of the status quo.

Jupiter and Saturn are longstanding rivals and the most prominent players in the gas mining industry. While the conflict between them has not exploded into all-out war, there have been numerous clashes between Jovian and Cronian forces. Clashes between colonies have usually been small-scale skirmishes, involving combat aerospace craft and frames, over resources and significant installations. Due to the fact that colony fleets are too small to pose much threat, direct, ship-to-ship warfare is rare. Only the ITA has the fleet large enough to challenge the other powers of the Solar System.

Caught in the tension between colonies and corporations are numerous mercenary regiments, selling out their talents to the highest bidder. Often military veterans or deserters, these mercs do most of their employers' dirty work, as to keep dirt off their hands. There are many sell-swords out there willing to do just about anything for credits and a bit of thrill, while others are more politically motivated. Mercenary regiments are as diverse as they come, yet one thing's for certain - in a Solar System of intrigue and backdeals, the jobs are never in short supply.
-Mobile Frames-
"Mobile Frame" is the name attributed to the bipedal machines used for many aspects of life, from construction, to agriculture, to warfare and so on. Frames vary in size depending on their purpose, although most military frames top off at eight or nine meters in height. High-tech military frames are powered by miniaturized, thermonuclear reactors and held together by an internal skeleton of sorts, to which armor and components are attached. Myomers, thin tubes of artificial musculature, sheathe actuators, or the joints of a frame. This allows frames to perform precise movements and to an extent, mimic that of the human body. Multiple layers of laminated steel and composite armor protect the frame's internals.

The cockpit of a frame is located in the torso, and allows the pilot to perceive the outside world through electronic monitors. These displays are connected to various cameras fitted on the frame's body, the main of which is typically mounted on a head unit. Cockpit designs closely resemble that of jets, having control systems that make use of combinations of joysticks, throttles, and foot pedals.

Frames are semi-modular machines, able to be equipped with a variety of equipment and weaponry. This commonly includes autocannons, in the form of frame-sized rifles, missile launchers and grenade launchers. Beam weaponry has not been perfected on a level required to be assigned as a standard-issue armament. While the combat protocol of most militaries pass the notion of hand-to-hand between frames as unrealistic and impractical, there are mercenaries who try to make use of melee weapons on their frames, whether for fun or intimidation. Their effectiveness is dubious, but that hasn't stopped them from trying.
-Story-
With the information presented above in mind, players will take on the role of pilots in one of many squadrons of a famous mercenary regiment. Although the large portion of the RP focuses on the operations and battles of the regiment, I want the interactions between characters, NPCs and the technical aspect of the frames to be a driving force of the RP. Politics, rivalries and to a degree, economic strife will come into play at points in the story, and I'd like to spend as much time out of the cockpit as we do inside it.
When it comes to the frames themselves, I'm not terribly picky about the design, as the hangars of merc units are diverse. However, I want to keep a 'real robot' feel to the setting. Patlabor and Armored Trooper VOTOMS are the best examples of franchises I'm taking inspiration from. That said, here are a few clips from those series that illustrate the kinds of action I'm visualizing for frames:






-Character & Mobile Frame Sheet-
-Pilot-
Pilot Name:
Age: (20+)
Gender:
Personal Info: (Personality/demeanor, hobbies, likes/dislikes, etc.)
Brief Bio: (Optional but preferred)
Appearance: (Picture and/or description)
Link to Theme Song: (Optional)
Personal Emblem: (Optional; painted somewhere on frame)

-Mobile Frame-
Serial Number:
Designation/Nickname:
Weaponry/Equipment: (Maximum of three armaments except where mentioned)
Appearance: (Picture preferred; aim for similar styles to VOTOMS, Heavy Gear, Patlabor, early Gundam, etc.)
Other: (Any special details about the frame you want to add, personal history, colors, etc.)
-Regarding Frame Weaponry & Equipment-
To keep the setting somewhat persistent, I've compiled a list of weaponry you can choose to outfit your frame with. In the IC, you can elect to modify your loadout depending on the scenario, as the regiment keeps a stockpile of munitions that is pooled between pilots. Whatever loadout you list in your sheet is simply the most optimal/common for your frame. Feel free to add your own spin on the lists below; serial numbers, fire rates, ammunition types, etc. Merc units are diverse!

Ballistics
Autocannons are handheld by machines as 'frame-sized rifles.' Calibers typically range from 20-30 mm. Many boast the ability to operate more than one fire rate and use varieties of ammunition. Just about every military frame carries an autocannon as its primary weapon.

Machine guns do not count towards the limit of three armaments as specified in the CS. MGs are not primary weapons in their own right, and are usually built into the frame's chassis. Used for anti-infantry duties, and sometimes as an anti-missile system. Every frame has at least one somewhere on its chassis.

Cannons take the form of recoiless rifles, usually clocking in at 80 mm. They are potent direct-fire AT weapons. Many are carried in the frame's hands like an autocannon, though some can be mounted to a shoulder. Certain models can fire a variety of warheads, from HEAT to fin-stabilizing SABOT. As there isn't much room to carry extra ammunition, many are fed by an internal magazine with six shells on average.

Missiles & Rockets
Missile launchers are most often shoulder-mounted platforms, housing a cluster of warheads that can be laser-designated. The number of missiles carried is dependent on the model, but most range from four to eight tubes. Rockets are much the same, but are unguided and launchers will, for the most part, mount more munitions than missile launchers. Missiles and rockets come in different varieties, though most missiles are geared for anti-tank use.

Grenade Launchers & Mortars
Grenade launchers and mortars are potent anti-infantry and area-denial weapons, often mounted to a shoulder. Grenade launchers average 30 mm in caliber and are capable of automatic fire. Mortars can be fired further, but have a slower fire rate.

Other
Less common, but exotic equipment exists in the form of frame-sized flamethrowers, pneumatic melee weaponry, shields, mine-layers, anti-infantry shrapnel/flechette launchers, etc. Most of these do not take up one of your three weapons slots. Feel free to improvise, so long as it's plausible.
Welcome! Assuming you've read all the above and want to jump in, you're welcome to submit a CS for review. I ask that if you plan to participate that you remain active within the RP unless other commitments demand your attention. I'd like to keep this going for as long as possible, and have quite a lineup of events to run through!
I've yet to decide on a name for our mercenary regiment, so drop a suggestion if you'd like!
Hidden 10 yrs ago Post by Shoryu
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I'm definitely interested in anything to do vvith mechs! XD
Hidden 10 yrs ago Post by RavenxVoid
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will post one soon
Hidden 10 yrs ago Post by Slamurai
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Glad to see some folks drop in!
Hidden 10 yrs ago Post by Kilo6
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I'm interested! I'll have a CS up later today
Hidden 10 yrs ago Post by Slamurai
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Humpty bumpty.
Hidden 10 yrs ago Post by Kilo6
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I got the pilot part of my CS done, but I'm still deciding what kind of frame I my character to have... Hopefully I will have the full thing up today! Sorry about the delay XD
Hidden 10 yrs ago Post by Silverwind Blade
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Silverwind Blade Burd-Dragon

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Hey good buddy. Mind if I hop in? I liked the first incarnation enough, and this one sounds even more my speed.
Might take me a little while to get my character up, but I'm interested.
Hidden 10 yrs ago Post by Slamurai
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Sure thing, make yourself at home! (:
Hidden 10 yrs ago Post by Silverwind Blade
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-Character & Mobile Frame Sheet-
-Pilot-
Pilot Name: Ryan Shepard
Age: 28
Gender: Male
Personal Info:
Laid back, easy-going and friendly. Positive outlook and demeanour. Generally, a nice guy with strong principles and a firm moral compass. However, is vicious and ferocious against his enemies, and anyone who preys on the weakness and vulnerability of others. Doesn't brag about his accomplishments, and doesn't see himself as a hero or saviour of any kind, just someone doing what needs to be done, and should be done. Respects skill in others, and dismissive of bragging egotists.
Has a great fondness for the music and culture of the late 20th century, and values time to relax and unwind. Enjoys casual drinking and likes to read.

Brief Bio:
Ryan always had a tendency to look out for others, and a strong sense of moral justice, instilled in him since he was young. Always driven to stand up for himself and others, he often got in trouble for impulsive behaviour and a tendency toward using his fists and his mouth to call out others causing trouble, which left him shouldering much of the blame - although, those he helped out often paid him back in helping him out of it again.
Despite this, he made strong friends and connections, and managed to remain unbroken and kept his spirit through his childhood and teenage years, even after his father was arrested for speaking out against unfair conditions and policies, and was arrested after intervening in the arrest of a protestor.
With his family under the watchful eye of authorities, and his own life under scrutiny, Ryan left home and travelled around, working 'cash in hand' on numerous freighters and in ports. He picked up the skills of a Mobile Frame pilot during this time, and showed great aptitude for it.
When the station he was working in was attacked by a raiding force, he managed to improvise a defence with a cargo-handling frame well enough to get noticed, and was given further tuition by a Merc pilot, before being recruited into the company he now works for.
As such, he can be somewhat unorthodox in combat and unsure of himself, and has a rough edge to his piloting technique. However, he is eager to do well and learn.
Appearance:
Ryan is around 5' 7" with a wiry build, more that or a runner or swimmer than of a soldier. He has a clean-cut and square-jawed appearance, with permanent 5 o'clock shadow. His eyes are green-brown and always seem to be bright with intelligence and focused on whatever subject is at hand. He has sandy-blond hair, which is short and a little messy. His physique otherwise is fairly compact and average, with no real scars and marks, beyond the normal accumulation of lifes' accidents and occurances. He does have a tribal-type tattoo down the left side of his neck, and onto his left arm. His clothing is the standard type of hard-wearing and practical fatigues or other clothing one would expect from Mercenary types.

Link to Theme Song: Jesus Built My Mobile Frame

Personal Emblem:

-Mobile Frame-
Serial Number: GR-99
Designation/Nickname: Gyrfalcon
Weaponry/Equipment:
Multiple hardpoints for attachment of weapons or other mission equipment. Ryan's standard loadout consists of:

  • Hand-held/shoulder mount 50mm cannon (select-fire, rocket-assisted projectiles, intermediate-range, high-power anti-armour weapon. High accuracy, low RoF, small magazine. Folds down to back when not in use, hand-grip to fire from right shoulder).

  • Shoulder-mounted 6-tube guided missile launcher [L Shoulder]

  • arm-mounted 3-barrel 20mm rotary autocannon (rapid-fire general-purpose autocannon. Medium-range, high rate of fire, large drum magazine. Less armour penetration, good suppressive weapon)

  • Twin anti-infantry/anti-missile 5.56mm miniguns mounted on the head


Other equipment includes search/spotlights, a rocket-propelled grapple/winch, chaff/flare decoy launchers, anti-infantry shrapnel dischargers in the lower legs, and a variety of sensor equipment appropriate to its' combat role. There are storage 'bins' in both lower legs for a moderate amount of survival, utility and personal equipment.

Appearance:
Somewhere between the M-9 Gernsback and the ARL-99 Helldiver, in terms of general feel and appearance. Lots of angular panels and plates, and a very militaristic feel. Almost like a modern-day fighter jet or armoured vehicle in terms of design cues and influences.
Colour wise, the machine has a pattern not unlike Berlin Brigade camouflage, with some red trim, and the appropriate warning labels and insignia. The colours are a little sooty and smeared from natural use and operation.

Other:
This is Ryan's first personal combat Frame. It's not the most modern or front-line of machines, but has a respectable performance, and is more than adequate for someone like him, who is beginning their career as a combat pilot. The Gyrfalcon is a commonly found Mobile Frame, and is well known for reliability and simplicity, but not for its' advanced and hi-tech features.
Hidden 10 yrs ago Post by Slamurai
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Lookin' good!
Hidden 10 yrs ago Post by Silverwind Blade
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Silverwind Blade Burd-Dragon

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Great, thanks!
Hidden 10 yrs ago Post by Kilo6
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Alright, tis done!

-Pilot-
Pilot Name:
Kathrine (Kat) Zelko
Age: 27
Gender: Female
Personal Info:
Fairly relaxed and calm, nothing usually gets her too worked up. She isn't particularly chatty, but isn't the silent type either. She just doesn't excessively talk to people. Overall a fairly neutral individual who is just trying to get through life the best way she can. When comes to facing down foes, she doesn't prefer showing mercy. It doesn't matter whether the person she's killing deserves mercy or not, without any hesitation she will pull the trigger. Anyone who she actually cares about to a high degree will be protected by her, of course. This may come as a surprise due to the fact that her outward appearance seems to display someone who is really out for themselves and no one else. During her down time, she will sketch and write down little blurbs and thoughts that come to her or about what she's seeing in a small, beaten up journal.

Brief Bio: (Keepin things brief) Kathrine has been in the mercenary business for awhile now and has a considerable amount of experience in killing people both in and out of her mobile frame. She also suffered a sever accident that left her the way she looks today.

She stands at around 6'3. All along the left side of her head, down her entire back, and her left leg, there is a grotest looking exposed flesh and wires, as if she had been severely burned by chemicals. most of it is covered up by her clothes, but her face is only partially covered by the mask she constantly wears. She is never seen without her mask. Overall she's fairly thin and muscular with long, silver hair. She wears a tattered old dark grey cloak, a black T-shirt underneath and gray colored camouflaged pants with grey combat boots.
Link to Theme Song:
Celldweller: Against the Tide.

-Mobile Frame-
Serial Number: AVS-247
Designation/Nickname: Helldiver
Weaponry/Equipment:

Right Arm:
37mm Automatic Cannon

Left Arm:
Five foot long Laser Cutter

Shoulders:
Twin 88mm railgun cannons and six 20mm smoke grenade launchers

Torso:
Two 7.62mm anti infantry Gatling Guns. Can launch two small recon UAVs from a slot on the back.


Other:
Hidden 10 yrs ago Post by Silverwind Blade
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Well, the Helldiver is only the inspiration for my mecha and an idea of what it looks like. It's got no connection otherwise, so you're all good.
Hidden 10 yrs ago Post by RavenxVoid
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WHich one would you suggest??? Zaku 2 F2 or RGX 81?
Hidden 10 yrs ago Post by Slamurai
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Here's what I've got for my character. I've left _ wherever our regiment's name would show up because I haven't decided on one yet! I'll work on the first IC post, but will probably hold off on posting it until we have one more sheet done. 4 is an ideal minimum.

-Pilot-
Pilot Name: Eliška Medved
Age: 29
Gender: Female
Personal Info:
As one of the _'s less-experienced officers, Eliška strives to prove that she's not just a good pilot, but a capable leader. Being a mercenary, there's no doubt that she's in the trade for the credits, but Eliška refuses to let the pay get the best of her - there's a line to draw between "safe" contracts and those which infringe upon the morality of the unit. Politics is rarely something that defines a merc unit, but the _ take their employers seriously, and political motivation is, more often than not, a factor in taking contracts. Because every job she participates in represents the regiment, Eliška does her best to put up a good example for her employers. That's not to say she's soft, by any means. When it comes down to it, Eliška will fight tooth and nail to see her comrades in arms through, and to ensure they've all gotten paid their fair share.

Brief Bio: WIP

Appearance:


Link to Theme Song: Inui Hiroki - Destiny of Fire
Personal Emblem: The left shoulder of Eliška's frame features a cartoony bat head, a reference to her reputation as a nighttime fighter.


-Mobile Frame-
Serial Number: APU-21 [F-type]
Designation/Nickname: Strigoi
Weaponry/Equipment: The Strigoi is a modular frame, and is compatible with a wide range of weaponry. Eliška's standard loadout consists of the following:

-Hand-held 30mm autocannon; drum-fed, select-fire (low 300 to high 600+ RPM), capable of firing a variety of ammunition

-Shoulder-mounted 12-tube guided AT missile launcher

-Shoulder-mounted 40mm automatic grenade launcher; belt-fed magazine, fires at 350 RPM

-Twin-linked anti-infantry vulcans, mounted in either side of the head

-Head-mounted flare/chaff launchers

Appearance:
The Strigoi's upper body resembles the robust appearance of an ATM-09-ST Scopedog, while its limbs are more angular, akin to the RGM-79 series of mobile suits. Eliška's Strigoi is depicted below; the colors are mismatched due to being refitted from spare frames. While prestigious, the unit doesn't have the resources to fully replace every part in mint condition, and to cut costs many pilots use refurbished parts to repair damaged ones. This has led to many diverse, unique-looking frames in its ranks.


Other: WIP
Hidden 10 yrs ago Post by Penultimate_Pi
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INTEREST!
Tell me if it's too powerful and I'll nerf some things.

-Pilot-
Pilot Name: Cormag Barreton
Age: 34
Gender: Male

Personal Info:
Barreton's the kind of hardened veteran one would expect in any war company, but one with a good amount of youth still left in him. He tends to be stoic and rather neutral regarding most arguments, but when it gets personal he gets brutal, especially in his Moblie Frame. Cormag has taken up experience with rifles prior to becoming a MF pilot, leading him to be proficient in combat in and out of his MF (sometimes both at the same time). He's become rather infamous among the mercenaries for devoting his expertise to the wide torso "flat-head" platform variants of Combat MFs, normally hard to master due to their unusual shape and poise as compared to the typical MF.

Brief Bio:
Born as the son to a high-ranking mercenary father and a kind-but-worried damsel mother, Cormag was inspired to take up after his father quickly. His mother knew that she couldn't really stop him nor his father, and so admitted to help him get to the point where he wanted to be. As soon as he was applicable, Cormag took up military training and made a very proficient rifleman, perhaps assisted in part by his father's side-hobby as a game hunter.

Of course, when Cormag eventually found the opportunity to train in a Mobile Frame suited for combat, he jumped on the opportunity. Turns out it was for a sideways kind of mech as far as combat suitability was concerned, bearing a widened torso. Despite serving as a good weapons platform, this type of MF bore a fazed mobility due to the huge structural differences and altered centered of gravity, and is thus largely kept off of the front lines of the battlefields.

Not one to be shot down, though, Cormag endeavored to defy those unwritten rules as best as he could. In spite of everyone who said he couldn't he actually did it, to some degree. While indeed not the most maneuverable machine, Cormag's skill and agility he could possess in the frame was unlike any other for that model.



Link to Theme Song: Joel Nielson - Rules of Nature
Personal Emblem:

-Mobile Frame-
Serial Number: S-C03 [U-type]
Designation/Nickname: Aegis

Weaponry/Equipment:
> Two 10mm rotary Machineguns on either side on the cockpit. General uses are against infantry and for suppression fire.
> Gau-12 "Shredder" 35mm drum-fed rotary Autocannon with slight armor-piercing capability. Intended for use against heavy infantry, armored vehicles and most Mobile Frame armor. Mounted on right 'shoulder'.
> A 5-tube silo of HEMP laser-guided missiles. Stored behind the left 'shoulder'.
> A drum-loaded 40mm 'Snipe Cannon', named for it firing at high velocities akin to a huge sniper rifle. Built for precision attack, and capable of rapid fire for quick anti-tank purposes. Good for disabling typical Mobile Frames if aimed correctly.
> Two 5-shot Flare launching systems on either side of the cockpit, farther than the guns. Deters missiles, hails assistance or causes mild smokescreens.
> A set of large utility arms on the cockpit. Normally used to load/unload reserve supplies located in packs upon the legs, and also used in this case to subdue infantry or light vehicles at close range.
> A huge Gauss-fired Pile Bunker loaded in the underbelly of the torso, beneath the cockpit. Capable of serious destructive power at close range, but unwieldy to use due to recoil on the entire frame and the inefficient rearming system. Not often used more than once in a combat.



Other: This Mobile Frame model is ambiguated for urban purposes, but there is no real difference between this and the 'desert' version besides a differed camouflage painting. The specific frame wielded by Cormag is only modified in the use of its utility arms, and the installation of the Pile Bunker, implying this machine was meant to be a versatile combat frame, if it were not for the unfavorable design.
Hidden 10 yrs ago Post by Slamurai
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Looks good to me!
Reminds me; I've got to add some utility equipment to my sheet. Should get started with the RP tomorrow evening or sometime before Monday!
Hidden 10 yrs ago Post by RavenxVoid
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-Character & Mobile Frame Sheet-
-Pilot-
Pilot Name: Richard Smith
Age: 35
Gender: Male
Personal Info:
A veteran of the company, Richard is an experienced mercenary. Mainly he performs recon for his unit using his many years, as an asset as Richard has collected many contacts and connections over the years. Laid-back. loud and a heavy drinker,

Brief Bio:
Appearance:

Personal Emblem:


-Mobile Frame-
Serial Number: APU-23 (V-Type Kai)

Designation: Raven Tropen

Weaponry/Equipment:
- Hand-held 30mm auto-cannon; magazine fed from a 32 round magazine, select fire capable

-Sturm Faust; A disposable explosive weapon with a rocket propelled warhead, mounts two on right side of rear thrusters

-Heat Knife; An dagger-shaped close combat weapon, it uses a super-heated blade to cut through the armor of enemy mobile frames. The thermal energy is generated by the power output of the APU-21 (V-Type Kai) thermonuclear reactor and relayed through the mobile frames' hands. Stored on the rear skirt armor.

-Shield; Mounted on the right shoulder, a thick sheet of armor designed to take severe punishment that would normally destroy a mobile frame.

-Multiple hard points and parts to tailor to mission requirements

Appearance:
Hidden 10 yrs ago Post by Slamurai
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