Hidden 9 yrs ago Post by KabenSaal
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<Snipped quote by Genni>

Actually, Rocksmith can summon an awesome car outside of battle. It's rigged with nitro boosters and runs on rock.


The Druid Plow?
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Hidden 9 yrs ago 9 yrs ago Post by rush99999
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The Druid Plow?


It's like The Druid Plow, but The Rockswagen Beetle is 20% cooler.
Hidden 9 yrs ago Post by rush99999
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Rocksmith takes the time to check in with his girlfriend, only to discover she's been abducted by villains and is being held in a secret lair somewhere on a tropical island. Quickly sending her instructions over the phone he guides her out through a series of extremely improbable maneuvers which ends up with the island lair exploding in a giant fireball while Lily surfs to freedom on the back of a trained porpoise.


Since Lily plays a lot of Sunset Overdrive, all those maneuvers were dead easy for her.
Hidden 9 yrs ago 9 yrs ago Post by Genni
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<Snipped quote by KabenSaal>

It's like The Druid Plow, but The Rockswagen Dragon is 20% cooler.

You mean it's really a giant, fire-breathing panther piloted by a scantily-clad spear-throwing tribal rock goddess?

Hidden 9 yrs ago Post by rush99999
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You mean it's really a giant, fire-breathing panther piloted by a scantily-clad spear-throwing tribal rock goddess?



Actually, I think you'll find that's only 10% cooler than The Druid Plow.
Hidden 9 yrs ago Post by General Scales
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How about a 'Recall' trait, which would allow Psy-Warp to dispel telekinetic barriers and recover some of the Energy she'd used to project them?

There's also the option of having her create hovering platforms to aid in transport (giving her the Levitation status effect like Bumblebee) and grant a bonus to Defence.


This I like. Getting a TK throw or wave, maybe both, in there would probably sort out offence for awhile, not to mention some extra crowd control.

Ormagöden approves of this metal display.

Hidden 9 yrs ago Post by SimplyJohn
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I'm still running out of Energy too quickly with the Stinger, but would it be better to upgrade my Energy Regen again, or spend the points cheapening the Sting Like A Bee attack instead?

Along with that I'll go with the extra chain attack with the Arc Lightning trait, and then dump the rest of my points into Attack to make sure the bolts really hit home.

Now just a way to make his melee attacks actually hurt things.

Perhaps something like a 'Dimensional Instability' power which would temporarily switch Void's Attack and Defence and let him strike with a melee attack on the same turn? That would let you make a sudden, devastating attack against an opponent while being balanced by the weak Defence on the same turn?
Hidden 9 yrs ago Post by Shadowman215
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@SimplyJohn Perhaps, I'm running through some ideas.
Hidden 9 yrs ago Post by rush99999
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Ormagöden approves of this metal display.



All glory to The Eternal Fire Beast!
Hidden 9 yrs ago Post by Genni
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All glory to The Eternal Fire Beast!

Do you think he'll mind Flare using one of his bones as a giant bong?

I'm still running out of Energy too quickly with the Stinger, but would it be better to upgrade my Energy Regen again, or spend the points cheapening the Sting Like A Bee attack instead?

Energy Regan would be better, since it would give you more options in combat than the reduction in cost for Sting. You could always push the Energy into the Afterburners rather than Bumblebee's guns when needed, taking advantage of a weakened enemy's lowered Defence.
Hidden 9 yrs ago Post by rush99999
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<Snipped quote by rush99999>
Do you think he'll mind Flare using one of his bones as a giant bong?


I have a feeling Flare would be more interested in pleasing the metal gods and earning fire tributes.
Hidden 9 yrs ago Post by Leolycan
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Trait

Rapid Formatting- Any effect on Vex's is met with an almost instinaneous wipe of that portion of his memory. Vex becomes immune to any mind controlling/brainwashing effect.

Abilities

I.R.I.S - (Intelligent Reaction Inertia System): While RETINA is active, Vex gain half of his natural defense added to his total on any attack made against him by the target of RETINA.

Last two points on increasing RETINA'S duration, and there you have what I've been able to cook up so far.
Hidden 9 yrs ago Post by KabenSaal
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I think immune to any mind control is a bit much for a single trait. Could still be immune to emotional control and seduction, while outright mind control and Brainwashing is immume.
Hidden 9 yrs ago Post by KabenSaal
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Also, is the end exp how much we have accumilated over all, including the 50 bonus at the end, or extra for finishing it?
Hidden 9 yrs ago Post by Genni
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Rapid Formatting- Any effect on Vex's is met with an almost instinaneous wipe of that portion of his memory. Vex becomes immune to any mind controlling/brainwashing effect.

Rather than a trait I'd accept this as an ability which Vex would have to choose to activate, and which would cost 4 Energy. As an additional cost Vex would suffer short-term memory loss, and so would lose all XP gained in the previous turn before the one where he activated the 'brain drain'.

I.R.I.S - (Intelligent Reaction Inertia System): While RETINA is active, Vex gain half of his natural defense added to his total on any attack made against him by the target of RETINA.

On the other hand, this would be better as a trait, which would enhance the performance of the RETINA ability whenever it was in use, much as Bumblebee's Agile Flyer and Arc Lightning traits do. Since it's got very specific criteria for when it can be used and has a limited duration, due to RETINA's duration, I'd be happy for it not to need an Energy cost of its own.

Last two points on increasing RETINA'S duration, and there you have what I've been able to cook up so far.

Last two? Vex has fifteen point to spend and each skill only costs two points each, so he'd have 11 points to spend after taking both Rapid Formatting and IRIS.

Also, is the end exp how much we have accumilated over all, including the 50 bonus at the end, or extra for finishing it?

The balances given are for all XP gained upto this point, including the mission success award.
Hidden 9 yrs ago Post by Shadowman215
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How about this as a trait?

Void saber:

Void is given a saber by the Archon of The Void, which adds half of his defense to his attack.
Hidden 9 yrs ago Post by Genni
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Void saber:
Void is given a saber by the Archon of The Void, which adds half of his defense to his attack.

The problem there is that you'll be giving yourself a huge boost each time you use Skill Points to increase your Defence, since it would also increase your Attack.

I'd be happy to give you a fixed +4 Attack bonus for having the blade, which as a mystical artifact would also be indestructible. You might also want to consider a Soulbound Blade trait to go with it, which would allow Void to instantly summon the Saber back into his hand should he ever be forced to drop it for any reason, in the same way Thrash and Discord's instruments are soulbound to their bodies.
Hidden 9 yrs ago Post by KabenSaal
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You know, later, when Deimos gets more into the connection with Nena and her family, I might give Deimos the ability Giant Fighting Robot (for no explicable reason)
Hidden 9 yrs ago Post by Shadowman215
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How many points would that leave me with?
Hidden 9 yrs ago Post by General Scales
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[*]Recall- Energy Cost 0
Psy-Warp removes telekinetic constructs from the area(barriers, platforms, Etc.) while regaining 1/2 the Energy she spent making it.

[*]Telekinetic platform- Energy cost 3
Psy-Warp forms a solid but small platform of TK energy which can be lifted off the ground granting the Levitating! effect providing 1/3 of her Defense in addition to the bonus from Levitating! because of movement to anyone on top of them. These are also moveable by Psy-Warp providing a means of quick travel via air but disappear if she gets KO'd.

Hows this looking so far?
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