Hidden 9 yrs ago 9 yrs ago Post by Strawberry425
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Removed for now. Maybe after college classes have gotten into the swing of it, I'll post it up again. But for now, closed.
Hidden 9 yrs ago Post by jasonwolf
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If I could do more of a Wood Elf native sort of character rather than the high elf styled ones you have depicted then I'd be more interested. When it comes to frontiers always fun to have the native who wants to hold people back. I can give you a whole documentary on this group/race of elves.

It explain simple things:

Tribe name: Noatik

Territory Central Canada down into northern parts of the Dakotas. More often they live in the north and travel to the south for better hunting and trade. They do travel further, but more out of their own wishes rather than covering needs.

Appearance: Traditional wood elf with a darker skin more of a beige or tan color (some are paler or darker). Hair varies from a rich brown, to a bright autumn red, to a vaguely green shade of off brown. Otherwise they are very like normal elves in height and stature etc.

They are a traditional group with method rituals and beliefs which they hold to. They do not like the foreign races though they are kind to other native groups, but see incoming groups as destroying the balance of nature. Crossing them is a terrible idea. They will put up with some who travel to the new world, but find the cities and factories excessive. They are not anti-technology, but they do think it must be managed greatly. They do not use factories or any engines, but do produce firearms (Most famously revolvers, long rifles, and some impressive shotguns), have three large population centers in their territory, but they do not use steel as a building materiel instead using the super hard ironwoods they build their cities around.

I have plenty more ready, but don't want to waste your time if its a new for adding these elves.
Hidden 9 yrs ago Post by Strawberry425
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I don't mind people requesting races, but as its a world that I've crafted, and am still crafting, I'd rather the history and habits be left in my creation.
Hidden 9 yrs ago Post by jasonwolf
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2 things. civilized doesn't mean you can't have simple and natural ideals. The elves I've described are civilized they just respect the environment and aren't too found of the incoming groups.

and so if you have a native group that might fit the character I'd like to play i may consider looking into it.
Hidden 9 yrs ago 5 yrs ago Post by McHaggis
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.
Hidden 9 yrs ago Post by Strawberry425
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Hey @McHaggis! Although I break that rule myself, for now, a limit of 2 character per RP'er.
Hidden 9 yrs ago Post by Strawberry425
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Bump
Hidden 9 yrs ago Post by Sparkwell
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I might be interested! Given that we're talking about the Southern USA just post the Louisiana Purchase and also making room for lots of fantasy/mythological elements from other stories, what's your world's take on the veracity of Native American myths and traditions, ala Navajo skinwalkers or Cherokee wendigo? Given that you've given many of your alternate races a shared biological ancestor, I'm assuming that you're trying to retain a scientific basis for the fantasy elements, but I see that you're placing it in an as-of-yet still "wild" territory so I was just wondering to what extent the line between magic and science is blurred in your world? If that makes sense...
Hidden 9 yrs ago Post by Strawberry425
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@Sparkwell

Well, I've been thinking about that. We've already got werewolves, and I think the wolves that I've created have still got that "magical" element to them...I mean scientifically, do they really sound plausible? Nope. But I tried! LOL

So, I have already been thinking of a way to implement Native Americans. Their cultures are so varied that, it's a lot to take into consideration, and I want to keep some accuracy with what tribes we include as we travel through the pre-settled USA. At first, because the image of the Native American is so notorious for riding horses, I thought I would include Centaurs as a part of their culture; but its a Greek idea, and ultimately, I just didn't like it.

I much preferred the idea of skinwalkers, and the idea of them being completely and totally native to the North American continent, as well as being found in the Native American population only.

I think, this is where you can see just how blurred science and magic get in this RP. While I'd prefer magic play the subtlest of roles in this RP, I don't mind having these skinwalkers, who are able to totally morph into a single animal, preferably an animal found on the North American continent. These Skinwalkers would be, like the Werewolves and Amazons, subspecies of Human.

To expand upon Native Americans: while many of them would be found in tribes, many others have begun the transition into "civilization". That is to say, certain Native Americans are now trying to integrate with the invasive foreign "American" invaders, meaning that among our little rail family, we could find a good deal of Native Americans and by that extent, Skinwalkers.

To expand more on magic and science: Magic is not something that every character should be able to wield, and for that matter, its not very commonplace either. I think it would make things to easy, and quite frankly, I don't see it playing the conventional role of character wielded power. Rather, I like the idea of plots revolving around enchanted and alien artifacts, those of with are so magic'd up that our characters will be baffled by them. I also like the idea, of, among the Native American, a rather powerful shaman boss. I think, where big magic is concerned, I will reserve it for very powerful characters, so to speak.

Does all of this make sense? Or does it just sound like a jumbled up mess?
Hidden 9 yrs ago Post by Sparkwell
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@Strawberry425 For sure. I brought it up mainly because most of the myths and legends that are most frightening/fascinating/etc from many Native American cultures are partially based in reality already, wherein stories about skinwalkers and wendigo are cautionary tales about what happens when you break any number of taboos, such as cannibalism, murder, theft, etc. It makes for easy 'big bad evil guy' tropes for sure. Regardless, I'm pretty positive that I'd want to play a very human, yet somewhat immoral (ala selling elf blood to vampires for side-cash immoral) frontier doctor.

Definitely like the take on magic.
Hidden 9 yrs ago Post by Strawberry425
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@Sparkwell

Ohh I like you're idea for a character.

Well, hopefully we can get some more interest in here and then I can get an OOC thread up and running :)
Hidden 9 yrs ago Post by Scambo
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Interested
Hidden 9 yrs ago Post by Strawberry425
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Great

Hopefully some more interest will pour in!
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Last bump, maybe.
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