We don't have those classes yet. These classes go by Levels. Here is what will be offered:
First Years Abilities and Classes
Air/Wind Magic
1) Make a small breeze
2) Gusts- short blast of wind that lasts 30-40 seconds
3) Blasts of wind – can last up to 10 to 20 minutes depending on experience
4) Create and manipulate wind currents
Fire/Heat Magic
1) Make a spark
2) Small flame
3) Heat something up
4) Fire balls
5) Heat wave- waves of a heat forced towards an object or creature
Water Magic
1) Make water move without touching
2) Pull water out of air
3) Water Spout- a small water devil
4) Throw a stream of water
Earth Magic
1) Trembling- Make ground tremble
2) Rising 1-Make ground rise up into a mole hill
3) Rising 2-Make ground rise up into a hill
Cold Magic
1) Cold Drawing-Draw heat away from things
2) Hail- small balls of ice up to the size of golf balls
3) Ice Balls- small balls of ice about the size of baseball
Shadow Magic
1) Become one with the Shadow-Blend with darker areas better
2) Shadowing- Make areas slightly darker
3) Shadowling- Create body-less shadows
Light Magic
1) Shining-Brighten darker areas
2) Light beam- a bright light that temporally blinds creatures
3) Light ball- Create a ball of light
Plantology
1) Growth-common plants grow slightly faster
2) Encourage-Persuade common plants to do something
3) Herbal healing- the making of common potions that will assist in healing
Lightening Magic
1) Electric spark
2) Electrical ball- up to the size of a baseball
3) Electrical beam- a stream of electricity
Mental/Mind Control Magic
1) Telepathy – Ability to speak mind to mind with permission
2) Telekinesis- ability to move objects or bend objects
3) Levitation- the ability to float
4) Empathic- able to experience the feelings or sensations of another creature
5) Mind bonding – a close bond with a specific creature
Creatureology
A study of various mythical animals, their breeding and care for them.
Any magic user- depending on the ability and level of magic, the user will be allowed to take care of a creature.
Independent Courses for 1st level
Auras-1
Basketry-2
Calligraphy-3
Musical-harmonium-1
Our Universe-3
Second Year Abilities and Classes
Air/Wind Magic
5) Make a sturdy wind- lasting for up to an hour depending on experience
6) Make a wind devil- small whirlwind
7) Whirlwind-rapid and spinning wind that can slice through objects when combined with swords or a secondary element (small tornado)
8) Force blast- sudden blast of strong wind
9) Tornado- large funnel type of wind that can pick up or spew objects or creatures
Fire/Heat Magic
6) Flame throwing- a sturdy stream of fire
7) Fire Blast- a fast stream of fire aimed at an object or creature
Water Magic
5) Misting/Fog- the creating of a thin fog (mist) to a thick can’t see through water shield (fog)
Earth Magic
4) Rising 3-Make ground rise up into a mountain
5) Shaking- Make rocks move
6) Rock slide/Avalanche
Cold Magic
4) Ice Beam- a steam of ice aimed at a creature or object
5) Blizzard- a storm of icy crystals swirling about
Shadow Magic
4) Muffle – creates silence within shadows and darker areas
5) Shadowflauge- Blend completely with shadows and darker areas
Light Magic
4) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex
5) Electro body; body is coated with electricity
Plantology
4) Vitalize- Grow common vines (or other plants) that can grab or attack (has own mind, hostile or friendly)
5) Overgrowth- massive area wide plant growth
6) Promogrowth- Instantly grow plants and bring plants back to life
Lightening Magic
4) Lightning bolt-
5) Shock wave- a wave of electricity
6) Electric web- surrounds the victim with a web of static electricity
Mental/Mind Control Magic
5) Mind bonding – a close bond with a specific creature
6) Influence - weak mind control, persuasion at its best
7) Illusion- make a creature see something that is not there
Sound
1) Ventriloquist- able to throw voice to various locations
2) Mimic- able to hear a sound/voice and then be able to reproduce the sound/voice exactly
Creatureology
A study of various mythical animals, their breeding and care for them.
Any magic user- depending on the ability and level of magic, the user will be allowed to take care of a creature.
Independent Study for Level 2
6 Semester Project- required for higher degrees- 50 credits over the 6 long semesters (no summer semesters)
Thought Transference
Musical Instrument 2
Calligraphy 2
Pottery
Weaving
This one is different from the original Caldwell's.