Avatar of Aphelion
  • Last Seen: 9 days ago
  • Old Guild Username: Aphe The Lion
  • Joined: 13 yrs ago
  • Posts: 863 (0.19 / day)
  • VMs: 0
  • Username history
    1. Aphelion 13 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current So I'm not cool enough to do it, but I think a Pokemon based Nation RP would be cool. Jussayin.
1 like
9 yrs ago
[@Xandrya] I'm so sorry to hear that! :[ It's the most heart breaking thing to lose one of those little guys. I hope you'll be okay.
2 likes
10 yrs ago
Rescued a baby squirrel yesterday. They're so FLUFFY. <3
3 likes
10 yrs ago
Uncle falls from a ladder, mother has heart attack. What next, June? Bring it on, asshole.
2 likes
10 yrs ago
Today is a day of sadness. It is the day I quit partaking of the drink of my lord and savior, Lord Coffee Bean. I shall be very grumpy for the next three weeks.
2 likes

Bio

Fandoms/Genres I like to roleplay


Games
  • Pokemon
  • League of Legends
  • Golden Sun


Books
  • Harry Potter
  • Eragon
  • Percy Jackson


Genres/Other

I'm all about that fantasy. I can mix it with other genres, such as sci-fi, slice of life, etc. but I generally stick to fantasy settings. As long as something supernatural or mystical is afoot, I'm interested. I generally like adventure, exploration, and conversation more than action and fighting in my roleplays as long as everyone is having a good time. I enjoy tabletop RPGs such as Dungeons & Dragons, Scion, Dungeon World, and Ryuutama.

Most Recent Posts

Over powered characters
I know, I just like interaction. Getting a foundation set up for character personalities and such, and why we're all together, is fun to me.

I did do a check to find those goblins :P I just wanted the group to discuss how to handle that.
You just straight up booked it out of there. XD I'm going to wait for @themadhatter420 to post before I do anything with Yuuka.
Yeah... It sure did.

I'm not sure if pitting the player characters against each other was the wisest idea. It's sure been an experience in ... using abilities, and provoking interaction, but the disagreements are overwhelming.

Honestly, I'm more of a PvE than a PvP sort of gal. I enjoy it in video games, but in things like tabletop roleplays and forum roleplays, it's an exercise in futility. And headache inducing. People always feel the need to come out exclusively on top and avoid all damage to their characters, so that they remain pristine. I understand the allure of that, but I don't exactly like it. It doesn't exactly give way to interesting or compelling stories - after all, who is more unique: a hermit missing an arm who has a perpetually grumpy-old man attitude and a flair with earth magic, or a sixteen year old who waves around a giant sword like he's been doing it for three decades and is angsty?

If you asked me, the hermit. Why is he missing an arm? What made him so grumpy? Behind those scars and wrinkles, and the backaches and fondness for a fresh brewed pot of tea, there is a story to be told. The sixteen year old is just a plain-jane, no substance.

Getting hurt is good. Your character experiencing loss is good. I'm not saying to run around getting limbs sliced off, but allowing injury to happen, reacting to those consequences, that is interesting. After all, how would a character like our sixteen-year old Cloud Strife wannabe react to getting one of his arms broken or permanently injured (or removed entirely)? Would it make him see life differently? Would he become more withdrawn or would he start to appreciate the things around him more? That's when the plain-jane becomes something more. These injuries do not have to be physical, though that seems a better route for actual interactions (it's easier to deal with than real emotional or mental issues).

Sorry if this is long winded, but I prefer characters who have weaknesses and flaws. That lightning bomb that just hit the Hunter Ship? That's going to mess my character (Shara) up. Why? She isn't prepared for that to happen, and even if she was, that sort of force would knock her around. She'll probably sustain a head injury if nobody more physically capable catches her (looking at you Balazar).
Upon seeing this, Yuuka lets out a small “eep!” and scampers over to Esmeralda to tug on the half-drow's pant leg. “Um, Essie!” She says in a rather audible whisper-voice, “There's things, over there in the forest! Gobbielyns!” She waves her arms around frantically, obviously in a tizzy. “They had stabby sticks! Or something...” Yuuka held her quarterstaff to her chest, looking out into the forest where she saw them heading.
Yeah, that makes sense, no worries. :] It would also help with passive perception/insight, etc. as well, as some characters would be able to hear/see/react to things faster/better or worse than others.

For instance, Yuuka has a 13 passive to insight/perception because of the +3 mod. And she has dark vision, so her sight in darkness is pretty good. But she doesn't exactly have the best strength, so she wouldn't be able to climb walls as good or fast as other characters. I'd say somebody might have to strap her to their back. XD
@MonstrousMan was it okay how I did my perception check in the post? I'll work on getting you all of my modifiers and such tomorrow. It's been a crazy few days.
"S-senpai, I didn't think you liked toes that much..."
“Well, Yuuka thinks wherever is dry is good...” She said amicably. Truly she loved nature, but this forest was setting her on edge. The crows exacerbated the creepiness to the small forest gnome. Yuuka put a finger to her chin in thought, and turned to look in the direction from whence the crows flew. Using a perception check, she wanted to see why they would have flown away in such a hurry, if any such noise or sight could be heard or seen.

Alright Squid. It's okay. ^^ I understand.
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