It's happening again. I have been visited by a soviet mad scientist, a king, a penguin prince of darkness, a house plant god thing, a mystical ancient member, a tired reaper (thank god) + a greeting.
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8 yrs ago
For the same reason Rome 2 was attacked by thousands of players who don't know what they're talking about. lleeeeeeemmmmings
Depends, what do you have in mind for a base, if anything?
(I'm actually waiting for Calamity to either dismiss the attacks, or whatever, so that I may address Clark. Heck, maybe Calamity will recognize Thasseldar :P)
Oh no! A bomb... no, just a wall of... hiders? Cluster hider text bomb?
A band of ruthless brigands, filled with Goblins approaching an almost elite skill level and a leader who has been victor against many would-be heros, and terrorists of the countryside.
A veteran of Orc vs Troll territorial battles and skirmishes, Glogthlash is an extremely powerful fighter, wielding his axe with great skill and demolishing any who come into his path. The “Tank” and leader of the brigands, he rules them with an iron fist, and is known to be almost impossible to communicate with due to his preference of killing first and asking later. he has developed a reputation for… not being picky about his meals when it comes to post-battle snacks, gaining hin the title of “The Feaster”.
A band of roughly 60 goblins, kept in line by Glogthlash and his whip, as well as his reputation. Though they started off at about 100 members, they have acquired quite a few expensive pieces of equipment over time, as well as enough normal sets of armor fit for goblins to be well equipped. They are generally skilled in melee combat, a bit more so than other goblins, and tend to be halfway-decent at archery as well, although a few select members would be prone to shooting themselves in the face if given bows. Recruited from other Goblin populations if applicable, but mostly from their homeland mines.
These goblins enjoy the benefits of many raids, having accumulated a set of high quality weapons including spears, bows, and short swords. Armor that actually fits them is harder to come by, although it has been found and sometimes stolen from their own people.
Formed some 60 years ago, it all started with a band of disgruntled worker goblins. Although the nation they worked for was strong enough, the life at the ground level was utter garbage. They took the opportunity when they found it to flee and formed a very loose group of raiders. That is how they met Glogthlash.
Glogthlash was the one bad turn that the goblins had made raiding; they took their loot right past the forest he had resided in with the intent of stealing from Glogthlash’s lair. Being a veteran of many battles and skirmishes against Orcs, he was more than a match for the raiders. Instead of killing them, he promised them a glorious future… and became their leader.
The result of this union was a force that not only had the manpower to raid quickly and effectively, but also a force that had a “fist” behind it (Glogthlash). They grew in reputation as they massacred villages, farms, and caravans. Rumors had sprung up into legend about Glogthlash’s eating habits; he is said to eat the bones of his victims after every battle. He became known as “the Feaster”, and served to raise the reputation of the brigands.
Presently, their current location is unknown. It is thought they are planning for some other attack...
Farms are a small-scale target, sometimes when food is getting low. Considered a cakewalk and typically leaves nobody and nothing standing within a few hours.
Small villages, inns, and markets are once in a while subject to raiding, especially ones that have a reputation for poor defense or are isolated. These places are where equipment and riches are best found, although they tend to be places with a small chance of complete failure, as plenty of shady characters of high skill sometimes are within them. However, that has not happened yet - what heros would have defeated them, Glogthlash has utterly destroyed.
A final raiding priority is convoys, escorts, etc., particularly of nobles. This is the most common type of raid that the brigands do and the cause of heightened security for caravans in many areas.
My advise? Get a CS going, if he gives you the "all good" sign feel free to post it, if not, PM him the CS and see if that can make him change his mind.
Firstly, do please check my god's function when it comes to consistancy, as yours seems to... contradict it. Particularly considering my god is, more or less, the guy who decides where dead folks go.
Also, have a look at @Zoghor's, as his powers include restoring souls/life.
Ultimately, I feel there's already enough gods to fulfill the functions of modifying the dead/lifespans, but that's up to the GM to ultimately decide. Having the primary place of after death is alright in my book, though, since my god just sends them somewhere - he doesn't own the existence of souls when they die unless he personally takes them because they pissed him off in particular.
Secondly, I am a little concerned about one particular power:
The second of my gifts is the ability to take away the powers of other gods,
That sounds a little OP even for the functions of this roleplay.