Avatar of auspiciousPetal
  • Last Seen: 3 yrs ago
  • Joined: 10 yrs ago
  • Posts: 275 (0.08 / day)
  • VMs: 3
  • Username history
    1. auspiciousPetal 10 yrs ago

Status

Recent Statuses

8 yrs ago
Current Distractions.
4 likes
9 yrs ago
"Hate me so you can finally see what's good for you.."
1 like
9 yrs ago
"Don't you want me baby? Don't you want me, oh?"
2 likes
9 yrs ago
"Why don't you love me baby? Open up your heart tonight 'cause I could be all that you need."
9 yrs ago
"I would burn in the fire to see you on the other side, put my heart in your hands, to be beside you!"
1 like

Bio

>>BE THE FUCKING OPTIMISTIC NUT JOB

The Land Of Music And Sunlight, LOMAC for short, was BORING. There was practically no imps here, much to your utter despair. To your knowledge, everyone else had imps. Both your moirail Katana and your matesprit Coboli reported that their lands were overrun with the little monsters, but you had yet to find one single thing you could kill.

That did nothing to dampen your permanent optimism, however, and you gleefully wondered through your land before coming across your first temple. Finally! Something exciting. According to the others, there should be puzzles and treasure within it's deep recesses. With a big smile and your trademark giggle, you made your way inside.

It was there that you discovered three ogres, each the size of the staircase that your server player had built for you to reach your gate. In other words, tall and fucking monstrous. They occupied the entirety of the main room, one level down from where you've entered. You had a feeling they must have eaten a good portion of the smaller shale imps who you should have been fighting all along.

A wicked smile plays over your lips as you summon your FLOWER POWER SCALEMATE POUNDER from your Strife Specibus! You wasted no time in charging in, leaping off the high platform that was the entrance, your hammer raising high as you prepared to strike. You practically oozed excitement and fucking optimism as you began to utterly DESTROY those ogres, all the while giggling like a lovestruck school girl.

You finished them off with a squeal of excitement as you landed in the middle of the grist piles. "Hell f-f-fucking yes!!"

You are Poppii Dweler, and you just Fucked. Them. Up.


===> BE THE AUTHOR
Well, hi there!

As you can clearly tell, if you've read this far, I started this off with a Homestuck style character introduction, and a small bit of my typically writing. There isn't that much to say about me, honestly.

Most people refer to me as Stitches. This is the first site where I haven't based my username around some form of Stitches or Threads.

I identify as Rainbow Dragon Kitty, pronouns be fucking damned.

As of this September of 2016, I shall be twenty-one years of age.

I mostly enjoy writing Fantasy, Science Fiction (to a degree), and Slice of Life roleplays, though I can be convinced to try anything at LEAST once.

I've been writing, in roleplay style, for roughly six years. I know that doesn't seem like a lot, but I pride myself on the quality of my posts, even if it occasionally takes me FOR-FUCKING-EVER to respond.

Other than writing, my hobbies include traditional and digital art (both realism and anime styles. It depends on my mood), video games of the mostly RPG nature and an occasional FPS, and music. Music is kind of the THE REASON FOR MY FUCKING EXISTENCE ON THIS MISERABLE AND FORSAKEN PLANET the reason I live.

When it comes to music, I am eclectic to the max. My playlist includes everything from Maroon 5 to Silversun Pickups to Editors to Avenged Sevenfold to Nightwish and all the way to Enya. It would be pointless to try to list all of the music I listen to. There are not enough available characters on this bio left.

I am also an avid reader, and I am particularly fond of Laini Taylor, James Patterson, Terry Pratchet, Neil Gaiman, and Cassandra Clare.

My favorite movies are The Crow, The Labyrinth, Stardust, and literally anything Marvel.

I am part of several fandom's, the most prominent being Homestuck, Marvel, DC, and The Black Jewels series.


Most Recent Posts

Mage of Fire/ Mage of Creation

Name:
Ilianna Channa Grace

Pronunciation:
(Ïlē - änn - üh) (Chän - nüh)

Alias:
Ilia

Gender:
Female

Age:
22

Birthdate:
November 27, 1993

Birthplace:
San Diego, California

Current Residence:
Coscmicah, Michigan

Occupation:
Receptionist at a psychiatric practice while she takes courses at CU

Personality:
A tad shy, a bit quiet. She's generally upbeat and hyped, always a whirlwind of energy, but her manic energy can quickly transform into a fiery anger. She's not the type to hold grudges, however, and is quick to forgive her friends, and even her enemies. She has a positive outlook on life, always pointing out how things could be worse.

Quiet a bit of this is a mask.

At her core, Ilia is depressed and lonely. She has an unfulfillable need to make everyone happy, to suppress her own unhappiness. She is weighed down by guilt and self loathing, but her new life has helped to heal her. She still struggles internally every day with the heart break of losing her best friend. Her need to protect and all those around her stems directly from the belief she has that Kellen had died for her.

APPEARANCE

Figure:
While she's far from being "fat", Ilia is a very curvy woman, with a feminine hourglass shape. She's thicker in the thighs and hips, but remains slender through her arms, waist, and calves.

Height:
5'5"

Weight:
132lbs

Ethnicity:
Russian + Italian + German

Hair:
Her hair is the precise color of ink, black with a rainbow shine. The long curls, when left alone, reach mid waist in length. She usually keeps the unmanageable tangles up in a simple ponytail, though is Eurasha her hair is left down and wild around her face.

Eyes:
Chartreuse green and round, her eyes are the most prominent feature of her face, and are heavily fringed with black lashes. The thin eyebrows arch high above them, typically raised in amusement.

Distinguishing Features:
She has two tattoos. One on her ankle, of an elaborate chain, and one spanning the width of her back, of a girl shooting ideas out of her head, her fingers being used as a gun.

Dress:
She likes to dress in bright colors, especially purples and blues, with shades of red as a second choice. She favors long coats and tall boots, and she never wears jeans. If she must, she will wear slacks, but Ilia is very feminine and prefers to wear dresses or mid length skirts. She has an endless supply of patterned tights as well.

Style of Speaking:
Ilia is very animated when she talks, and she has a tendency to use her hands a lot. She never stumbles over her words (unless flustered), and her tone is usually confident but playful.

PHYSICAL/MENTAL

Physical fitness:
While she isn't a weakling, Ilia is definitely not an obvious athlete. She has never had trouble with managing her weight, and is on her feet most of the day, so she does not feel the need to ever hit a gym.

Mental disabilities/illnesses:
Although she does not usually consider them either a disability or illness, Ilia suffers from Insomnia and Chronic Nightmare Syndrome.

Phobias:
The only thing that she has ever been afraid of, and still is, is allowing herself to fall apart.

Likes:
Ilia's interests vary far and wide. She has a big sweet tooth, and some of her favorite foods are strawberries, chocolate, cheesecake, and coffee. Her music interests rang from harcore rock (Avenged Sevenfold, Theory of a Deadman, Three Days Grace) to the angriest rap (Eminem, ). When she stays indoors, she likes to either curl up with a good fantasy or science fiction book, or she has a child like love of blowing things to hell on games like Borderlands and Serious Sam. When she ventures out and into the world, she prefers for the day to be dark, as in the evening, but still warm. For the most part, she likes to just be with her friends, a sketch pad, and some pens. This is her idea of a perfect day.

Dislikes:
The list of her distastes isn't quiet as long, but holds many small things that irk her to no end. Nail biting, the color brown in clothing, burnt food, driving a car, any form of pop music, and being asked serious questions. She also has refused, time and time again, to answer any of her friends' questions about her past and has displayed a tendency to shut down upon confrontation.

Sociability:
While Ilia posses the skills and level of intelligence to interact with anyone she chooses, she prefers not to.

COMBAT

Magical Abilities:
+ Heat Generation- When in a moderately enclosed space, she can generate heat to fill it, mostly for the purpose of keeping warm.
+ Flame Manipulation- At this stage, while unable to directly produce it, she is able to manipulate existing flames to her will.

Fighting Techniques (if any):
Ilia does not have a technique, so to speak. She prefers to just throw everything she has at her foe, giving no regard to how it will end.

Weapon(s) of choice (if any):
Although Ilia is a mage, she also carries a collapsible chakram for long distance and close quarter combat. She enjoys setting it on fire before throwing it.

Weaknesses in Combat:
Because Ilia focuses so intently on eliminating the foe in front of her, she rarely remembers to watch for other advisories. When she battled alongside Kellen, this wasn't as severe a flaw, for her partner and her faught back to back.

Strengths in Combat:
Also because of her intent focus on her enemy, Ilia can spot the slightest motions, a flick of a wrist or a tensing in the shoulders, and therefore prepare herself for an attack.

Combat Skills From 1-10.

Speed: +7
Agility: +5
Endurance: +5
Melee Combat: +7
Aim: +3
Medical Knowledge: +2
Basic Survival Skills: +4
Hunting: +1
Intellect: +8
Crafting: +9

While fast and quick to react in combat, Ilia completely lacks to ability to aim. This stems from the fact that her powers do not require complete accuracy. All she has to do really is focus on an enemy and her fire will home in on them like a missile. She's still rather good in close combat, however.

Ilia would probably die if left in the wilderness. She refuses to kill any kind of animal herself, and her medical skills are severely lacking. She has basic survival skills, but other than her ability to make anything she could possibly need from what's around her, she'd be so out of luck if she couldn't find edible vegetation.

FAMILY AND FRIENDS

Mother: Cynthia Grace (Estranged)
Father: Demetri Grace (Estranged)
Adoptive Mother: Aiden Liddell
Siblings: N/A
Children (if any): N/A
Other significant relatives: Aunt Cecily (Estranged), Uncle Cedric (Estranged), and her cousin Margaret (Estranged)
Friends: Kellen, Cadmus
Rivals: N/A

History: Ilia was born in Aurora San Diego Hospital, kicking and screaming. She was a difficult child from the beginning, throwing fits and generally causing trouble. Whenever someone turned their back on her, she was instantly gone. When sought out, they would find the baby trying to ride the cat, or climbing into the LIT fireplace. For some odd reason, the little girl loved being near an open flame.

As difficult a baby she was, it held nothing to the child she became. While kind and generally well behaved, she couldn't seem to focus on reality for long. She would often wonder away from her parents, finding a quiet corner to draw in. Her parents, although annoyed when she disappeared, adored the artwork that came of her 'alone time'. She would produce full color depictions of gardens and story scenes, Alice in Wonderland a frequently occurring theme. It was during her "daydreamer" phase that her parents enrolled her in preschool. This is, of course, where she met the three people who would forever change her life.

By this point in Ilia's life, she had begun to enter the dream realms. As a child, she didn't quite comprehend that she was intruding upon others' dreams, or that she was inviting people into hers. She had begun to construct basic Faders, unknowingly inviting everyone she met into her head. Her teacher in preschool, a young woman by the name of Aiden Liddell, was also a dream walker. The night after her first class, Ilia invited Aiden into a dream. The teacher recognized Ilia's abilities immediately, and the next day kept Ilia in during lunch. She explained to Ilia what it was they could do and took the girl under her wing. Within the next week, two more students came to Aiden and Ilia in their sleep. Only one knew he was "Realm Jumping", as Aiden referred to it. Their names were Kellen and Cadmus, being the one who knew what he was doing, and they were both in kindergarten.

Immediately, the three children hit it off. They were all creative and inspired. None could focus on the present, seeking only to daydream their young lives away. Ilia, by this time, had a legitimate reason for her escapes into the realms. Her father had begun drinking heavily. Abuse at this time was less common, and Aiden took it seriously when she began to notice Ilia's variety of bruises. The girl would frequently come with blackened cheeks and finger shaped marks on her arms. Both of her friends ratted her out to Aiden, concerned that she lied for her father. Aiden, being a teacher and guardian to Ilia, did the only thing she could. Contacted CPS, and immediately began to fill out adoption forms.

Aiden was given custody of Ilia through several long years of hearings, CPS visits, hospital trips, and flat out pleads. Ilia's mother, who loved her husband more than her daughter, did not put up a real fight for the girl. Her father, on the other hand, was furious and tried to abduct his daughter from her new home. Aiden, having caught him trying and having called the cops, had ended up in the hospital trying to save Ilia. During those few weeks, Ilia stayed at Kellen's house. It was then that they constructed their first realm. It took them a few nights to realize it was an Everlasting, and when they did, they were overjoyed. They were getting stronger, which helped the joint goal of the three children: to make the ultimate Everlasting and escape the world.

The three stayed friends through elementary school, and with the guidance of Aiden, they began to control their abilities. Nothing was able to tear them apart, not physically or mentally.

Until Cadmus disappeared. Neither Ilia nor Kellen could find him, and after a few days, Cadmus's parents began to post search posters. Although the details of his home life had never been shared with the others, they knew there was only one explanation for the boy's disappearance: he had entered the realms and was hiding. As neither Ilia nor Kellen could reach them, Aiden suggested giving the boy space. In time, the woman was sure he would return to his two friends.

And in high school, when Ilia and Kellen had began the first construction of Eurasha, he did come back, with a new title and ability. But that's for another time.

Eurasha. Throughout their first two years of school, Ilia and Kellen constructed, edited, and vamped their world. They gave it forests, opposing kingdoms, and even NPC citizens, each with a distinct personality. They constructed castles and cities, made resources for expansions and gave it the capacity to become anything. With their balanced powers as the Mage of Creation and the Chaos Knight (Their roles would set a baseline for the powers gifted on others), they were able to create a perfect phantasm, a perfect dream. And finally, it was ready.

The first four people they invited in showed that Eurasha had already become it's own world, with a sentience unlike any other Everlasting. As Aiden walked in, she was given the position of the Sirenian Queen. Cadmus was, of course, given the title and abilities of the Sanchar Dragon, a defensive and powerful position within the world. Another friend and fellow teacher, Michaelis, was given the position of the Dracao King.

But something, somehow, went wrong. Because the fourth Realm Jumper never arrived. Instead, a shadow slithered into their world and immediately vanished. Although the teens were less than concerned, both Aiden and Cadmus were troubled. They had heard stories of a "realm eater", a beast who destroyed all it touched and poisoned the minds of Jumpers. Though Ilia and Kellen played no mind to the warnings, opening the gates of Eurasha to those who sought entry, Aiden and Cadmus were right.

The shadow that had entered Eurasha was known as the Entropy Beast. Myths claimed that it was the remains of Realm Jumper who had been tortured until he lost his mind, or that it had come into existence through the destruction of a different realm. Theories were endless, but only IT knew the truth. It could take the shape of any creature except a human, and it had an insatiable appetite for all dream life. It was supposed to be noticeable only because it glowed a sickly purple.

The beast took the Dark Kingdom. Although it's never been proven, it's widely believed that it killed the Dracaonian King. The destruction through the kingdom, the sheer amount of undoing... Ilia and Kellen retaliated with a fury, making the journey from theirs' and Cadmus's shared home in the Carrion Mountains to the Dark Kingdom to dispose of the beast. Together, the two were a formidable and undefeatable team.

Or so they had thought.

Instead, they were beaten nearly to death by the beast, and they fled. If they left the realm together, and willed it hard enough, their precious realm would disintegrate, forcing it's inhabitants to wake. The beast had other plans, as it chased them down. Both Kellen and Ilia knew exactly what it wanted, for they had heard stories from Cadmus as to what it did.

It wanted to inhabit Ilia. It was widely known that Ilia's abilities as a Realm Jumper and Creator were unmatched. She bent every reality to her will and created things that others couldn't have dreamed of. Her imagination was powered by something like a rapid fire, nuclear reaction. With her abilities in the Realms, the Entropy Beast could destroy everything.

It could enter the real world.

Kellen, while defending Ilia, was gravely injured, and forced Ilia to leave. When Ilia awoke for the first time in six months, she was attacked by an onslaught of physical pain. All of the fights from Eurasha caught up to her in reality, something that had never happened before. She made Eurasha far too real. Despite the pain, she immediately tried to return to Eurasha, angry and determined.

Only to find her way blocked. In his last conscious moments, Kellen had placed a "ban" on Ilia, something the two had come up with for when a Jumper caused too much damage to their world. Ilia, stunned and heartbroken, refused to give up. For three weeks, she tried to return. For three weeks, she was denied access. The ban that Kellen had placed would stay in effect until the Entropy Beast or the Sanchar Dragon learned to lift it.

Sixteen, alone, and broken hearted, Ilia hijacked a car and ran from San Diego. She drove all day and for part of the night before the car broke down in Michigan. She left the car on the side of the rode and made her way into the nearest town, a decent sized town known as Coscmicah. There, she managed to build a new life. She shied away from questions, and she worked a night job while attending high school. She made enough to get by, and not a cent more. She made some friends, few of which grew into true friendships.

Up until now, Ilia had avoided going back into any realm. The idea of returning to the dreams scared her so bad that she developed insomnia. The only way she can sleep is by the use of sleeping aids. If it weren't for the plea of the Realm Dragon, she would never consider going back.

Now, she has no choice.

I am! Either position is still available!
@auspiciousPetal

I see! Then in that case, might I put a 'likely' fighting style instead? Things might change during the Roleplay (such as maybe wielding a sword in honor of a fallen comrade) and I'd like to leave that to be possible.

Also, I think my character is not so much a warrior-like type. He doesn't really train with weapons his whole life, persay, so he might not have a 'Choice of Weapon'. It's basically grab what is nearby if he is ever required to melee. That alright?

I have updated my profile, look forward to playing with you both!


Both of those are perfectly acceptable. In the past, the mage's weapons have tended to be something they can use to channel their magic, if that helps.
@auspiciousPetal I`m going to try to get the renewed version of my character out today, but I just accidently closed the tab I`d been working on of her completed forum. I was almost done and it took me two hours to get to that point, so please take mercy if it`s late :(


Oh gosh, don't worry! We still need at least one more person, there is absolutely no rush!
@potatochipgolem

You do have the option of knowing about the dream realms prior to your entry to Eurasha! I like to have the basics figured out before beginning, though, and fighting style can be considered a consistent.
@booooooooks I would like to thank you for explaining the reference.

===> Be a GUY WHO HAS NEVER PLAYED HOMESTUCK.


Aaaaaaaaaaaaactually, you read it! It's a webcomic!
<Snipped quote by auspiciousPetal>
Does that explain your name?


In part, yes! I watched the movies and show growing up, but it's actually something much more personal than that. Let's leave it at that.
It was a cool mechanic! And absolutely ADORABLE.

ALSO!
OMGTHATSMYFAVORITEGIFOFHIMIABSOLUTELYLOVESTITCH!
@auspiciousPetal SoulSilver for the win! Oh and uh...welcome.


Hell's yes, Soul silver!
-gives an excited high five-
And thanks!
Character Creation Guidelines!

I SWEAR, IT ISN'T AS MUCH AS IT LOOKS LIKE.

Traits Of:

Mages: Traits that would cause your character to be a Mage are creativity, a strong will, and a sharp mind. They tend to be the most emotionally wrecked people in the realm.

Knights: Courageous, devoted, and fast to react. Knights are protective toward their respective Mages, and have a tendency to throw out their own lives in order to protect withers.

Dragons: Dauntless, clear headed, and adaptable. The Dragons have a tendency to be mischievous and are often wonderers.

Character Sheet

NOTE.
All of these characters should know one another (loosely or tightly) before Eurasha. One should work with Ilia, the others can know her however. Be her roommate, her friend from school, whatever. You can know each other briefly, or have a deep and complex relationship. I leave the "how you know Ilia" bits up to you guys.

If you would like to have an alternate approach to your being in Eurasha as part of the team, pm me. I am totally open to it. Whatever it takes to get your character to fall asleep in Ilia's apartment that night. It's how she you takes you with her, after all.

Name: 
Pronunciation:
Alias:  
Gender: 
Sexual Preference (Optional):
Age:  (One of the only requests I have: Please let all characters be between nineteen and twenty six. They are supposed to be friends before the story began, therefore they should be close in age!)
Birthdate: 
Birthplace:
Occupation: 
Position in Eurasha:

BASIC PERSONALITY

BASIC APPEARANCE

COMBAT

Magical Abilities:
(Your character will be allowed six element related abilities as a Mage, and only four as a Knight. A Mage may start with two, and learn up to four as the story progresses. A Knight may start with one, and respectively learn three. There are some guidelines for this particular item.

Mages manipulate their element. For example, the Mage of Fire may start with the abilities of flame "maneuvering" and generating heat for small rooms. By the end of the rp, she could possibly be able to generate flames from her own rage, giving her the ability to create spiraling whirlwinds of flame when out of control. The Mage of Water could potentially become powerful enough to create tsunamis, and could begin with the ability to created a layer of fog to hide their team. A Mage's most powerful attack will be limited to ONE USE during the rp, and it will be during the character's most emotional moment, so choose carefully.

Knights are manipulated BY their elements. Instead of being able to control their element, they are enhanced by it. The Knight of Earth may start with an inability to be knocked off their feet, and may gain the ability to have their skin become as hard as stone, thus giving them an impenetrable defense. The Knight of Air could have incredibly increased agility and heightened senses, using the breeze to carry the softest of sounds to their ears. They could be assisted in battle by the wind, jumping higher and farther, or being impossible to catch when running.

The possibilities are endless, and their gifts are totally up to you. If you are uncertain of a certain ability you wish to bestow upon your character, then feel free to ask. You do NOT have to use what I have listed.

As for the Realm Dragon... Much detail must go into this, more than I wish to write. He's a totally undefined character so far. Much discussion will take place have you chosen him
.)

Fighting Techniques (if any):
Weapon(s) of choice (if any):
Weaknesses in Combat:
Strengths in Combat:

Combat Skills From 1-10. (OPTIONAL)

Speed: 
Agility: 
Endurance: 
Melee Combat: 
Aim: 
Medical Knowledge: 
Basic Survival Skills:  
Hunting: 
Intellect:
Crafting: 
© 2007-2026
BBCode Cheatsheet