Avatar of Azereiah
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    1. Azereiah 11 yrs ago

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3 yrs ago
Current ultimate sleepiness, greatest naps
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7 yrs ago
ฅ^•ﻌ•^ฅ

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I'm just assuming the Earth students walked into the first lesson and caused a fatal cavein or something.
For some people, yes. :P
tbh either would've been awesome for the role
Obviously-Not-Bob confirmed for awesome.
Far too much.
@Blue Demon - A partner for Drago

John wandered into class several minutes later than he anticipated. His second class. He had overslept so much that he completely missed the first one, and had to get ready to do things in the space of ten minutes. As such, he wasn't quite in as good of condition as he normally would be. His coat was wrinkled something awful, he hadn't managed to get his coffee yet, and breakfast would have to be skipped in favor of lunch. But he'd be damned if he ever forgot to keep his hygiene anything short of completely immaculate. Or if he ever forgot his hat.

"Hey. Sorry I'm late," he said as he eyed the class. It seemed that everybody there had split into two sides, and students were seemingly trying to pair up somehow. He wasn't entirely sure what was going on, but it seemed like it might be entertaining to watch, if not necessarily participate in.

"...What'd I miss?"
Looks: 5'9", 170 pounds. His face is weather beaten and he appears older than he actually is. His short, very straight and professionally combed brown hair is often obscured under a rattan stetson with a dry and dead rose tucked into the hat band. His slightly small and narrow eyes are a violent shade of green, and he appears to be a very, very tired man.

Typically wears Carhartt boots, old and beaten jeans, plaid shirts, and a thick beige leather jacket.

Name: John MacLeod

Age: 24

When they came to the academy: 21

Type of egg they've gotten: A true-black egg. It absorbs all light that strikes it, rendering its details invisible to the eye, but it feels very rough and scaly to the touch.

Magic Affinity: Dark

Weapon of choice: If forced to fight, he uses his great-great grandfather's repeating rifle, rechambered for .45LC, and a bowie knife.

Personality: He's often viewed as a quiet, thoughtful man by those who don't know him. Truth be told, he's just not paying attention. His thoughts are turned towards his music more than anything else, these days, and when given a chance, he will pull out an old, worn-out blue acoustic guitar and start playing along with the music in his head.

He dislikes fighting, but he won't hesitate to argue - but this sort of thing tires him out greatly. Everything about him feels broken down and worn thin, even if he tries to put forth effort into everything he does and be friendly to others.

He is slow in speech, slow in thought, and slow to forgive. He never forgets, and tends to have vindictive and petty thoughts about those he dislikes, even if it often feels like it's too much effort to act on it.

Likes: Melodic death metal, folk rock, apples, sleeping, people, good bourbon, and though he refuses to admit it, being close to others and hugs.

Dislikes: Jerks, cheap liquor, eating meat, history lessons, gardening.

History: He discovered his affinity for dark magic one day when he was watering a rose bush he had planted on his mother's grave. The roses died instantly, and he took one of them as a keepsake, taking it as a sign that he should move on and work harder to keep her spirit happy. He would have chosen another element if he could, but when he thinks back on it, it's really not surprising. He had been shut in for months after his mother's passing, only getting up to make sure the crops were still growing.

He began to focus on his music, playing shows at bars for cash. At his home, what had once been a cattle ranch, the grass had been slowly dying off over a period of several weeks. Every time he played with all of his heart and soul, a weak thunderstorm grew around him and wilted the land, just as it had with his father.

It took him months to realize what he was doing, and ventured to the academy where his father had gone, to gain control over his affinity and find a suitable egg. The egg seemingly came to him instead.
Hm, where to start... I know the thread says to name one trait. But there are a lot that seem to be a recurring theme to me. I'll just go with the two things from off the top of my head.

I like jack-of-all-trades characters - ones who actually paid attention in school and can figure out most skills on their own, albeit not super well. Having twenty, thirty skills or so? Reasonable, so long as there's a reason why they know each thing that fits in with the backstory. Kids raised on farms, for instance, might know automotive and mechanical work, animal care, basic botany, wilderness medicine, construction, extremely basic engineering, and shooting.

They're usually assertive introverts of some sort, too.
I might consider GMing a dungeon, but I'd need to see what the first bits of questing and dungeon crawling look like first.
at this rate those two are probably going to have to repair the room or something
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