Avatar of Baklava
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    1. Baklava 12 yrs ago

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Takin' a break.








eh



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@lydyn Nah, it's not a problem. I always create links to important posts in the OOC in the main post anyway. If I cared, I would have put a stop to the pun war that's been going on for the past two pages. Haha.
@lydyn Well, I mean-- I can't speak for the players who get chosen and what they or their characters' preferences will be. I agree that romance is an important part if any good story, but I don't have much say in that when it comes to other people is all I'm saying. It's not something I tend to force when GMing. I tend to just let it happen or not happen naturally.
@lydyn Well, a lot of that depends on the other players. Although, if you were hoping for her to have a romance with an NPC, that's a possibility.

If I do end up opening more positions, I'll @Mention you.
@lydyn I'm assuming your asking if it's okay if you make a lesbian character? No, I'm not against it.

More importantly though, if I were to make additional roles, they would need to be added in the same fashion as the others-- that is, they would be a part of the auditions and everyone would get a fair chance to apply. I've actually been considering this due to the number of well-written character sheets I've gotten so far, but have yet to come to a decision. 8 is already a fairly large group and I would inevitably need to appoint a co-GM to help me manage everything if I add more people. In short-- it's a possibility. If I do decide to do that it might not be until after this first round of auditions (and the audition period will be much shorter). I'll put more thought into it at your request, though.

The player character I will be making in addition to NPCs, etc. is going to be such a character, actually.

@Sodium I'm sorry I didn't get to looking over your CS yesterday. I should have time today.
Abel frowned as Steven spoke behind him, his brow furrowing with frustration. He wasn't one to lose his cool so easily, however-- especially not in front of the ladies. He barely heard the boy's request over the pounding that had started in his head. Once they were both out of earshot and far enough away that the group could not see them, Abel abruptly stopped. He turned sharply to face Steven-- taking a step forward to stop him from continuing, unintimidated by Steven's size.

"Who do you think you're calling an idiot, kid?" Abel asked, raising an eyebrow as he crossed his arms. His voice was low and his demeanor suddenly changed from pleasant to quite angry. He spoke quickly but his voice was smooth as always.

"Perhaps it will come as a shock to you when I say I've been here before? Since you know everything, right?"

He turned slightly to face the path ahead, "I'm not here to make enemies, human. But if you're going to start asking for a buddy every time you gotta take a piss, don't expect me to treat you like an adult. We aren't your babysitters. Eventually you'll have to learn how to walk into big scary villages on your own."

Had Abel ever been to this town? Hell if he knew. He'd been traveling all around Idumea ever since he was a child. He could only remember the names of so many small villages like this one. Even when traveling with his father, however, he never begged for an escort when he wanted to explore. He grasped the bridge of his nose and stifled a sigh. He couldn't possibly expect this farm boy to understand why a peaceful looking village like this might not be a threat to a 17 year old giant.

He knew he was being unfair to the kid. This was probably the first time he'd traveled anywhere past 'the next town over'. Abel was certainly nervous the first time he'd been to a new village (although he was a mere 6 years old at the time). Even so, the King had chosen him for an important position. There must have been a good reason why and he couldn't let himself forget that Steven was probably very capable-- at least as a fighter. Mostly, however, it frustrated Abel that the "idiot" comment had gotten under his skin so easily. It wasn't even a direct insult and he was already taking his frustration out on this teenager like some sort of... well... idiot.

Abel had been called much worse many times before. Why was this any different? He figured it must be because this had been one of the first interactions the group had had in several days. It wasn't enough that Steven wanted to move on rather than take a much needed break and help some kid with some dumb, menial task. Now he was calling him names in front of the entire group. He grit his teeth. This stupid human was no different than the brainless dwarves back home. Eventually his insults will start to run out, so he'll start talking with his fists instead.

As he neared the end of his last sentence, he noticed Elisha further down the path-- but still out of earshot. He wanted the argument to end there, but knew Steven would want to reply-- even if Elisha heard. He had a strong feeling that, judging by their previous interaction, this kid was extremely oblivious when it came to impressing women-- or most likely anyone for that matter. He figured he would be doing both himself and Steven a favor if he summoned, what he called, his 'conversation ender'. Better not let this escalate....

"By the GODS! What's that?" Abel shouted suddenly-- staggering backwards and pointing past Steven. He pointed not at Elisha, but at the horizon. The shadow of a small, grey-white chinchilla briefly flickered across Steven's face just before it's small, furry body landed squarely and harmlessly on his nose.

"FUUU~!" the tiny mammal cried before suddenly disappearing in a puff of (slightly glittery) grey smoke. By the time Steven would have been able to see Abel, he would notice the halfling was already trudging several yards away at a very brisk pace. The wind suddenly picked up then, whipping his heavy tan traveling cloak to one side and conveniently obscuring Steven's vision further.

"Perhaps she'll make a better baby sitter," Abel muttered as Pavel appeared on his shoulder. Abel had shamefully lost his temper and was in too sour a mood to be around anyone for a good hour or so. He would have to seek out that shoemaker later. In the meantime-- he needed to know where the nearest pub was. His mind was in dire need of some unwinding and he figured that if the town drunkard was indeed the most dangerous thing in Avveel, the pub would be the last place Steven would dare venture.
I've compiled a list of races and creatures that are common in Coake. This list isn't being created to make boundaries, but to simply explain a few things in reference to the story. If you have any questions about creatures or races not on this list, that doesn't necessarily mean they aren't allowed to exist. I would only request that you run them by me first. This will be added to the main post once I've completed it. I threw this together at work, so please forgive any typos for the time being.

Humans: [insert obligatory description of our own race here]

Dwarves: Dwarves live deep within the mountains to the North East of Coake and the Northern portion of the Wisdom Mountains. Their cities are built within spacious caverns and tunnels. They are as short in height as they tend to be in temper. They are a prideful, strong and sturdy people with a religion and culture that is quite different from the world of men. Dwarves are very rarely seen outside of their own cities and towns and very rarely allow humans to enter their domain. They tend to avoid dabbling in human affairs, but did venture outside their caves to help the humans in any way they could once the war began. The dwarves developed a respect for the humans, but due to the great losses they endured and the loss of the war, they in inevitably retreated back to their cities within the mountains and continue to main little contact with the outside world (although they do trade with humans more frequently than they used to).

Elves: The elves have always been a race whose origins and culture were shrouded in mystery. Physically they tend to be fairly tall and lithe. For centuries they were very involved with human affairs-- but from a tentative distance. Before the war, it was very common to see elves among human villages and King Antony even had several on his council. 10 years before the war began, they started to disappear. They became less and less of a common sight until they had completely disappeared. As the war loomed overhead, the king sent scouts into the Northern forests to search for the elves and request their aid. Their beautiful cities, however, were found deserted with no signs of life aside from the birds and animals that had taken up residency in the elves' abandon homes.

Orcs: Orcs are a brutish, aggressive, repulsive and generally malevolent species, existing in stark contrast with the elves. They are of varying size and color, much like humans, but with more varying degrees of sickly grey. For centuries they were known merely as a race of scavengers that prowled the mountains and countryside to the south. They are very crude in culture and value very few things above glory in battle, food, sex, and money. Their newly found position of authority has done nothing but feed their evil ambitions. They are known to travel in packs and create temporary campsites when they aren't barging into the homes of innocent villagers and demanding to be fed.

Goblins: Evil, mischievous, grotesque, and dwarf-like in stature, goblins are to dwarves what orcs are to elves. They are known for having very long and pointed noses and tend to come in varying shades of green. They possess mild magical abilities as well. Before the war, goblins lived amongst the humans, but were very poorly treated. This was partially brought upon by their indisputable habit of stealing, lying, and other such dirty dealings. Goblins are fond of nothing more than gold and silver. Now employed by the sorcerer and sorceress, goblins are said to control the inner workings of Vevian, Jeorvo, and Frel-- although many speculate this is merely a conspiracy.

Fairies: Tiny winged elf-like creatures that are typically no bigger than the stem of a large wine glass. They possess mild magical properties and are said to live within the northern forests and in some pockets of the Wisdom Mountains. It is considered very good luck to see one and they are said to be very beautiful. They are a fairly rare sight and fetch a very good price on the black market.

Pixies: Tiny winged elf-like creatures that are very similar in appearance to fairies, but typically quite different in behavior. While fairies tend to be graceful and well mannered, pixies are... not. They possess no magical abilities. They live in much the same environment as fairies, but due to oppression and a strange curiousity for all things new, old, and dangerous, they have also been known to reside in human attics and abandoned homes. It is considered fatal bad luck to have one cross your path.

Coming Soon...

Dragons, Wyverns, Unicorns, Trolls, Golems, Imps, Basilisk, Naga, Doppelgangers, Phoenix, Sphinx, Mermaids, Sirens...

@Sodium I'll review your new cs later this afternoon.
@Crimson Raven Much better-- looks good, man. Is it bad that, although completely unintended, my advice led to Ark's abusive, wife-beating father being killed and that makes me happy?
Sounds good. Let me know when you've applied your revisions.

@Dynamo Frokane Everything looks good.
Having a cynical outlook as a result of his occupation and being kind can sometimes collide though. When he sees a damsel in distress, does he think "I need to help her" or "It's a trap"... or, does he perhaps think "I'm going to help her even though it's probably a trap." Basically, is he kind in spite of his cynicism?

It's sounding so far like his apathy is applicable only in situations where there is a lot of death or violence. A better way to describe it might be to say that he is hardened against such things, rather than apathetic. Apathy suggests that if a child he was supposed to protect dies, he wouldn't care at all. If that is the case, then apathy would be the accurate word, but I get the feeling that isn't what you're going for. Perhaps he is only apathetic towards those he deems evil-- or those he is being paid to kill? (Mercenary work is not always the most just-- does he reject jobs if he is hired to kill someone he deems innocent or does he approach it with more of a "Sorry, it's strictly business" approach?)
@Crimson Raven It's not a bad thing to have contradictory character traits, but in most cases it's "he acts X. on the outside or in A. situations, but is Y. on the inside or in B. situations." Otherwise it seems like he has a mental disorder like being bipolar or something. In this instance I wasn't given quite enough information to draw any sort of conclusion-- that's the only reason why I bring it up. That could just be me, but I would suggest adding a little more to guide me and the other players in the direction you want us going in.

Obviously we won't REALLY know what kind of person Ark is until the character interactions begin, but this is the part where you want to make sure we as players have a clear view of your character. This makes it easier for us to form the story together and make predictions about each other's characters. For example, let's say I want to have my character accidentally step on someone's foot and I want a very interesting/tense reaction to come out of it. If I, as the player, had the choice of stepping on a nice character's foot and an abrasive character's foot-- I might make my roleplaying decision based on that.

Next, The bandits were slavers, and Ark had been 'sold' by his greedy drunkerd father to pay a debt. His mother...lets just say thats for the IC. =] I wasn't too sure about the geography and the map, so I chose based on the discription.


I might refer to the bandits as slavers from the beginning in that case-- as it still seems a bit confusing why bandits who are also slavers would bring someone back to their home if they saw any potential in keeping him as a slave. If I were an evil bandit slaver I wouldn't want to pay for the kid-- I'd just take him.

With the geography thing-- definitely not your fault. I haven't mentioned much in the way of Coake's climate.
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