Avatar of bloonewb
  • Last Seen: 12 mos ago
  • Joined: 11 yrs ago
  • Posts: 1455 (0.38 / day)
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    1. bloonewb 11 yrs ago
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5 yrs ago
Current Wheremst
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5 yrs ago
What if *I* was the small creature all along?
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5 yrs ago
O . O staring
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6 yrs ago
OooooooOooOOOOooooooOOOOOooOoooooooOOooOOOOoooOo
2 likes
7 yrs ago
V.1.26 (House of Caecilius Iucundus); 4091: Whoever loves, let him flourish. Let him perish who knows not love. Let him perish twice over whoever forbids love.
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Most Recent Posts

Name: Alexius Lionus Garracus (born Kutur)
Age: 20
Sex: M

Personality: Alexius is a bookish, nervous, shy type who prefers his fantasy life over any real interaction. He has little respect for authority figures, and has something of a one-sided rivalry with the chief of his own tribe. When he does start talking though, he never stops. Also, he has a strange compulsion to arrange everything he sees by color.

History: Little was very notable in Kutur's young life. He worked in the mines like everybody else, and hated every second of it. He kept getting slapped around by the other miners because he would always attempt to rearrange the ores by mineral exposure instead of doing actual mining. He petitioned to have his job changed, but was denied again and again by the chief and shaman council. So in anger, he ran away, and the first place he landed in was Absence, Grace, the human center of learning and faith. There, he was exposed to the Faith of the Titan Council, which encouraged learning. He joined their clergy, learned their spells, and changed his name to a human one. Now, he has returned to his home tribe, partly to convert and partly for nostalgic reasons.
Yes, we should have CSs in the Char page. But I don't want to force everyone into the same mold as char sheets go, so it should have the following (at least):

Name
Age
Sex
Interesting facts (personality, history, etc)

Feel free to add other sections as you see fit.
Take a walk on the short, waddly side! Yes, overhill and underfoot, below the noses of mighty Orcs, fierce Elves, and sort-of-averagish humans, there liveth the humble kobold. Yes, come and join our hearth as we take a more insightful look into the lives of these lizard people. (low-casual, bordering free. I don't want anyone to feel pressured to write long paragraphs. If you want to though, by all means.)
@Ruby Hello! Is there still room in this RP for another player?
Take a walk on the short, waddly side! Yes, overhill and underfoot, below the noses of mighty Orcs, fierce Elves, and sort-of-averagish humans, there liveth the humble kobold. Yes, come and join our hearth as we take a more insightful look into the lives of these lizard people. (low-casual, bordering free. I don't want anyone to feel pressured to write long paragraphs. If you want to though, by all means.)
Is there still room in this RP for one more humble adventurer? (On another note: YES YES ALL OF THIS IN MY FACE RIGHT NOW! Basically what I'm trying to say is this seems like my cup of tea.)
@Ashevelendar Do you know of any good no-downloads-necessary mapmakers?
So will we get a map with the hexes on it soon?@Song Book
Nations Name: Khanate of Thal-Ik
Flag: No Banner
Ruling type: Agnatic Elective Hereditary Absolute Monarchy
Leader: Thal-Ik-Gom-Qo
Pop count: 955000, Adults 750000 Children 205000
Total hex Area: Only controls 1 hex, but Thal-Ik have been found ranging 14
Army
Organization: Everybody is obligated to learn the bow and horse, but there is no strict organization of the army and fighting in a war is based mostly on an "if they want to" basis.
Size: 55000
Unit make up: Every free man is cavalry. The huge majority of them are horse archers, but a few instead take up spears or clubs. What little foot soldiers they have are poorly equipped, untrained slave warriors.
Training: The military training of anyone is decided by their family elder. The family is responsible for training and arming their members.

Resources
Natural Resources: Sheep, Yak, Horse, Oxen, Goat
Produced Resources: Leather, Bone Tools, Bone Carvings, Animal Meat
Main Exports: Animal Meat, Leather
Main Imports: Crops, Slaves
Workforce: 600000

Culture:
Relgion: Before Gom-Qo, the people worshipped spirits of the grass, sky, and mountains. But Gom-Qo was raised by a Tharan slave, and has converted to their faith. The Tharans believed in a single all-powerful God, and Gom-Qo upon ascending has strictly enforced his religion upon his Khanate. Anyone caught burning offerings to the old spirits are killed for heresy.
Beliefs: The stars are the souls of their dead ancestors, continuing the endless fight between man and demons. The greatest of the demons, Sun and Moon, are the only two visible to the people. The moon is a brutish warrior, destroying the souls with it's sheer size, while the Sun is a tricky rogue, obscuring the stars from the living. When the souls defeat the Sun, Moon, and invisible demons, they will have enough strenght to illuminate the sky as bright as the Sun once did, creating eternal light.
Values: Unity, Wisdom, Loyalty, Zeal
Education System: Not centralized. Varies depending on family.
Class system: A the very top is the khan, currently Gom-Qo of the Thal-Ik family. Under him are his advisors, chosen through a primitive testing system on theology, strategy, and management. Under those are the Iderennon, the patriarchs of every family. They vote on which of the khan's relatives succeed the khanate. Under those are the men of the family, then the women, then the children. At the bottom are the slaves, equal in status regardless of gender or age.
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