Avatar of cerozer0
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  • Old Guild Username: IntenseInsanity
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    1. cerozer0 8 yrs ago
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5 mos ago
Current lol
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8 yrs ago
rpg’s biggest issue? the gender binary
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8 yrs ago
im a fool in fool clothes
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8 yrs ago
pussi
8 yrs ago
the nyc commute grind reveals why adults pass out at 9 pm daily
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Nonbinary || 20 || Gay || EST
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Someone had heeded her call, and she listened with slight disinterest as someone welcomed the group to the 'Hallows Inn'. An inn, huh? Seda turned her head side to side, listening for the clopping of horse shoes or the sound of store bells or even a large sound of chit chat in the distance, but there was none. This was just a large, open area holding an inn. It seemed somewhat... Odd. The murmurs died as the girl continued on, giving instructions and reassuring everyone that they would be well taken care of. What a sweet voice, Seda thought thickly, perhaps it was an act. No one could be THIS nice. It was hard to tell, however, and honestly Seda didn't care to find out. Eventually, Rosalinda, the girl, was silent once again, and Seda shifted from one foot to the other as she felt eyes and a presence slowly come towards her. She blanked her face and straightened slightly, trying to seem as blind as ever. An arm linked with her's and she felt a slight tug as the girl dragged her forward.

"I'll help you inside! You don't need to worry about that! If you need help finding your way around, just call my name and I'll be there!"

... How queer. This woman seemed overly kind, but at the same time it didn't feel like an act. Perhaps mother was wrong, perhaps there were decent people on this earth. A soft smile parted her lips but was then gone, replaced by an emotionless look. Underfoot, grass was squished, and her boots which were still wet and muddy from her journey in the 'maddening forest' squelched loudly. Beside her was a warm person, someone soft and gentle. The arm linked with her's was firm but easy to cling to, and Seda whispered a small 'thank you' as they quickly approached the strong smelling Inn.

The smell of smoke was soon overbearing, and then she heard a creak and then warmth cloaked her. Was she finally inside, under a roof? After all those hours, days, or months of living in the wilderness. Rosalinda pulled her across the wooden floor which clopped with a comfortable firmness beneath Seda's feet until they stopped in front of what felt to be a counter. People surrounded her, but none seemed to recognize her as a thief just yet. Probably thanks to the hood. Seda slowly felt the arm retract from her side and Rosalinda spoke quickly to the presence, a man perhaps, behind the counter before vanishing all together. Sudden consciousness on how she appeared gnawed at her head and she straightened, pulling the cloak around her tattered-feeling and muddy clothes. She pulled down the hood slowly, nervously, and allowed her semi-dry hair to nearly shield her face instead. Her hands slowly reached up to grip the head of her walking cane, eyes staring just above the head of the Innkeeper named Lazarus.

"No need to worry too much..." she spoke with a tight voice, gray eyes boring into the wall behind the man, "If you could just lead me to my room, I'll be set."
For Hallows Inn



Name:
Seda 'Seddy' Anima

Age:
Nineteen

Race:
Human

Gender:
Female

Sexuality:
Demisexual

Class:
Thief

Weapon(s):
* Dual Daggers: Two daggers stolen from a town far away. Both hidden beneath her tunic, attached to her thighs via two different scabbards.
* A Walking Stick: Normally held, it is a tall, knotted staff that is somewhat pointed at the end. Somewhat heavy, but Seda has luckily grown used to the weight.

Armor:
A loose outfit made of somewhat cheap fabrics. Her head is normally covered by a hooded, black cloak, and she wears a knee-length, dark purple tunic. Her pants are black and tied tightly at her ankles. Easy to move in and quiet.

Personal Trinkets:
A crystal knife which was given to Seda by her mother.

Short History:
Seda was born one winter's night to a guild of thieves who barely made living on the edge of a town. She was blind, weak, and the family knew they would be unable to care for her. Thoughts of putting the child out of her misery were out-spoken, but her mother, Arryn, refused. After a rather heated debate and many threats, Arryn ran out with the child. The women left behind the guild to live, hopelessly, in a forest beside another town.

They managed to live off both the land, eating berries and hunting game, as well as through thieving. Seda learned to live without her eyes, using the feeling, smells, and sounds around her to pinpoint people and places and things. Hearing is her greatest asset; she is able to hear a pin drop from a yard away depending on the other sounds in the area. She was trained to fight blind, to live off the land, to sneak, to act, and to dodge, among other things.

The family of two were very alike in many ways, both haughty, both stubborn, and clever as can be. A no-nonsense type of team. Her mother and she became two of the most notorious thieves in the town, too well known as it seems because they soon had to move again. Their lives continued just like that, moving from town to town, thieving and thriving wherever they could. Until, one day, they were finally cornered. With nothing else to do, her mother quickly chucked her a sack of (stolen) coins to her daughter and a crystal necklace she had always held onto and threw herself into the fray. Seda was left with no choice but to escape without her mother, back to their rendezvous spot, where she waited for several days until she realized that her mother was not coming back for her. And she was alone.

She left the town and continued to the next, and the next, and the next. Seda became known across many towns as a thief, known for her 'acting blind and then pick pocketing' routine and many others. There were many bounties on her head, and many people would try to hunt her down. One particular chase gave her no choice but to flee into the Drakenwald, where she (surprisingly) found refuge in a peculiar-felling Inn.

Other:
-Blind, but manages well thanks to her other heightened sense.
gonna post again soon uwu (also, thanks for he kind words, evershadow)
Sorry for the rushed post, I was sleepy. It's kinda short for a starter but eh.
Escape

A shadow sped through the thicket, her breath coming out in haggard puffs. Beyond her, the screams and angry calls of other people sounded, growing more distant with each step she took. Around her the world flowed, but she couldn't see. No, she could only feel, smell, hear, taste. And right now, everything was a muddle of sweat, saliva, and fear, she was too distraught to 'see' in the way she normally did. The shadow was literally just running blindly into a sea of bramble, sticks and thorns cutting into her legs and clothes, but it failed to slow the frantic girl. Eventually, the screams were gone, replaced by the sound of rustling and crunching and a bubbling brook. The girl, Seda, stopped just before she slammed into another tree, hunched over to catch her breath, managing to stay standing by balancing on her walking stick. Around her the world slowed, became sounds and smells, and images flowed into her mind's eye. Though the image was blurry and some spots were missing it was still a start. She stood upon flattened grass, leaning against a peeling tree trunk (birch, perhaps?). It was cool, perhaps night had come? The smell of water, wet dirt, and animal droppings made the air dense. Seda slowly slid to the ground, sucking in a heavy breath, hands dragging over the mud thoughtfully.

Woods

Yes, the woods. The smell of bark and trapped water and animals was abundant. The noises, the wind, it was all so forest-like, somewhat familiar. She would live... Maybe. Her gray eyes stared blindly at the earth while her hands traveled back up the trunk, pulling her body back into a standing position, and her nose was upturned to the air. If this forest was so close to the town she had spent her previous night, she would still be able to smell the smoke. But... All she could smell was wet wood and dirt. The feeling of heaviness set into her chest and she slowly lifted up her hand to her long, silvery hair, curling the long mess into a crooked ponytail with a hand-made elastic. If... she could not find her way home how would she live? This forest was unexplored by her senses, and she already felt eyes on her back and the sirens of danger rang in her head. After her hair was neatly off her shoulders and her body stopped shaking she started wandering, clicking the floor before her with the pointed stick.
Had she been wandering for hours, days, months? It was hard to tell, the air never grew any warmer, and the sounds never grew livelier. The passing of days was uncertain. The woods felt heavy, silent, and eyes followed her wherever she went. At times she would feel hands touching her, pulling her, and at first she dispelled them as branches, but branches don't grip. Branches don't tug with the force of a giant. At times she would let them lead her, and she would either end up with her legs covered in thorns or maybe at the foot of a clean pond. They either helped or cursed her.

Some sort of Fae, perhaps, leading her astray, but what did it matter where they led her now? Seda was no fool, she knew when she was lost, when she was hopeless. These woods, they were confusing, they sent her in circles and sent her nightmares and she was scared but no, these woods would not win. One time, she had even exclaimed it, her hatred for the forest. After a short period of rest her patience had snapped and she was wailing, shouting obscene phrases at the air. The forest reacted with a crashing sound, and a roaring. Something was behind her, and it smelled of blood and death, and once her rage was replaced by fear the presence vanished.

And she was alone again.
"Kill me."

The phrase had been uttered after a month or so of restless sleep and barely any food. Seda had collapsed in a dry river bed, her hair curled around her face, filling her senses with a disgusting smell of sweat and mud. There was an aching in her head, and cuts covered her legs and arms from numerous encounters with thorns. In a moment of desperation she whispered the two words and awaited. There was a brisk wind, and a thin presence. Her ears picked up the sound of crunching wood and she smelled something sweet, like flowers. And then the person, or whatever it was, was gone. Seda lifted her head slowly and inhaled, and the scent of flowers filled her mind again, making her feel content. She slowly sat up, her hands drifted towards the smell and delicate circles toppled. Berries. Seda felt a smile part her dirtied face. She had managed to stay alive with water and edible tree bark, but here before her were berries, and they smelled familiar and nonlethal. With a silent thank you to the woods she ate until full and then slept for what felt like days.
On the day of her escape, she bathed.

Luckily, the water was clean, seeming to bubble up from an underground spring. It was frigid, but the heaviness of mud and sweat and blood on her body was making her sick and weak. And so, she stripped and slipped into the water, shivering for a moment before she ducked her head under. It wasn't deep, her chin just barely touched the water when she stood, so the fear of drowning faded as she floated and bathed. The heaviness faded as she scrubbed her shoulders and legs and arms and face with her knuckles. Thinking as she scrubbed, Seda realized she had no way of figuring out how long she had been lost. Months, most likely, a year maybe. Did they think she was dead? Those who cared to know (Those who wanted her for the money?)? Seda felt a sigh build in her throat and it escaped in bubbles, floating up to the surface of the water. She did as well, gasping in air.

'Well, time to go.'

In the next moment she was jumping towards her clothes, slipping them on with ease. Her hair clung to her face and shoulder damply, and to save herself from catching her death she pulled the hood of her cloak over her head. Her hair, turned gray by the wetness, hung tightly out either side of her hood, hiding her youth. She would appear to be an old woman from afar, her mind joked, painting an image of herself within her head. The face was blotted out, as usual, but the posture and the hair was all she needed to make herself see how sill she must appear. And then she walked, calm, at ease with everything. This day didn't seem bad.

No, it was in fact a great day, for she felt a breeze, unfamiliar, new. Different. A sudden swell of emotion, happiness or fear she did not know, but it was that swell that made her break into a run, until she felt her legs break through the thick bushes and into a flat land that smelled like fire.

People.

Seda felt a smile, and perhaps tears. Before her was civilization, something small but close. And she followed the smell of smoke, staggering almost, walking stick outstretched as she looked for the home. Her body was too tense and happy to see again, and her mind was almost begging for a person to find her and help her for once. There were presences, people, she could hear them in the silent clearing. One smelled rather strange, but no matter. They were people and they could probably see, and that was all that mattered.

"H-hello!" She called, voice tight, "C-could someone lead me inside?"
Finished my CS, awaiting approval. If I need to edit anything please let me know (:
Never mind on this post I have figured something out!
Done



Name:
Seda 'Seddy' Anima

Age:
Nineteen

Race:
Human

Gender:
Female

Sexuality:
Demisexual

Class:
Thief

Weapon(s):
* Dual Daggers: Two daggers stolen from a town far away. Both hidden beneath her tunic, attached to her thighs via two different scabbards.
* A Walking Stick: Normally held, it is a tall, knotted staff that is somewhat pointed at the end. Somewhat heavy, but Seda has luckily grown used to the weight.

Armor:
A loose outfit made of somewhat cheap fabrics. Her head is normally covered by a hooded, black cloak, and she wears a knee-length, dark purple tunic. Her pants are black and tied tightly at her ankles. Easy to move in and quiet.

Personal Trinkets:
A crystal knife which was given to Seda by her mother.

Short History:
Seda was born one winter's night to a guild of thieves who barely made living on the edge of a town. She was blind, weak, and the family knew they would be unable to care for her. Thoughts of putting the child out of her misery were out-spoken, but her mother, Arryn, refused. After a rather heated debate and many threats, Arryn ran out with the child. The women left behind the guild to live, hopelessly, in a forest beside another town.

They managed to live off both the land, eating berries and hunting game, as well as through thieving. Seda learned to live without her eyes, using the feeling, smells, and sounds around her to pinpoint people and places and things. Hearing is her greatest asset; she is able to hear a pin drop from a yard away depending on the other sounds in the area. She was trained to fight blind, to live off the land, to sneak, to act, and to dodge, among other things.

The family of two were very alike in many ways, both haughty, both stubborn, and clever as can be. A no-nonsense type of team. Her mother and she became two of the most notorious thieves in the town, too well known as it seems because they soon had to move again. Their lives continued just like that, moving from town to town, thieving and thriving wherever they could. Until, one day, they were finally cornered. With nothing else to do, her mother quickly chucked her sack of (stolen) coins to her daughter and a crystal necklace she had always held onto and threw herself into the fray. Seda was left with no choice but to escape without her mother, back to their rendezvous spot, where she waited for several days until she realized that her mother was not coming back for her. And she was alone.

She left the town and continued to the next, and the next, and the next. Seda became known across many towns as a thief, known for her 'acting blind and then pick pocketing' routine and many others. There were many bounties on her head, and many people would try to hunt her down. One particular chase gave her no choice but to flee into the Drakenwald, where she (surprisingly) found refuge in a peculiar-felling Inn.

Other:
-Blind, but manages well thanks to her other heightened sense.
Still accepting?
Ashling felt her cheeks flush with happiness at Pete's approval of the poem. The girl's curiosity over the Jabberwock made Ash wonder a bit herself where she had exactly remembered the story. Perhaps it was read to her when she was young, but the vague memory of a mirror made her question the fact. A mirror, and scrambled writing, and a face that resembled a mouse or a bug. The image faded as she was met with a rather serious-looking Petria. Her words slipped into the air and melted, and Ash simply nodded. Thinking of slaying beasts at this moment was a far away idea, but upon remembering that they were Hunters she grinned. A wide, somewhat chaotic grin. It passed in an instant, and she was returned to her tired-looking self while watching Pete explore the shelves again,

"Maybe there is a book," Ash spoke up, "I remember hearing... Or reading, rather, the story someplace before, but I forget where." In a room with a mirror, that might have been where. Perhaps it was simply another dream, but one from long ago. She hadn't been to a room with a mirror recently. Eventually the library grew quiet and Ashling let her head lean against her hand, getting comfortable in the seat. Around her there was a quiet bustle, a rhythmic noise, and the noise dragged down her eye lids. The threat of sleep was gathering.

"Ashling."

The voice was quiet but demanding, purring close to her ear, and her heart practically burst. There was a flurry of movements as she nearly toppled from the chair, saved herself, and then caught sight of Vapor, who lazily balanced on the chair beside her. He didn't speak, no, instead he glared at her. A silent warning.

Stay awake.

A nod towards the Library door drew her attention there, and she blinked when Rumple passed by. Why point the goblin out? Ash turned to give the cat a questioning look but, much to her lack of surprise, he was already gone. And she was left to ponder.

~Vapor~


A purr rumbled deep in his throat as the world passed by at an alarming speed, shifting from one room to the hall. He was nothing, just a floating essence of mist, and then two eyes formed. Bright yellow, dilated pupils, cat eyes. A body formed around them, thin furred and painted in a muddle of different colors, paws, claws, and finally a tail. Soon a rather thin cat was standing on the cool flooring, padding down the hall towards the tavern. The girl would be fine on her own for now, and maybe with the hint he gave her she'll figure out where the dumb trinket is. His eyes focused on what was ahead of him, and his ears twitched at the sound of distant talking. Exploring this new dump wouldn't hurt much. After all, he needed to scoop out the area, in case the worst happened. The hall opened and a thick smell of people and alcohol filled the air, making the cat grumble. Vapor kept to the shadows, keeping his presence low while his eyes scanned the room.

The cold woman was there, he remembered her scent (apples and wind), along with the bartender (whisky and wood), and two other people. One smelled like a mixture of a bear, a gorilla, and a man, a creature he had never experienced before. His eyes narrowed at the sight of the furry man, face scrunching up at the ridiculous smell. There was another man there, with dark hair and the smell of rain lingering on him. He seemed to be the newest. Vapor slunk forward a bit then sat, tail curling around his front paws, half shielded by the shadow of the wall. This scene in front of him seemed positively interesting, might as well see how it unfolds.
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