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2 yrs ago
Current I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
2 likes
2 yrs ago
I live. I die. I live again!
1 like
4 yrs ago
I was gone for a lot longer than I thought >.>"
2 likes
4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
4 likes
4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
2 likes

Bio

:D

Most Recent Posts

Just some random questions:
- Are we allowed to pull in nations from other NRP's we've been in?
- Instead of playing as a ship, can we play as a single person or fleet/fighter wing/army platoon?

On another note, nice seeing you again Raid :D
Hmmm, being GM, I wonder if I should make a second character (the student president)?


Do it and make it a Haruhi-esque character just to screw with everyone XD

ON another note, if we're doing this, can I ask if Kenshi can be the Student disciplinary chairman or something of the like? :3
a big gaping
Shrine of Daimyos



Size & Capacity:
The bridge is 20 feet wide and about 90 feet long. The two towers are both two stories at 86 feet tall. Each floor being 25 by 25. Attics are smaller at 15 by 15. The cliffs it over looks at at least miles high, falling off is death going at free fall. All is adjustable if needed.

Best used in 2v2 or 3v3. 1v1 and 4v4 are both possible but 1v1 means that many of the environmental things might not work to full effect and 4v4 is severally stretching the map due to its size. Small free-for-alls can work though.

Properties:

Everything on the arena is destructible but will revert to its normal state after fighting is finished. Only the cliffs and rocks are indestructible.

The bridge, while strong, it can and will break due to multiple heavy attacks or explosives, causing anyone on it to fall to their death in the waterfall below. However, there are other methods of getting around. One can utilize the pile of old shinobi equipment underneath the and set up a zip line to zoom across the gap, although it can be easily cut. For those who prefer magic, there are two stone lion statues in the attics of the towers that will summon a flat magic bridge across when struck. Beware that if you are pressed against this path, there is a chance of it causing sever burns and if one of the lions are struck, the entire bridge disappears.

In the towers, there are many random objects laying around that range from weapons on racks and stands (like swords, matchlocks and spears) to scripture & books. Bits of samurai armor can be found on stands scatters around, giving players that extra bit of protection if needed.

There are also several other statues, hanging scrolls and paintings in both the towers which activates the interesting part of the arena. The shrine seems to be a gathering point for the souls of famous samurai, namely those from the Sengoku Jidai Era. Players will be able to activate them at will by pressing a hand against the object. The first tower (the closer one) includes:
  • Oda Nobunaga's Gun - Resting on a rack towards the back, activating it will cause a row of matchlock armed soldiers to fire straight down the bridge to the other side before disappearing. One can also use the gun as weapon as it is still loaded and able to do significant damage should the shot hit.
  • Date Masasume's No-Dachi - Hanging on the a supporting pillar, activating this will cause multiple swords to sprout from the pillar inside both buildings and spin like a storm a sharp. Again, can be picked up and used as a weapon.
  • Hanging Scroll of Odawara Castle - A painting of the Hojo Clan's main base, activating this will repair the entire arena instantly.
  • Bhuddist Beads - Found around a bust of Usagi Kenshin, activating it will cause magical barriers to appear in all enterance was in the tower, trapping people on their floors. GMs can decide if it is time-based or can be destroyed with attacks.


In the second tower (the further one), there is:
  • Takeda Calvary Statue - Located right outside of the tower entrance, activating it will cause two sets of two horsemen each to charge down the bridge with spears. They are killable however and the horses can be startled if a loud enough noise is produced, throwing off their riders.
  • Fireship Model - Located on a shelf against a wall, activating it will cause a Wako pirate fireship to travel down the river and into the bridge, destroying it and blowing back anyone on the bridge. Can be be destroyed before it reaches the bridge with heavy enough ordinance/attacks
  • Chōsokabe Motochika's Shamisen - Found leaning against a wall in the upper floor, activation will cause a stream of arrows to be fired on to the bridge from the third tower in the background. They can also be flaming or heavy armor-piercing arrows based on GM's descrition.
  • Tokugawa's Treasury - A chest full of golden coins, activating it will cause a great deal of increidbly shiny coins to appear and fall from the sky, blinding people. Alternatively, the coins can be picked up and thrown on to the ground to hinder enemies by causing them to slip.


Background:

A mysteroius shrine located in the mystic mountains, it seems to be connected to many Sengoku Jidai era ghosts. Little is known on who managed to build such a thing in a faraway place, but its beauty is only rival by it danger. Legends have it that inside contains a great secret known as the Sword of Amaterasu, capible of cutting the sun and moon, but alas, there is little evidence to support this claim. or at least what has been found.

Other:

This can be used in a PvE survival setting with players having to fend off waves of angry ashigaru, samurai and stone guardians with several famous warlords acting as bosses.
@AlariethChanged some stuff, tell me if I need to do it some more
@AlariethSure, I'll tone it down soon
*Looks at RP*

*Sees metion of Code Geass*

ALL HAIL BRITTAAANNNNNNIIIIIIAAAAAAAAAAAAA

(Can I ask what the rest of the world looks like outside the HAI and Europe?)
Name:
Hayabusa Kenshi

Age:
15, Second Year



Disability:
Multiple prosaic limbs (left leg, right hand and right kneecap), blind in left eye

Personality:
Kenshi is diligent and very handworking, especially when it comes to kendo. He often appears cold or apathetic to others and as some tsundere tendencies. Prone to rage fits and outbursts, he hates people who insult family or people who are overall jerks.

He also has a "kinder" side which involves him being a NEET more or less, binge watching anime and playing games. Despite outcry from some teachers and adults, his grades still remain at a good level so he gets away with it.

Biography:
Kenshi's father died to a chronic illness when he was only five, telling him to "be strong and protect your little sister and mom". Taking those words to heart, he decided that kendo would be the best way to protect his mom and little sister, Yui. He maintained good grades as he went to daily lessons at the local dojo and rose to a respectable position in it. When he was 11, he had met Arisaka Touka at the dojo and the two instantly fell in love with each other, training togther in pairs and going out on dates on the weekends.

Unfortuantely, when Kenshi was 14, his good fortune took a change. As he, Touka and Yui were going out to an amusemnt park (his mother was working late and asked the two to keep Yui entertained), they were attack by muggers. Despite bravely defeating them, all three of them were worse for wear. Kenshi took the brunt of the damage, being stabbed multiple times including once in the eye and blacked out. Yui was covered in bruises and had her arm broken but would live. Touka was stabbed at least once and was knocked out cold.

Three days later he would wake up in a hospital, he discovered that his former girlfriend had lost her memory, forgetting who Kenshi was outside of a classmate. Devistated, he mourned as if they had both died, seeing both Touka and Yui as symbols of his failure to protect them. He remembered his father's words and how he had failed him, promising to get stronger no matter what. Since then, he has been living with his uncle and aunt so he doesn't have to face his mother and sister, attending both mental and physical therapy, picking up martial arts along side his kendo and transferring to Yamaku Academy in hopes of starting anew.

Misc Info:
- He spends a huge amount of energy and time on kendo and martial arts, despite the fact he often manages to injure himself as he hasn't quite got his balance or grip with his new limbs.
- He named his Bokkun (wooden kendo sword), "Blade of Hope" as it was a gift from his uncle who gave it to him as to try and cheer him up. Has the family crest stamped into the handle
- Secretly writes a light novel series known as "Watashi wa genjitsu no sekai de tachiōjō fantajī no hīrōdesu" (Watachji Hirodesu), meaning "I'm a fantasy hero stuck in the real world", under the the pen name "Seto Karashi". The story follows a group of fantasy RPG characters who are taken out of their game and force to live in the real world with much of the story them trying to adapt to modern technology and life while trying to get promoted at their work, McJangles. Has a sizable following (Think a combination of The Devil is a Part Timer and a reversed SAO or Log Horizon).
- More to come later.
Woah, neat, is this RP still accepting players?


It is but you might want to jump aboard quickly. I think the GM said something about more female characters are preferred atm
JESUS
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