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    1. Color_Weaver 9 yrs ago

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@Flagg still have room?
WIP




[Hider=Heros]

I've chosen a different spot. Almost done but another question. Do heroes consume food even if you don't move or use them from your region?
@Schylerwalker do mind if I take most of the deserts
Interested.
In the beginning, our characters would be weaker due to the resurrection. Over time characters will get stronger but out of the gate, it's more or less their experience that makes them valuable at this particular moment.

Magic is based on your character's spirit or life essence. Exert it too much and it will start aging your character. Pure liquified mana can be used to an extent, think of it as an energy drink or a triple shot coffee. Certain equipment such as staves, rings, etc... May be used to help channel and focus energy around the caster. Magic is most common in the elves. Humans it still happens but it is rare and they have their own clicks so to speak that they keep to. Dwarves oh hell no but they can forge magically enchant items. (This applies to mages all the way to clerics/paladins.)

I will try to make a map here soon.

Elves are long-lived, think about 5000 years if the circumstances allow it. Most common magic users and most lethal now users. Warriors favor elegance and grace over strength in close quarters combat.

Dwarves typically have a life span of about 300 years. If they reach that age that is. Dwarves clans typically fight with one another for greeted or power typically. Best blacksmiths by far.

To the south there are barbarians that typically keep to themselves but have a great kinship with the elves. Tribal but ferocious. With heights averaging at seven feet tall and clad with muscle.

There are a few small factions a of Drie and orcs that have allied themselves with the 'good' races. Smaller in nber and mostly nomadic.
It had been nearly a millennia since the fall the Black Serphaim Lord Caraxis had been killed or so was thought. His spirit returned to the world of the living, but he hadn't been able to take physical form. Existing as a shade, rebuilding his forces in secret and away from the eyes of the victorious.

After nine hundred years a collection of liches and dark elven magi gave birth to Caraxis's physical form. Still weak in his new form his servants continued to labor in his name building an unstoppable force in their dark master's name.

Dark elves began to move, orcs and ogres stopped squabbling and worked in unison, the undead started rising in fighting numbers but there was no attack. No one kingdom could explain why this was happening but the worst part was that they were all working together, gathering together in unison. As if preparing for war yet again.

With no warning, the Kingdom of Ardica was overrun within a week. The dark attackers showed no mercy as most of the populace was killed. The fragmented survivors fled to the neighboring kingdoms to find solace.

The Magic Kingdom of Myrsia took up a deed most daunting. The resurrection of the heroes of old. The men and women that had stunted and stopped this dark army in the past. Exhausting itself in its tireless search to revive the heroes of old but they had the relics to bring the dead heroes back to life.

The council of magic began the ritual knowing that the cost of reviving these great heroes of old would cost them their lives. The dark army now only two days match away from the capital. Lighting cut the sky as they struck the relics of old giving birth to the old life. The wizards disappeared to dust as the heroes took physical form once again.

Informed of what had happened the ancient beings had to wait for their reality check as war was upon them yet again.
It had been nearly a millennia since the fall the Black Serphaim Lord Caraxis had been killed or so was thought. His spirit returned to the world of the living, but he hadn't been able to take physical form. Existing as a shade, rebuilding his forces in secret and away from the eyes of the victorious.

After nine hundred years a collection of liches and dark elven magi gave birth to Caraxis's physical form. Still weak in his new form his servants continued to labor in his name building an unstoppable force in their dark master's name.

Dark elves began to move, orcs and ogres stopped squabbling and worked in unison, the undead started rising in fighting numbers but there was no attack. No one kingdom could explain why this was happening but the worst part was that they were all working together, gathering together in unison. As if preparing for war yet again.

With no warning, the Kingdom of Ardica was overrun within a week. The dark attackers showed no mercy as most of the populace was killed. The fragmented survivors fled to the neighboring kingdoms to find solace.

The Magic Kingdom of Myrsia took up a deed most daunting. The resurrection of the heroes of old. The men and women that had stunted and stopped this dark army in the past. Exhausting itself in its tireless search to revive the heroes of old but they had the relics to bring the dead heroes back to life.

The council of magic began the ritual knowing that the cost of reviving these great heroes of old would cost them their lives. The dark army now only two days match away from the capital. Lighting cut the sky as they struck the relics of old giving birth to the old life. The wizards disappeared to dust as the heroes took physical form once again.

Informed of what had happened the ancient beings had to wait for their reality check as war was upon them yet again.
Interestedd
Interested
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