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Sliding to a stop after slicing past the Blue Golem, AnoYi spun to face the lumbering Construct as it turned to strike at him. Dust and sand clouded the air as the remnants of the sandstone block struck the ground, the gust swirling the Coyote's tattered red cape.
Behind him, the Greatswordsman barked out tactics but AnoYi was already occupied with weathering the Blue Golem's wrath. " I'm a bit busy but I'll do what I can..." he called back as Alaerin leap towards the golem, greatsword arcing with electric power.
Tearing his eyes away from Alaeric's attack, AnoYi dodged to the left of the swing of the first incoming stone fist and scrambled along the sand-coated floor trying to avoid the second fist following right behind. While avoiding the crush of twin ton sandstone fists was his primary concern, AnoYi still found an opportunity for a quick counterstrike.

Actions:
1) Dodge Blue Golem attack #1
2) Dodge/Defend Blue Golem attack #2
3) Attack Blue Golem

Question: Unicorn Jump (E) is on Cooldown, does that mean everything with E rank is on Cooldown or just Unicorn Jump? If so, AnoYi's attack action will be just a standard hit. If Not, his attack action will use Six Fingered Sword Style .
The Coyote wanted to shout a warning to the advancing party but the sudden gritty grind of falling sandstone eliminated the necessity. Alaerin or the mechanical Riflemen had already set off a trap. With a whirling flourish of his red cape, AnoYi drew his cutlass and threw up a hand as if to guard the alchemist and chef nearby.
The lumbering appearance of the two golems into the fray did little to help the odds against the band of tomb raiders. ”Ha! Animated statues! Called it!” he exclaimed, perhaps a little too elated at being correct.
"Ayo! Don't step on the red, raised tiles!" he called out in case no one else saw the trap trigger. "They trigger the sandstone deadfall blocks, I think." His eyes scanned around as he looked for any other surprises before taking action. With Alaerin and Mackenstein already engaging, AnoYi knew he had to distract the Blue Golem away from the alchemist and chef. Give it something to chew on besides the two behind him...
Keen eyes looked across the charging golem, eager to asses any weak points in the construct, before leaping into action. The Coyote sped at the golem with a surprising burst of velocity and sprang at the blue headed construct as the two passed each other. Steel sparked and flashed as the Coyote struck at the golem before landing a short distance behind it, careful to avoid landing on one of the presumably trapped red tiles.

Actions:
1) use Appraisal F on the Blue Golem

2&3) Use Unicorn Jump E Ability to Attack the Blue Golem and land behind it.

Cooldown: E 1
" There's lots less interesting kinds of 'fools' to be stuck using your alchemical talents on other than Adventurers, m'man..." AnoYi offered back to Silus, somewhat distracted by the sudden silence and the change in tomb architecture. The torchlight made the faded figures and hieroglyphics flicker and jump around, animating the long forgotten images move and cavort lending them an eerie semblance of life. AnoYi whistled lowly, an interesting feat given his muzzle, at the yawning hallway. " Anyone wanna bet that hallway is trapped?" He glanced around in the gloom at the faces of the others for their reactions. "I'd put solid odds on setting off a trap animates one or more of those statues... What do you all think, eh? Or does 'Enter-Risk-Curse mean something different?" he read off what little he could understand from the beastial inscription above the door.

OOC: AnoYi has Enhanced Sense: Sight. Can he tell any more details from looking into the hallway?
@kadenvoodoo

AnoYi grunted a laugh at his question, "Not a lot of prospects to do much else, if I had to be honest, but I can't think of any other profession where you can make your own decisions or live your life the way you choose." He followed a handful of paces behind the fusiliers, more than happy to give some distance between him and the automatons. "Seems like everyone else owes some allegiance to king, priest or potentate. No sir, Not me. I answer to me, myself and my conscience. May not be lucrative but it's honest work, I suppose."
He let a few moments pass, perhaps considering the choices that led him along this path. A path far, far from any he'd envisioned working the night shift at a rural gas station in Oklahoma. "How 'bout you then? What put 'one' in the potions business?"
His hands rested crossed over the pommel of his saber in a relaxed manner as the troopers mobilized into the underground tomb on the orders of their Commander. "Order sounds great and all but I prefer Freedom instead." the Coyote muttered as he brought up the rear guard of the erstwhile retrieval party. "C'mon, Bottle Man, you can stick with me." the Coyote swordsman nodded to Silus. "What's in those bottles of yours anyway?" AnoYi figured a bit of conversation might temper the alchemist's nerves as well as his own. He gave one last look at the surface world before following the others down into the vaults below.
Character Name: AnoYi
Titles: Beast
Perks:
Points At Start: 105
Points Spent: 105
Points Earned: 0

*Stats* (35 pts)
Strength: D
Precision: F
Intelligence: E
Vitality: F
Speed: D

Skills: ( 56 pts)
Appraisal F (free)
Fighting Style E [Swords] (28 pts)
•Accurate F (0 pts)
• Penetrating F (0 pts)
• Continuing F (7 pts)
• Drain [Speed] F (7pts)
Fast F (7pts)
Jump F (7pts)
Heightened Sense: Hearing F (7pts)
Heightened Sense: Smell F (7pts)
Abilities:
• *Six Fingered Sword Style*
Fighting Style E + Penetrating F + Drain [Speed] F
An effective, yet sometimes cruel, school of swordplay. This Combat Style emphasizes debilitating strikes over the efficiency of a quick kill.
Actions: 1, Cooldown: 1
Grade: E

• *Bloodletter*
Fighting Style E + Accurate F + Continuing F
Superficial wounds that just seem to linger. Strikes with this Ability continue to bleed & ooze far longer than they should, slowly draining their target of health & vigor.
Actions: 1, Cooldown: 1
Grade: E

• *Unicorn Jump*
Fighting Style E + Fast F + Jump F + Accurate F + Penetrate F
Leveraging speed & power, the Unicorn Jump allows the user to spring over and behind an opponent to deliver a surprise strike from the rear.
Actions: 2, Cooldown: 1
Grade: E

Equipment: (14 pts)
• Sword E (14 pts) [Fencing Sabre]
Assets: N/A
Change Log:

AnoYi was a desert dweller even before coming to this strange world, if you could call living in Oklahoma in the 21st century 'desert dwelling'... The climate and terrain were all that different from 'back home', tho a bit more sandy here, being plucked out of his life and cast into a wholly new world made life interesting. And interesting meant having been thrust into a land full of winders and dangers beyond the imagination. Suddenly having to survive in another's body, and a non-human one at that, meant fighting to survive and fighting to make a living. Mercenary work and Adventuring seemed to be all that could put good in his belly and the occasional roof over his head.

Adventuring, and a grueling belly, was what led him to answer the ad for venturing into the desert and fetching something back for a merchant consortium. Fair enough wage for fetching an item some rich fat-cat couldn't be bothered to go get for themselves. Supposedly, it was at some abandoned temple or something. AnoYi had some qualms about desecrating tombs. After all, 'back home' it was more than a bit of a sore spot with him and his people. Here...,well, things didn't always make sense and operated like a fairy tale so it didn't seem as bad. At least not right off it didn't.

Riflemen and a Claymore, hm? the Coyote mused. Not much room to stay out of each other's way down there... Anybody have experience with tomb raiding or we just gonna wing it?
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