Avatar of Dervish
  • Last Seen: 1 yr ago
  • Old Guild Username: Dervish
  • Joined: 12 yrs ago
  • Posts: 5991 (1.32 / day)
  • VMs: 8
  • Username history
    1. Dervish 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

5 yrs ago
Current Remember, nobody actually enjoys roleplaying if there isn't at least five shameful fetishes uncovered by the 2nd page.
5 likes
7 yrs ago
Somebody stole my mood ring. I don't know how to feel about it.
14 likes
7 yrs ago
Let's be honest, it's far more satisfying and challenging to actually imagine what a character looks like than paste a hundred gifs of a celebrity and call it good.
4 likes
7 yrs ago
So, a team of players who are good at playing as a team in a team-based game are individually bad players. Seems kind of silly when you put it like that, no?
8 likes
7 yrs ago
My goal these days is to have an RP that can actually finish, or the very least, last a few years. I see way too many die on page one to take chances
4 likes

Bio



Lowering the site's value since January 2012.


Most Recent Posts

Simple. Your package hasn't shipped yet. The shipping company simply has the information and is waiting to process the package.
Works for me! I like learning new stuff, so thanks for that. I can see that working just fine.

Also, the difference between you pulling up obscure lore and Agreylunatic is that you aren't taking a house sized shit on the game in the process and you've been more than willing to work with us the whole time. :D

If Zaitnat gets dededead, I'm pretty sure we can figure out how Shammy the Coinpurse finds the group. I don't mind suspending logic for the sake of gameplay, as long as it's semi-plausible. Followed clues and a trail of information, great! Had TreePS tell him exactly where to go, not as much.
Dipper said
I think that if Zainat dies, and its okay with you d00dz, I might replace him with an Argonian Shaman. Dwemer are bad, mkay, so The Hist send an Argonian to find the Heroes and render assistance. Mayhaps he'd be able to meet up with Cub and Co.?


Why would the argonians care? Their kingdom is pretty much isolationist and the dwemer never settled that far South. I mean, I'm fine with the character idea and can see an individual making the journey, but having their government being concerned about it via Hist and then deciding to send a lone emissary to deal with it is a bit farfetched.

Keep in mind it took Marassa years to find her brother, as well. It's not easy to find somebody across the continent while they too are moving.
My rule of thumb with description is that it should be enough for the reader to work with but not too much that it crushes their imagination. As a GM, I like to explain what's in a scene that player characters will be able to see and interact with as well as setting the mood or describing things enough that everyone's on a similar page when it comes to imagining what's going on. As was pointed out, sometimes you need to add a bit more detail because context matters. For example, say you describe a man sitting on the street who has a heavy cough. You would probably assume he had a cold or something. If you describe the same man with a heavy cough with open wounds on his face and spittle of blood on his shirt then people are going to react to the situation quite a bit differently.

Likewise, it doesn't hurt to describe a character's appearance and describe their apparel because it helps the players visualize this person. The thing with roleplaying is it as a creative medium works a bit differently than say reading a book because it's a multi-person endeavor and you have to be able to facilitate each of the player's needs and wants for it to go smoothly. The less you omit in a post, the better, because otherwise everyone else has to fill in the details on their own and can end up with wildly different conclusions from the very limited information presented.

For instance, let's say you're GMing a game and you say "A ghost enters the room" without context, player 1 envisions a Grim Reaper look alike with hostile intentions and reacts accordingly. However, player 2 imagines a benign lost child who may be able to help and can't understand why player 1 is being a shithead. Player 3, meanwhile, is picturing an intangible white sheet that cannot see the characters and is wandering aimlessly. All the players voice their disagreements in the OOC after they realize all 3 of them had entirely different things in mind when they posted and you as the GM has to spend time rectifying the situation needlessly when an extra sentence or two could have clarified things nicely without causing confusion.

Hell, I still run into situations where I think I've been very descriptive and covered my bases but still managed to omit something that prompted a player to seek clarification.

This doesn't mean write a description of food for 7 pages like GRRM or anything because you don't want to bore players to death with needless exposition, but if you provide enough fuel for the fire, it'll sustain itself nicely. Just don't smother it or it'll die and don't skimp out or it won't ever catch.
I think the group was pretty large to begin with at that point, so this should be okay to go with who's left.
Leidenschaft said
Hey, Fallout, just remember Dervs and I are here if you need to talk with anyone. I'll respect your privacy and just know we'll be here when you get back. Go and do what you need to.


This!

Ask Nyxie, I'm always willing to talk when times get rough. I've been down that hard road before, be strong!
Bright_Ops said
So we are getting the band back together, yes?


For one last heist!

Or something.
rpg101 said
SHE'S NOT ON ME SOLE, I SWEAR.


This terrible song seems appropriate.



I need a stiff drink after recalling this shit existed, especially since it's completely sincere.

EDIT: I feel obligated to mention there's a strong offensive language warning with that, as well as the potential hit to your brain cells you may endure.

You've been warned.
Welp, I think this says enough.

I'm going to shut this down, regretfully. It was decent attempt, but I can't do much if people can't contribute. Such is life!

I wish you all luck elsewhere, and thanks for taking the time to participate in this game. I think, perhaps, it was just launched at the wrong time and most of the players have had real life obligations that coincided with the school year become a bit much. I hope you at least enjoyed the time you spent here, and hope to see you around!
In Bye 12 yrs ago Forum: Spam Forum
I find this kind of amusing in a way considering how you were harping on people using Skype to keep in contact instead of IRC. The point was that's where the community is, and why Spam's pretty much in zombie form.

I'm rolling back my participation in pretty much everything except for long-term RPs myself, so good on you for deciding to focus more time on stuff you feel is important to you, and I say that with utmost sincerity. I personally feel I've kind of outgrown a lot of the humour and group dynamics here and on Skype, so I figure it was time to gracefully bow out without making a scene. I still like most people and am always willing to chat, but I felt it was time to distance myself from the group dynamics as a whole.

I'll check in on Spam from time to time, but I've personally found my inspiration for participating lacking something fierce.
© 2007-2026
BBCode Cheatsheet