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    1. Earnest Evans 11 yrs ago

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What do you think you're lacking in? This setting's playing pretty hard and fast with most forms of DC canon.
It looks like everyone is actively leaving this RP and joining that other multiverse RP made by Tachi. Oh well, I suppose it's to be expected that something like this would happen.
<Snipped quote by OoTrillionoO>

Hmmmm. I shall just resort to freezing it than breaking it.


Good luck shattering a foot-thick vault door, dude.
Well, I've got an idea for a rather more exotic campaign. If you've played Link's Awakening, you'd know the general idea of what I'm going to aim for. Let me write up a potential synopsis and I'll send it in.
Maybe we can start on oppisite sides and work our way to the middle or somethin. Also for story purposes we might want to say the twili followed us and got zapped as well.


That would delay the problem, but probably won't fix it without requiring GM fiat to ensure any future encounters aren't either miserable slogfests or over in a single barrage. Two separate but equally important adventures would probably do well to ensure both bunches of players get equal representation.

Of course, if @Protagonist doesn't want to GM two campaigns at once, he can choose to have us all start next to one another and try and go from there, or possibly hire on a co-GM to GM the second bunch's campaign while he manages the first bunch's campaign.
So, where would all these new characters start? I'm not sure if them starting right next to the first group would be very good, since it'll mean any encounter is almost immediately going to be completely steamrolled.
Name: Rangle (formerly Leroy Woadsworth, pronounced Rain-jull)
Appearance:

Age: 38

Race: Human, Imp
Size: Small

Mana: 2 (8 MP)
Stamina: 2 (8 SP)
Hearts: 3 (12 HP)

Attributes:
Brawn: 1
Agility: 2
Wits: 1
Guts: 1
Smarts: 2

Skills: total 15
Riding: Rank 2 (1+2) (S)
Lore: Rank 2 (1+2) (S)
Acrobatics: Rank 2 (1+2) (A)
Ranged: Rank 2 (1+2) (A)
Tools: Rank 2 (1+2) (B,A,S)

200 rupees total
Techniques/Songs/Spells: (The rule we're using is that the technique costs 10 rupees x its mana/stamina/action cost. Traits will be approved on a case-by-case basis)
Quick Aim (10R)
Double Load (10R)
Back Hand Spring (10R)
Briber (0R)
It Takes One To Know One (0R)
Haggler (0R)
Repair (10R)
Levitate (10R)
Jump (10R)
Clairvoyance (10R)
Cantrip (10R)
Spin (10R)
Float (10R)
Transmute Rations (20R)
Total: 110R
Inventory:
Balloon Mount (Tiny) (19R)
Fairy Slingshot (10R)
40 Pumpkin Seeds (20R)
Telescope (20R)
Pen & Paper (10R)
Rusty Lantern (10R)
Total: 89 R
1 Rupees Left in Wallet

Personality: (Optional) Rangle is a very foolhardy fellow, prepared to do whatever it takes to make Rupees. Rangle is a very friendly sort, especially when money is on the line. Rangle is a notorious haggler, often spending hours in the shops arguing with the shopkeeper over the value of goods he has no intention of buying. As a Tingle, Rangle is on a mission from his god to gather as many Rupees as possible, and grows quite upset when someone steals Rupees from him or his companions.

Bio: Long ago, shortly after the Three Goddesses created the land and the sky and the seas, the first Rupee was created. It glimmered like a predator's eyes in the shadows, and from that point on, a dark force was born: Uncle Rupee. Forever working in the shadows, Uncle Rupee filled the civilized beings of the world with the same immeasurable lust for Rupees that he feels. To aid him in spreading the gospel of greed, Uncle Rupee created the Tingles. Forcibly converted from more normal creatures, Tingles are irrationally devoted to collecting Rupees. Uncle Rupee had created dozens of Tingles, and though many of them died ignoble deaths out in the wilderness, some of them survived and grew more powerful off the vast quantities of Rupees jingling around in their bottomless wallets.

Rangle is one of the most recently-converted of these wretched souls, and has seen very little success in his endeavors. Originally a miller in Castle Town named Leroy Woadsworth, he was foolish enough to investigate a strange monolith that had appeared on the edge of town one day. When he came close, the monolith violently exploded, filling Leroy's head with visions and messages from a very friendly Uncle with a Rupee for a head. This fellow gave him a simple task: Collect Rupees and donate them, and soon Leroy will be able to join Uncle Rupee in the golden paradise of Rupeeland! To seal the deal, Uncle Rupee gave Leroy a brief makeover: a lovely green jumpsuit, a new name, a rosy new nose, and irreparable brain damage. And so, this horrid mockery of a man began his quest to become rich, with nothing but the clothes on his back and the supplies he managed to afford with his meager savings.
Virtue: Courage
@clanjos
Djedkare nodded sagely. "For a savage that reeks and looks like an untamed dog, you are quite erudite. I'm afraid I mistook you for a demon, and not merely someone who had been born under the wrong ancestors. I'm sure you can understand my consternation of such beings as you, especially in such a land host to naught but liars and monsters."

Djedkare idly clicked his teeth together as he pondered what this creature could mean by 'favors' and 'paying'. Its knowledge and fearfulness of 'warlords' was very heartening. Any people worth their salt understood the plight of being subjugated. A good stay under a brutal regime builds strong workers and religious epiphanies. From what the other savages had told, Djedkare could easily tell they hadn't experienced the hardships that come from living in the shadow of one's foe. A cluster of beetles rose up in Djedkare's bowels in sympathetic fury, and quickly settled down.

"Answer me this, friend: what is it that you do, that you feel you deserve payment for? Choose your next words carefully, for I may have a... future occupation for you. I can always respect someone who is willing to put in excellent work for excellent pay, as I am sure you can relate."
Name: Fargus Oberschmidt

Element: Strontium

Age: 32

Gender: Male

Appearance: With ashy-red hair, freckles, and an uncomfortable-looking scar across the sternum, Fargus is the very model of a modern Scot. Fargus tends to wear casual and breezy clothes, often wearing an unbuttoned Hawaiian shirt and jeans at all times. Fargus' face is described as 'craggy' at best, and bears numerous scars and calluses from his many life-threatening experiences. Fargus has an unpleasant tendency to suck on his teeth and crack his knuckles when irritated or bored.

Powers: Fargus is capable of blocking radiation, due to Strontium's naturally absorbent properties. In addition, Fargus can psychically promote bone growth, making healing significantly easier. Finally, Fargus can increase the intensity and magnitude of any combustion by generating Strontium within the explosion's igniting heart.

Weapons: One Springfield "Operator" .45 ACP handgun, purchased from a collector while staying in America. Acquiring ammunition for it is relatively difficult, but Fargus makes do through his shadier contacts. Fargus is a dab hand with his pocket multitool, but prefers to use any other weapons available.

Backstory: Born in Glasgow, Fargus Oberschmidt didn't have a very well-adjusted childhood. With a deadbeat dad and a drunkard of a mother, Fargus grew to rely on himself and himself alone. After just barely graduating from secondary school, Fargus promptly went into drugrunning and petty gangbanging for one of Glasgow's myriad criminal enterprises: The Smilies. In time, he grew to become the leader of the Smilies. Through ruthless practices and an innate sense for good business, Fargus and his boys beat out the competition, carving out a solid chunk out of the city for the Smilies. One ill-fated attempt at a major deal and a police-issue massacre later, Fargus was forced to flee to the states with only a handful of his mates. With little else other than the clothes on their backs and the chips on their shoulders, The Smilies are bound to rise again.
Djedkare grunted and turned to face the hyena. A talking animal, Djedkare thought. Hmm, if I recall my teachings right, it's either a god come to walk amongst Man once again, a monster pretending to be a god amongst Man, or a savage foreigner. Only one way to find out.

"Hmph, I suppose at least some of you mongrels are direct in your degeneracy. Tell me, bone-eater, how do you feel about... humans? Do you like them, or no? How would you best deal with a human asking you to, say... do them a favor?"
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