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Hmm, the earliest reference to them I can find is in the Roman Empire. That is a few thousand years after the formation of civilization, and I was worried they might be a specialty think that would take more time to recover, but I suppose some of the recovered knowledge could lead to the point that they could be made again.
I don't really think they would have access to pills in this setting. Medicines like that would be pretty advanced, and likely take longer to rediscover than other devices.
Tarentek felt strange being shepherded around in secret to Onyx's den, but he supposed it was necessary. At least it finally seemed like he was going to be able to stop moving and relax. For almost the entire day, he had been wandering the desert and was close to exhaustion. Luckily, the pair made it to the den without being spotted, after which Onyx was quick to dash around the rooms lighting lanterns for visibility.

After a few minutes, Onyx led Tarentek to a small room in the back. It had little else other than a bed, but he was not someone who required much in the way of accommodations. It was already a more comfortable room than the barracks he was used to. He sat down on the bed and leaned his back against the wall as Onyx left the room. Letting down his hood, he gave a fatigued sigh, but did his best to stay awake and alert. Although he was tired, he was far hungrier than he was exhausted, and he was anxiously looking forward to a much-needed meal. When Onyx brought him his water, he was tempted to down it all in one gulp again, but paced himself on her recommendation. Despite all he had to worry about at the moment, the small room in a nice, peaceful den was enough to at least mitigate some of the stress he had accumulated throughout the day while he waited for Onyx to call him into the other room.
"I suppose that makes sense, especially for a people who fly, though it seems somewhat dangerous to me. In Amman, we kept stores of beer for emergencies. Water is hard to keep clean, and can be filled with diseases to begin with, but you can store alcohol for as long as you want and it will always be safe to drink. Plus, it lets us use the alcohol for drink, and the water to grow food during a drought." Tarentek commented, though he stopped and paid attention once they reached the bridge. Although he was in the city with permission from their leader, it would likely be easier on everyone if he was not discovered that night. He assumed their leader would give word about his presence before leaving on his scouting mission, so he would be relatively safe soon enough. Until then, he readily followed close to Onyx.

Tarentek was quickly discovering that he was not fond of heights, so he kept his eyes ahead as he walked along. Luckily, he was a relatively coordinated individual, so he did not have much of an issue crossing the bridge. A brief glance down caused him to nearly stumble once, but he recovered and moved to the other side without incident. He decided he would keep himself quiet until they reached her den, so he remained silent as he looked to Onyx expectantly, waiting for her next instruction.
Tarentek gave a reassuring nod to Onyx. His people were most well-suited to eating meat, but they were still omnivorous, so unless they had a diet of poisons, he would likely not have an issue. "I would not worry too much; I can likely eat whatever you have. Meat is preferred, but I can eat plants if needed. In Amman, we raised livestock when we could, but grew our food in bad years, when water could not be found as reliably. As for drinks, I would really prefer water at the moment, but if you only store alcohol, I will be fine with it."

Now that they were outside the den, Tarentek had a chance to get a better look at their city. It was dark, but he could see well enough to notice that the structures were...different. They were not quite like any Human ruins he had seen before, which struck him as especially odd. As well, he could not remember seeing any cities in this area on the old Human maps. It was something to think about, but there were more important matters for him to worry about at the moment.
I do actually agree with that, and Lucius did as well, if you recall. She does put off that intimidating vibe, and we were able to scare away two of the guards, so the intimidation did work.
That goes back to her decisions. Even in fighting, (or really, especially in fighting) the ability to think critically under pressure is an integral factor in success. In order to make frequent bad decisions and still come out on top in a fight, you would either have to be quite overpowered in raw ability, or very lucky. Indeed, bad decisions can work out sometimes, but not most of the time.

Edit: Ultimately, that berserker style you designed her for is situational, just like any other fighting style. In some situations, it will work wonderfully, but in others, it is ineffective. There is no magic bullet when it comes to fighting styles.
I have thought extensively on Ssarak's weaknesses, how one could hurt or kill him. The Esyire aren't broken, you just have to fight in a different way. Ssarak has no ability at range, so spellfire at a distance is something he can't fight against. He can't even pretend to be agile, so if she took advantage of her agility advantage, she would have a good chance at victory.

As for the Sea Naga fight, I actually agree with you. Alaira lost way too easily.
Thing is, it probably wasn't a good idea just to assume "I'm always the best fighter." That wouldn't exactly be fair to other characters.

As for the Esyire, they aren't absolutely superior to all other races. They have their advantages and disadvantages. Sure, Ssarak is stronger, but in a fight, strength doesn't equal victory. There are plenty of ways one could fight him successfully, but just trying to brute force overpower him isn't the best way. Just like you can hurt someone in heavy armor, but not by slashing it with a sword. A good fighter is someone who can adapt. The thing is, the way you've made Alaira, she's entirely static in terms of how she fights. She approaches all fights in the same way. Against some opponents, it would work beautifully, but against others, it puts her at a disadvantage.You can't just say that she should be able to outmatch everyone in a straight up fight, regardless of how they fight. It would be like saying a master swordsman should be able to outmatch an archer at long range in an open field. There is no fighting style that works well in all situations. If there was, no one would use anything else.

Also, the Esyire breath attack really isn't much in the way of an advantage. It just delivers the same magic in a different way.
That isn't because anyone is singling you out, though. The reason Alaira has bad things happen to her all the time is because she makes a lot more bad decisions, much more than other characters. There isn't any malice behind it, it's just that the story reacts to the actions of the players.
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