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Well, the overarching time lapse would probably go into adolescence for them. I think I said before that it was a 10 year period we're going through right now. Although...some of the scenes have ended up a bit longer than I intended. It really was meant to be quicker, individual scenes to show a progress. After that, it's basically the final act.
Actually, the wiki doesn't seem to specify. Not sure why I thought it was adolescence. It can be any time, really.
I think the naming day would happen somewhere around adolescence.
Marcaille nodded. "Yeah, somewhere around there. A hundred and ten, a hundred and fifteen. You stop keeping track after a while. There's a few different ways to manipulate a lifespan. You can strengthen the body and soul, or even manipulate time. Though that is more of a...Psijic specialty. Giving your soul to Molag Bal is also an option, like many of my former sisters, but not one I would take. Forms of the Old Magic relating to conjuration, that was my interest in my younger years. There are some things that can really blur the lines between living and dead. Or, you can just take the basic route with necromancy. For that, you just need a lot of soul energy and talent. I figure I'll stick around on Nirn until something kills me, or I get bored with it. Did your coven even bother teaching you the secrets of immortality? Do you want to learn? I'm already teaching Ahnasha, and it wouldn't bother me if someone else attended the lessons."
I think it might be valuable to go straight to that meeting the next morning, just to establish what the clan has been doing and what they will be doing going into the future. After that, though, it would probably be time for a more substantial timeskip to something. I don't actually have anything in mind for events while Ariel is there, but I do have an outcome in mind for her research.
Marcaille had to pause and concentrate strangely hard to get the dates together in her mind. "Oh, let me think. Okay, I remember I started studying restoration when I was sixty. It was my goal for that decade. I think it was thirty or thirty-five years after that when I decided to be turned. The incident happened not too long afterwards and I was, uh, cast out. So, I've been a lycan for twenty to twenty-five years." She explained. Of course, the timeframes she was talking about would place her actual age far above what her appearance would suggest.

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Skuln had to pause to consider the actual feasibility of making weapons for the rest of the Champion's pack. If he was making armor for Kaleeth, he would have to delegate a lot of work to other smiths. "Now that I think about it, you could get some improvements more quickly. We still have some Dwemer weapons in the armory that haven't yet been distributed. And by Dwemer weapons, I mean actual weapons made by the Dwarves however many thousands of years ago. They were just sitting in their armory, untouched for all that time. Some armor too, but it's all been claimed by the people who happened to fit in the suits. And they weren't made for Argonians, of course. Anyways, the weapons are as good as anything made today; I tested a few of them myself. Some cleaning, maybe a good sharpening, and they're battle-ready. And you don't need to thank me or anything. I'm just doing my part for the clan. We already have more apprentices than we can use, so we'll be able to take care of everything no problem. Just, uh, if you ever hear that the Champion ever needs anything forged, let her know that I can help." He said hesitantly. The delivery of his request made his motivation for going through all of the effort he was promising fairly apparent.

Meanwhile, Kaleeth held up her arm in front of her and looked over the gauntlet. "So...how do I get out of this?" She said aloud, to no one in particular.
I actually stopped playing ESO a while back, and I didn't have it on Steam. That time is divided between Fallout: New Vegas, Fallout 4, Morrowind, Oblivion, and Skyrim.
Reading back, I accidentally contradicted something Marcaille said about her past before. Luckily, it can still be consistent. Marcaille has plenty of reason not to be entirely truthful with Ariel immediately. Though, Sabine would recognize the inconsistency.
So I forget how old I made Marcaille. Do you happen to have it anywhere?

Also, I figured out that I have a combined 2,006 hours on Bethesda games on Steam, which doesn't count how long I played them on consoles.
Marcaille waved her hand to dismiss Ariel's apologetic tone. "There will be plenty of time to work, after today. If I know the Champion, she will probably call for a meeting with the council first thing in the morning. Probably early, so be ready to get up early. Then, we will start working that day. You may experiment with any ingredient you like, if you think it will help to create an antidote. I am sure we will be exchanging quite a lot of knowledge tomorrow. Now, do you have any more questions for me, or should I let you return to your tour of our city?"

---

"That's actually a harder question to answer than you might think." Skuln answered. "It was a lot of effort to get our forges in the state they are in now. There weren't any serviceable Dwemer forges left, so we had to do all the repairs and make new ones ourselves. We made steel equipment at first, but it was obvious that we were going to switch to the better Dwarven metal, since the stuff is literally everywhere. Thing is, not all of us had worked with it before, so there were some, uh, growing pains to get everyone trained up. Especially once some smiths moved in from out of the clan. Had to teach 'em how to smith like Nords, after all. So, our, uh, production capacity has been slowly increasing every step of the way. All of us work together, so I can't actually say I made every part of the suit. I did do the majority of the work on this one, though. This suit took about two months, I think. Might not have taken quite that long, but we botched two helmets. Never made one shaped like that before. Now that we're in our rhythm, though, I'd say we can get a suit like this in a month. For maille or scale armor, maybe a week or two. We have more than enough metal to make plenty of these, but it's more an issue of time. I'd say we need to get as many of our soldiers as possible something like this, but some missions are going to need to be run quicker than that. So, our focus is more on simpler armors right now, but with enough time, we'll have more of these made. Vile's cultists and mercenaries aren't going to have anything like this."

Kaleeth did feel better without the helmet, particularly since she was not wearing the right padding underneath. But, she was also getting a sense of why someone would want to wear something like this. She felt like she had a wall between her and the outside world that, while cumbersome and "unnatural," would make her feel much, much safer when swords and arrows were flying at her. "Well...I've never really been that agile anyways. I'm not that good at outmaneuvering people, and Lorag has always told me to play to my strengths when fighting. And my strengths are...strength. If I wear something like this, then I don't have to worry so much about being fast. I can just focus on hitting them harder. But if you're that busy, then will you even be able to make something like this for me?" She asked Skuln.

Skuln nodded confidently. "Don't you worry about that. You two are with the Champion's pack, so you're always the top priority. You all do the toughest missions, right? So it only make sense that you'd get the best equipment. I can make your armor, and if you want any weapons replaced with better quality metal, then we can do that too. This Dwemer stuff, it holds an edge better than steel. It's harder, more durable. It doesn't rust, and it doesn't take near as much maintenance."
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