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9 mos ago
Current I'm tempted to say "I've lost better friends than you" to a lote of people lately. I'm not sure what I ever want to say to the better friends that I've lost, though.
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Bio

Twelve years ago, I said something on this website that continues to embarrassing me to this day. I was a stupid kid, like most, but I've never quite gotten the taste out of my mouth. Anyone who knew me at the time can tell you about it.

I love this website. I'm pretty sure my phylactery is stored wherever the webserver is and a significant chunk of me will just disappear when it ceases operation. Until then, it comforts me. I should go to the hardware store and paint my bedroom walls with the same soft, brownish grey that the background color has been for the last twelve years. Some of my friends can't wait for the site to go offline but I don't know of any other places that offer the same sense of community.

I'm an omni-gamer. I like board games, tabletop roleplaying games, admire tabletop war games, suck at riddles, and have an absurd library of video games. Survival horror is basically my favorite genre. Otherwise I'm a fan of esoteric, occult bullshit and punk rock. But disco's cool. Disco is what humanity sounds like when it chooses to be happy. Between you and I, I'd like to hope that the days of my life can sparkle like a disco ball, accreting like sparks from a grinder held up against the unwavering dark of deaths own shadow. Burn baby burn.

You and I, we're gonna die. We should be friends first, though. Write some checks we can't cash and make eachother smile. Make believe for a while.

Most Recent Posts

Green said
Looking forward to seeing it, Nightrunner :)


Gratzi
My CS is in progress. Just figured I'd let you guys know. I'm almost done and to the point where final revisions can be made based on your guys' input. The set-up of his background was a bit tricky, but I like how it's coming along.
Gowi said
There's a lot more to evaluate with that one, we'll be sending you a PM as Rade said.Lol, I'm not putting my life on a soapbox. Of course a lot of that would depend on core player approval, but as per now looks fairly good so you can get started.


#cantstopwontstop
By begin gameplay, I meant create and submit an application. Cuz that (almost) always comes first.
Skallagrim said
Greetings I suppose the best thing is work out the type of character you are looking to use. Work out some powers and then we can work through a practice fight so you can get a hang of the T1 rules and how they are used in the NMV.

Ooh. Thanks. So should I PM you that, or work it out first and post it here for general assistance?
Sup? My name is Nightrunner, ostensibly at least. I've been looking into this a bit after reading the article in the Guild News and I've wanted to get a start in the arena for quite some time, though I don't see a better way to learn than by jumping into the fray. So I've read the first few IC posts up in the main 'Nexus of Worlds' IC thread that details the duel between Skallagrim and Talon, the first few OOC posts here, and dabbled in the Character Sheets thread. What is the minimum amount of other things that make up the basic necessary reading before I begin gameplay?
MDK said A lot of 'gray areas' come into play when you introduce 'conflict avoidance' as a virtue. It becomes a moral imperative to refuse judgment (which isn't necessarily wrong). More often than not, people use 'gray area' to either (a) mask their own ignorance, or (b) feign maturity -- sort of like.... okay, let's say a man robs a bank. Morally wrong -- you can't do that. Done deal.

You certainly must be on to something when you suggest that Conflict Avoidance is often included. I chalk it up to personal taste. I personally prefer having a definite answer, as opposed to peaceful ignorance.

MDK said Now, let's say I stop someone in the street and say "Hey, so I want to ask you a complicated question. Tell me if this is definitely right, definitely wrong, or if you can't be sure without more information. The situation is.... 'robbing a bank.'"

In that scenario, no part of the hypothetical has changed. But because they're presented with the situation in a potentially challenging way, you'll see a *lot* more people saying 'Uh.... I don't know, I need more information.' Anticipating a trick question, or whatever.

Once more, I believe you are almost undeniably correct.

MDK said What I've found is that this tendency carries over to a lot of conversations. You could describe it as a fear of being wrong, or as overzealous conflict avoidance, or whatever you like; I bring it up to say, 'Moral gray areas' are drastically over-represented in conversations about morality, whether you think they exist or not.

I can agree with the belief that they are over-represented. I personally believe that people don't like to admit that they've done something wrong, even if it led to something right.
Jorick said Your perception of what a moral grey area is seems strange to me. So far as I have always thought of them, moral grey areas are situations in which there's a mix of goodness and badness in someone's actions/intent that is either closely balanced (such as mugging someone in order to feed your kid) or ambiguous in nature (such as pirating a movie to bring happiness and entertainment to your friends). Your first supposedly grey area in your thought experiment is in no way a grey area: the father was protecting himself and his family from someone with ill intent, and this good action heavily outweighs the badness of harming the guy or exposing his family to violence. In the second supposed grey area scenario the mother can only be said to have done something wrong if she knew she was purchasing stolen goods, the father's acts clearly lean toward being overall good, and nobody in their right mind would argue that Batman's negative actions in doling out vigilante justice outweigh the huge amount of good he does. Only the mugger's situation actually comes close to being a true moral grey area, but I'd wager that the vast majority of people would say that his actions were overall bad without needing to think too hard on it.

I'm one of the biggest fanatics that The Dark Knight has, but I disagree in saying that his vigilante ways are an acceptable cost for the harm he causes. In the beginning, Batman had no intention to prevent mass bombings or fight massively powerful ghouls like Solomon Grundy. He intended to avenge his parents murder. This may have led to him saving humanity multiple times, and though I guarantee that he wouldn't refuse an opportunity to prevent an extinction, on a personal level, generally speaking, he does more harm than good. First off is the fact that he uses terror as a primary method. His tactics have not only directly led to the creation of the Joker among others, but he has reinforced the idea that justice is an idea to fear and that must be fought in the same way that citizens would be expected to fear supervillains. Also, his shock n' awe create both mental instabilities and PTSD, but also inspire copycats instead of allowing the judicially-guided (for the sake of an argument let's pretend that it works) system to handle obvious legal problems that they personally do have the manpower to stop (Two-Face, Falcones, Scarecrow, Joker, Holiday, Maronis, etc.).

I believe, with the mugger particularly, that intent, action, and repercussions should all be judged independently of one another only in combination with the person they are associated with and his personal history. If the mugger robs someone every day to feed his family, he probably could've gotten a legitimate job. If it's a one time thing and he's only doing it to care for his kids, he should've avoided a family where he'd create a situation similar to his own.

Jorick said Grey areas are those which aren't easy to judge on first glance, not just anything that happens to have a mix of black and white parts. True moral grey areas are actions and situations which can only be judged by actually analyzing the situation and filtering it through your own personal moral code and values and giving differing weight to various actions based on what you feel is more or less good or bad (such as how murder is worse than theft, thus a murder would be weighted as being more negative than stealing something). People who say that they cannot make a judgment on a grey area are just lazy, they don't want to exert the mental effort it would take to go through this analytical process. Saying grey areas are bad because of this laziness is like saying calculus is bad because most people don't have the patience or knowledge to solve calculus problems that are randomly shoved in their face. This laziness extends to people not wanting to think about questions of morality in general, even when it's a pretty clear situation; the things mdk brought up are also true, and they contribute heavily to people making it seem as if the vast majority of the morality spectrum is shrouded in a grey fog that cannot be pierced. It's intellectual laziness, not a true problem with standard morality systems.

I would agree in saying that everyone, as individuals, have their own personal system of beliefs and values as well as reasons for them. And I would say that many people are decidedly comfortable without a definite right or wrong. But I do not believe that their laziness determines that their lack of perception is just or even valid.

Still Jorick... said Speaking of which, your idea here isn't anything fancy or special. Everyone is well aware that grey areas (in the broad sense of everything not clearly black or white) are made up of both black and white parts, so emphasizing that point isn't any kind of breakthrough. Your "Pixelism" does the exact same things as any standard morality system (look at action/intent, weigh the good versus the bad based on your personal moral code, then make an overall judgement), you're just taking that optional deep analysis step and applying it to everything, even simple questions. Think of morality like liquid in a glass, good actions and intent are water and bad ones are oil, and the goal is to determine whether there is more water or oil in the glass. Let's say there's one of these hypothetical morality glass with oil and water in it sitting on a table and a person is told to figure out which one there's more of; someone operating under your system would immediately start siphoning off the oil into another glass so as to look at them side by side; someone with a normal morality system would take a look at the side of the glass to see if there's a readily apparent answer by eyeballing it, and they'd only start separating the stuff if there wasn't a blatant answer.

As with oil and water, density, or more appropriately, significance is something else to consider. In the case of the man you'd called ambiguous, who'd pirated a movie to entertain his friends, one might say that the joy received from doing so outweighs the possible financial loss suffered by the studio who'd created the 'contraband'. I don't think that right & wrong is always obvious, but I do believe that according to a concrete set of beliefs, it can be calculated to an exact degree. I wouldn't feel the same about valuing a glass who was 51% Oil the same price as a glass who was 75% Oil. I feel that the little details make all the difference when it comes to finding accurate and valid answers.

Jorick said What I'm getting at here is that your way of looking at morality is impractical for most situations, and in the situations in which it becomes practical it operates in exactly the same way as any other normal morality system. Breaking things apart into black and white bits to analyze them all even for obvious situations just isn't practical, and I doubt you actually do so even though this is your system; when you look at a situation like a person harming someone else in clear self defense I'd wager your immediate reaction on the morality of it is that it was justified (or righteous, to use your word), not to tear the information apart to make a determination about it. When it comes to things that are true moral grey areas, anyone who's going to put the effort into analyzing and making a call on them is going to break up the good and bad things and weigh them against one another to make their decision, so your "Pixelism" thing isn't any different there.

It's not actually a morality system. It's something I like to use to look back on previous actions. Really, it would be more accurate to call it a judgement system. While it is almost guaranteed you won't be able to apply this toward future planning, I feel that it is extremely effective in reviewing prior action. I actually do use it to look at myself from time to time and judge the things that I have done.

Jorick said It seems like you just dislike the idea of moral grey areas (due to a misunderstanding of what they truly are, from what I can see) so you've come up with these alternative terms to avoid using the term 'grey area' when talking of morality. In reality your morality thing is no different mechanically from the average morality system (just less efficient if you really do take the time to give in depth analysis to situations that don't warrant it), you just use some different words. Speaking of your special terms, I have to say your chosen name just doesn't fit. Talking about pixels makes sense insofar as you're talking about looking at the pieces that make up the whole, but the fact that they don't in any way fit with the "black and white only grey does not exist" thing because colors don't work that way makes it seem like a bad name choice; seriously, just look at all the grey pixels on the screen making your name choice look silly. A more appropriate name would be something more like analytical moral dualism, though that doesn't quite roll off the tongue. Another better choice of name would be to call it monochrome morality or something similar, since the term 'monochrome' is used to refer to things done in only black and white, which suits your idea quite nicely. Naming your concept after things that immediately contradict the core idea you're proposing just doesn't make any sense.

I didn't say I was original in suggesting that this is how morality works, or should work. I said it was a philosophy of mine. I never meant to put any real emphasis on wording, I think the only important thing in the post was the idea behind it. If you actually could look close enough, then you'd see that the grey pixels you're talking about are actually just black pixels next to white ones. It's no breakthrough, it's merely underemphasized. Naturally, as I would have the bias, I feel I do have a firm understanding of what a moral grey area is. However, you are completely correct in saying that I dislike them.
With the gangs & leaders I was just intending to follow your lead, unless you had a storyline you wanted told as a tie-in or something. I just didn't want to mess up any storylines you had planned by mentioning them. I wasn't ever going to say that they didn't exist or weren't a factor at all, just that they're not 'my' immediate focus. Outside Bat-rogues, I figured that hunting down 'The Heart of Darkness' could be a fun time. Maybe he could even be hired to catch certain other targets, like Superman's Bloodsport, or Toyman, perhaps Solomon Grundy would also do well, as might The Flash's Double Down, Deadshot, or Captain Boomerang.

EDIT: If your problems would be easier to digest or are better suited elsewhere, feel free to shoot me a PM.
Rade said
I'm still unsure of Gowi's opinion - he's been busy - but I can assure you that my analysis of your app wasn't terribly negative; there were only two or three things I took issue with. Once Gowi weighs in - which I'm sure he'll do as quickly as able - and we're able to come to a consensus, Gowi will explain any changes or improvements we'd like to see.I know you've been waiting two weeks with relative patience, NR, and I apologize for the delay. Please wait just a little longer.

Beautiful. At this point, I just want 'a' verdict. I appreciate your efforts and rational response.
Gowi said
Patience is a virtue. You are well aware that Rade is generally without a computer and my time is complicated lately. I will see if I can get some sort of analysis up tonight, but I'm not making promises that I might not be able to hold.

I know it's a virtue, bro. That's why I've waited two weeks without much of a response. I'm just saying, in the old game I would've been able to get in with that sheet in a day or two tops. I mean, it's not like we're gonna publish any of this. It's not a company, it's a game. I wouldn't ask for a promise you can't keep, I'm just saying what I'm going to do.
HenryJonesJr said
Thanks man.

No sweat, dude. Just keep up the good work.

So, yeah. I've tried waiting, but honestly my patience is growing short. I'm really ready to go with Catman as soon as I get approval. But I'm really tired of waiting on a verdict, especially when I have recieved no indication as to whether it's positive or negative. So, not as a personal offense, but if I don't get a verdict by tomorrow at the latest, I'm going to withdraw my location and no longer follow or take part in this game.
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