Avatar of Eneui
  • Last Seen: 5 yrs ago
  • Joined: 7 yrs ago
  • Posts: 88 (0.04 / day)
  • VMs: 0
  • Username history
    1. Eneui 7 yrs ago

Status

Recent Statuses

5 yrs ago
Current The world is weird right now, all I'm doing though is poking around these threads and trying to keep up with a select few groups I have time for, honestly wish I had more time to spend here lol.
5 yrs ago
Sitting here with people complaining about the state of the Guild's servers, and I'm here having been using the site for a little over a year and have never once had a single issue.
5 likes
7 yrs ago
TFW you keep typing blyat instead of blue.
5 likes

Bio

User has no bio, yet

Most Recent Posts

Do what you need so that it comes out how you want it my man!
still need to edit things here and there but ere we are with my character.
@Famotill Hug, well give be a bit and I can try to work something up! Anything regarding specifics of my character I will pm you about.
@Famotill Anything else worldwise we should know? Specifics on how magic is treated, relations between races? Any races specifically that you would not want used? As I do tend to enjoy seeing if I can properly work in a sort of ' monster ' quote on quote, Naga, Goblin, Ect.
Interested but the CS is a bit intimidating, I will do my very best though, as it seems a whole lot of work was put into this. Not got a definite concept going yet but I do have a question or two. First, I notice that in the Cs one of the basic things listed is " class/Subclass " is there a sort of list or guideline to follow for that? Or is that left up to our imagination? Also, might be a dumb question but will reading your source material/ lore be a must? I know its a " choice " but I am getting the feeling that the information posted there may be quite important.

More questions to come as I think of them, and trying not to get my hopes up TOO high.
We all know that Maccready was a little lamplighter, at least those of us who played Fo3 or those who encountered him in Fo4 who bothered to interact with him, but what happened to the rest of the kids in little lamplight? My poking around in the Fallout forums gave me a bit of information, my favorite bit being this.

As of 2287, the settlement's fate is unknown, although MacCready is alive for the events of Fallout 4, meaning he would've been forced to leave by 2281 when he turned sixteen. Considering the age of MacCready at the time the Sole Survivor meets him most, if not all, of the children who had appeared in Fallout 3's Little Lamplight would have likely been kicked out.

Forgetting the obviously left out bit of where all the kids from little lamplight come from after a certain point ( a detail left out for a very good reason I think. ) It gave me an idea, What if a group of little lamplighters made their way to the commonwealth together? What if a group of 16 year old soon to be " Mungos " tried their hand at the wasteland, and traveled here and there, keeping to themselves and generally staying mostly intact for 2 years before finally coming across the commonwealth in the hopes of finding another permanent home. What would they do? Where would they go?

The general idea for this is to have a small group of us arriving at the edges of the commonwealth at the beginning of the rp, having already spent a good two years in the wasteland. Ages would realistically be 18, 20 at the very most and they would not necessarily be gun-slinging bad-asses, they are still essentially teenagers after all. They would have a decent amount of worldly experience but would still have a lot to learn.

Really I don't want to get my hopes up, but if there is anybody interested let me know and I could try to work up a CS and keep going on this idea!
We all know that Maccready was a little lamplighter, at least those of us who played Fo3 or those who encountered him in Fo4 who bothered to interact with him, but what happened to the rest of the kids in little lamplight? My poking around in the Fallout forums gave me a bit of information, my favorite bit being this.

As of 2287, the settlement's fate is unknown, although MacCready is alive for the events of Fallout 4, meaning he would've been forced to leave by 2281 when he turned sixteen. Considering the age of MacCready at the time the Sole Survivor meets him most, if not all, of the children who had appeared in Fallout 3's Little Lamplight would have likely been kicked out.

Forgetting the obviously left out bit of where all the kids from little lamplight come from after a certain point ( a detail left out for a very good reason I think. ) It gave me an idea, What if a group of little lamplighters made their way to the commonwealth together? What if a group of 16 year old soon to be " Mungos " tried their hand at the wasteland, and traveled here and there, keeping to themselves and generally staying mostly intact for 2 years before finally coming across the commonwealth in the hopes of finding another permanent home. What would they do? Where would they go?

The general idea for this is to have a small group of us arriving at the edges of the commonwealth at the beginning of the rp, having already spent a good two years in the wasteland. Ages would realistically be 18, 20 at the very most and they would not necessarily be gun-slinging bad-asses, they are still essentially teenagers after all. They would have a decent amount of worldly experience but would still have a lot to learn.

Really I don't want to get my hopes up, but if there is anybody interested let me know and I could try to work up a CS and keep going on this idea!
@BingTheWing

Any new updates on the possible first IC post?
© 2007-2024
BBCode Cheatsheet