Avatar of Guilty Spark
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    1. Guilty Spark 12 yrs ago
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@daltar I've been playing for way too long, otherwise I'd probably be in the same boat. As it is, I'm a master of agar.io xD
Shikaru somehow managed to ignore every detail of the GM post and his teammate's post, and make a magic gun and suit of armor all in his introduction.
It's probably easier to manage the teams when they're small. I think a six person team would be harder to deal with than two three person teams.
@Whitepulse Yo, you were never accepted in the OOC?

Edit: Nvm, you caught yourself.
@Zombehs@Damiann47

No… I suppose I wasn’t,” Adam muttered, looking at the angelic statue with wide eyes. He hadn’t actually thought there was a mystic puzzle to be solved, it had been bitter sarcasm. Now, with the evidence of a real purpose to the statues, he once again found himself wondering just what sort of mess they had all fallen into. He nodded absent mindedly as Valair suggested they look for more hints, still wondering how the statues needed to be moved. Maybe we need to switch their positions around? Maybe the wall will actually tell us where they need to go? His musing ended as Rena came to stand next to him.

Uh, yeah, it’s also the only woman out of the lot,” he said, but she seemed distracted by something. Adam watched with curiosity as she reached out and touched the statue, then reeled back, confused. His brow furrowed with worry as she moved to the next statue and the statue after that, touching each of them. She was either on the verge of a realization, or was losing her wits, and he hoped for the former. When she found herself at the final statue, next to him, she stopped and told them what she had discovered.

You mean like… periodic table elements? Copper and gold and such?” he asked. It sounded far-fetched, and he’d have been more comfortable if she sounded confident in her knowledge, but he didn’t see anything to be gained by knowing what they were made of. Then again, why make six statues out of six elements unless there was a reason? Scratching his chin, he looked down, deep in thought, and his eye caught something where the silver statue had been standing. He knelt in front of the statue, looking closely. “Hey, there’s a loose tile… thing… under this statue, I can’t read what it’s marked with though, like the plaques on the statues,” standing back up, Adam moved to the horned statue that Rena was by and easily pushed it out of the way, revealing a similar tile set in the ground.

Well, I guess we’re making some sort of progress. What did you find over on the wall, Valair?” He asked, seeing this as actually being a puzzle for the first time.
@Gnar The Missing Link How heavy are the statues? I think it would be a good way for Glaive to discover his power if he was moving them a lot easier than everyone else?
@daltar Another agar.io player? The game's getting popular; I remember playing it when there were only a couple thousand people.

What's your highest score?
@Damiann47 @Zombehs

Adam remained near the entrance of the room, turning to each statue individually. There was nothing that marked them as any of the historical figures he was familiar with, so they weren’t any good for finding out what country they were in. In fact, they don’t even look human… Nothing about this architecture struck him as familiar either, it wasn’t medieval or Greco-Roman, it looked more like something out of a fantasy novel, like Lord of the Rings. He looked down the way they had come with a grim expression. If they didn’t find a way out soon, it was clear that they wouldn’t last long enough to find out where they were.

If we can’t identify the statues, what could we do with them? Move them in the right order and open the hidden tunnel?” he replied bitterly. Lacking anything else to do, he went and performed his own inspection of the door, finding nothing that Valair hadn’t. Then he went to prod at the statues, finding that everything they were holding was firmly fixed in their hands, so no secret levers. As Valair tried to spark up a conversation, Adam turned back to them.

Eh, I’m a grocery store worker, recently. Nothing fancy, it just pays the bills,” he was silent for a second. “I wanted to be a teacher, once, but going to college wasn’t in my budget.” With nothing else to say, he leaned back against one of the statues, but he was only there for a second before jumping forward, startled. “It shifted!
I'll say this: the chamber itself is in fact a giant puzzle, and the clue lies within the statues and the room itself. They are movable as well and the door can be opened... however, you would find that it just leads nowhere. It's kind of like the Red Door from Grave Encounters 2, you need to figure out how the door works, for it to actually lead anywhere.

Upon examining the walls, you may also learn that the statues are replicas of the Six Saints, or to your characters that they are of important figures of the world.


Do you have an exact solution for this puzzle already? If so, we might need more detail in your next post because it'd take a lot of assumptions to use this information effectively.
@Gnar The Missing Link Do the statues have any interesting plaques we can read, or any loosely held weapons? Say, a glaive of some sort?
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