Hey, it's been two weeks and I in no means intend to sound or be pushy, but you've got a small update on the state of things?
tl;dr - I throw out some excuses, give a small update, go on and on about... I don't eve remember what, honestly... aaand I ask you guys for some feedback in the last paragraph.
I'm sensitive to schedule changes, and once my summer classes ended it really messed me up. It was also my first two weeks since the start of the summer that I had nothing to do, and no need to take my medicine. Now, I'm not sure if my medicine helps keep my inspiration flowing, or what, but my brain pretty much went dead. Didn't know what to do, couldn't think of anything. And then there was the sweet and deadly trap of video games - which is entirely my own fault. I knew my creative process was fragile, but I didn't know it was this
Nonsense aside, I still have the progress I made before my two week break, and now that my fall semester has started I'm back on my adderall and can pace around the campus instead of the confines of my home where everybody gets annoyed by it. Cartelom was getting a lot of updates, I dropped the other regions, and I've had issues trying to develop a less sandbox-y delivery of the story - specifically in the introduction phase.
I suppose the most
unfortunate news, aside from... y'know... wasting a whole two weeks, is that most of my work for this RP, period
, has been put into making new enemy types. So... probably have prioritization issues as well, though inspiration is pretty come and go, hit or miss, with me.
Hm... maybe I could use a co-GM or something? But I don't want to, like... end up relying on them or something... I don't know, didn't get any sleep last night so I'm struggling a little bit here. Uh...
You know what? Let's just... get some involvement back in here. Since you two are still along for the ride, are there any changes you'd like to see or anything you think could use some expanding on, specifically? I know we talked about adding images, and I am planning on doing that at this point. I was also planning on expanding the earlier monster descriptions that I came up with, as they're not as lengthy/detailed as the ones I've written up since (which are still relatively short, seeing as they're just descriptions), but any time I've tried that I just... can't think of anything to add. Doesn't mean I'll stop trying, though, now that I'm easing back into working on this stuff.