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22 days ago
[@Smystar99] That's a very upbeat and optimistic way to say "Jesus I was cringe as fuck"
6 likes
2 mos ago
Academies for generic gifted anime teenagers.
2 likes
8 mos ago
Breaking news: a furry who roleplays as a Nazi turns out to be a sexual degenerate, to the surprise of absolutely no one.
8 likes
8 mos ago
Skim milk is just water cosplaying as milk.
10 likes
9 mos ago
pressing F5 every fifteen seconds like it'll actually do something squad WHO THE FUCK UP
7 likes

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P͓̖̤̼͈̤̦̦̭͆̇ͫͦ͐R̻̦͔͋͋͋̄͛̍ͤA̵̴̴̯̱̺͙̜̜̮͉ͫ͑ͦ̔I̧̢͙̩̭͔ͬ̔S̶̲̰̪͉͉̫̝̝̾̄͢͢E͂͆ͣ͛͊̾͏̱̖̯̻́ ̛̤͚̹̩̩̟̑ͫ͊̐̒͜B̩̜͚̰͕̥̞̬ͨ̇̊̍̿Ĕ̿ͭ̍͒͏̦̦͙̙͖͖̹ ̛͔̖͓̱̎̄ͫͥ̒T̢͉ͮ̎ͪ͐͐̓ͭ̅͡O͔̼̩̯̺̣͔̠̓̃ͮ̐͆ͯ̽͋ ̻̭̉́̕͜K̸̬̯̤̹͉̭̜̪͒͛ͭ͢A̵̢̖̯̲̞̥̩̾ͧ͋̒̔ͮ̇̓Ȑ̻̞̞̖̞̗̂͂̌̅̌̇͢Ŗ̜͖̜̘̼͉͇͕͇̾͐̾̓ͮ͟A͖̟̠͔̣̯̘ͧ͠ͅS̡̛̫̪ͭͮ͊̂͛̍̔̆̚

Most Recent Posts

I have died, the end.

EDIT: Not sure who posted this but I'll be more careful about logging out of my account from public computers in the future. Sorry to bother y'all.
You seem like a GM who is competent as fuck. I'm so in

Honored to disappoint, sirrah.
First of all, @One Who Tames, welcome to the Guild! I'm honored that mine would be among the first threads to pique your interest. And it's a great time to be testing the waters; fortune favors the prepared.

(And sorry that the italics didn't work for you. I decided that I needed more than a cool image of an Achaemenid bas-relief to signify that I was switching from an IC epistolary to an OOC summary of events, so I styled it like a flashback of sorts.)

@Lady Selune I look forward to reading it over lunch. I trust there won't be any problems what with the great brainstorming that has gone on already, but if there are then you'll receive my thoughts via PM.
Manga is easy: Vinland Saga. It's got the coolest character development ever, a sprawling and Epic setting which still manages to tell an intimate story, moments of lighthearted brevity to take pause between brutal, violent hellscapes ... and Vikings are cool. Though this may change if Vagabond is as good as everyone says.

Anime is harder because there's always one that does a certain something better than the others. Youjo Senki takes an absolutely retarded premise and elevates it to art via the directing and writing and visual style. Kaiji is a master of suspense, and its makes all these swindlers and frauds as ugly on the outside as they are deep in their hearts. (Ain't never seen something like this from any other show, where the art is a storyteller in itself. It's fucking genius.) Legend of the Galactic Heroes is the definitive space-opera, I'd argue across all genres and media, landing huge emotional moments despite the corny Eighties animation and the wooden voice acting.

Hunter x Hunter's Chimera Ant Arc is a masterwork in theatrical Tragedy; Samurai Champloo in the ending that leaves you with that perfect bittersweet feeling, where you're happy that they got their happy ending, but a little disgusted with yourself for wishing there was more, cuz you want to throw them into more hardship and heartbreak just so you can go on another adventure with them.

Polnareff and Kakyoin and Iggy are the bros to end all bros. Better than Speedwagon and Stroheim. (Fite me.) The end of Stardust Crusaders is another one that broke my heart bad, and that does a meme show a lot of favors.

I dunno, I could keep going. Gushing about good stories for once instead of always bitching out the shitty ones is rather nice. my 3x3 btw
For your perusal: an example character sheet. Please use this to model your own, maybe even to inspire it.

Bump!



So here's a list of things your app should include:
  • name
  • sex/gender
  • age
  • ALLEGIANCE: include several strata of scope, such as: race, then ethnic sub-group (this will be on the map, and will represent broader strokes of territory comprising several clans, like "Cisalpine Gaul" on a Roman map), then specific tribe, then the PC or NPC who rules this tribe. * EDIT: These allegiances represent who you answer to and kneel to; NOT necessarily who you like, respect, and think deserves to rule! Think "actions" here rather than "feelings."
  • A history/biography which keeps at least the last few years of the character's life more ambiguous in terms of names and relations. This part is gonna be filled in with other PC's once everyone's been accepted!
  • Some single-word personality traits
  • A list of pertinent skills and talents.
How do you feel about bōsōzoku biker gangs terrorizing the streets of a cyberpunk city by night? Like Akira but not anime (per your preferences).
Here's my perspective as a player and a signer-up, in sequential order:

1) Originality. I will read literally anything that isn't the same five genres we see on the Guild every damn day, even if I feel assured that I won't like it. This isn't necessary for the game to be good but it's the first opportunity any writer has to hook people. And of course, if your game is more derivative then you're competing with the other hacks in your genre, some of whom may have done said genre more favors than you. So ... be original. Own a monopoly over something. I promise at least one person on this shitty site is gonna read it, possibly even give it a shot.

Originality can be something as simple as a badass title which sounds intriguing without telling me exactly what the RP is about. I'm not going to click on the fifty-third "Welcome to [So-and-So] Academy" or "The Knights of [Place]" this week, but I might just click on (credit to @The Harbinger of Ferocity) The Twenty-Fifth Hour. I have no fucking clue what this RP is about just from reading the title and that's a good thing. I have to click it to find out and a click can easily become another player signing up purely if the hook is novel enough.

2) Quality of prose. Once I've clicked the thread I'm checking that the GM knows the rules of style and has worked to develop a style of his own. It makes the mandatory reading of his thread far more interesting if I would also be happy reading it on my own time; and he will probably tend toward choosing better player apps for the game as well.

3) If the game has passed #2's criterion then I head over to the Char tab, or the posts responding to the IntChk, to see who else the game has attracted. It's unfortunately all too easy for the players to bury a talented GM; they may be misunderstanding the themes, motifs, & imagery he wants for the story; they may be getting out of control with technology, magic, or other character powers; they may simply be introducing an aesthetic to the RP which will stand out against the GM's. No fault of his own, but there are certain kinds of players who I'd simply rather not fuck with IG, either because I know them to cause problems and drama or because their ideas clash too hard with the GM's vision. I know that's an inherent fact of RP ... that it's not just one person's vision, and you need to be able to collaborate with others to make it work ... but I've been RPing long enough and made these mistakes myself enough times to know when a sheet is a dealbreaker for me and when not.

4) So the GM and characters both seem promising. The next question is: how much effort will I have to put forth in order to join? Sounds lazy, I know, but there are two facets to this. One is knowing I can handle the responsibilities of the RP and keep up with its expectations, in other words, that I won't fuck over the GM. Two is that the GM expects reasonable things from me. If he's very rigid on how many times I have to post per week, and that number is higher than, say, two, well, this is a GM who doesn't understand that RP is a hobby and not a salaried full-time job. Moreover I don't want to fill out a character sheet with requisite details which fundamentally damage a story when they are known upfront; for example personality sections, like/dislike lists, and relationship sheets, the contents of which firmly belong in IC; you showing-not-telling, your partners inferring from and reacting to the subtexts of your posts.

There may be more that I have not thought to reflect on, but between these three big points (and one minor point) I'll already tend to have a good understanding of how compatible I am with the GM, how long his game will last, and whether I am capable of upholding all expected obligations for the entirety of that duration.

Thanks for coming to my TED talk.

P.S. @BrokenPromise is right. I'd say "cravings" are cancer except cancer lasts more than two weeks.
@flowersrgr8 gotcha name wrong, my bad ↑
@Letter Bee@Lady Selune@Mr Irony II@Heyitsjiwon@Ciaran@Danelaw@Andreyich@flowersrgr8@Strange Rodent@BiffleChump@Random Kitty@Hank

Good morning, pals and prospects. For those interested, here's the Discord link. Normally it would be too early for this to serve any use, but I decided it'd be a good idea to record my daily progress for anyone who hasn't heard from me in a while and might otherwise be impressed to think I have abandoned the project. You can just hop onto the #ooc-progress-reports channel to see how the thread is coming along. Simple, huh? And if you want to get a head start on collabing with partner(s) on your juicy character histories then I won't stop you either.
Not really. It's still Fantasy at the end of the day, so the OOC will catch you up on any fundamental lore.

That said, you should do some research just to get a feel for the world! Who knows what outlandish stories from real life might inspire your next great character? Truth is stranger than fiction, as they say.

Thanks for taking a look, @Ciaran, and I'll see you at the OOC.
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