Avatar of Gwazi Magnum
  • Last Seen: 8 yrs ago
  • Old Guild Username: Gwazi Magnum
  • Joined: 12 yrs ago
  • Posts: 32489 (7.15 / day)
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    1. Gwazi Magnum 12 yrs ago
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Status

Recent Statuses

9 yrs ago
Current :magnum:
1 like
11 yrs ago
PRAISE THE SUN!!!
11 yrs ago
Note to self, enter = post.
11 yrs ago
Apparently these are a thing.

Bio

You followed me all the way to my Bio? Well... Now we must drop it.

Most Recent Posts

Whiskey Business said I'd have to say Alien: Isolation is the game I'm most excited about from E3. Damn thing looks terrifyingly gorgeous.


Kingdom Under Fire 2 for me, but that's largely cause I played the previous one and I loved it. :P
Disclaimer to everyone else: I don't mean to cause issues in an RP group, that's not my goal.
It's just that I can see future conflict happening if sexist attacks are going to be common, so I'm trying to snip it's roots now while it's still young.

reem said
Magic, its called a joke. If it has to be explained then just move on.


Women always getting worked up about things...

I'm fine with jokes, baseless (and false) attacks on someone's sex however for the sake of a laugh is just shitty taste.
And I'm pretty sure if that 'joke' I just made above was serious I'd get a lot of heat for it, and if I simply replied with "It's just a joke, just move on if it has to be explained" people would not take that nicely.
Not really, a competent GM is determined by their ability to keep players getting along (generally, there are troublesome players that can mess things up), how well they keep RP's alive and/or how well the players like them. A GM isn't competent for how quickly an RP dies off without them. In fact it would take a pretty skilled GM to be able to set up an RP that was originally GM dependent but leave it in a state where if they were ever absent the RP would still function fine on it's own.

It would mean the GM was able to establish a system or loyalty among the players to keep things going a certain away even without their presence. And if say the GM leaves, the RP is dying but another player takes over and starts it again it's not suddenly that the first GM was bad but more likely the second GM was good enough to revive what was formerly thought to be a dying RP.
Oops :/
You assume everyone on this site has the popularity or social acceptance at their school to have the ability to gain first hand experience. A lot of people come to sites like this because they were rejected and this is where they get accepted by others. So if their friends here won't expose them to certain things, then no one will.

Personally I agree that RL experience beats practice in an RP, but not everyone has that opportunity.
reem said Oh come on, don't blow this out of proportion. You can geek talk all you want.


But considering geek talk isn't rounding up, and no rounding of anything happened. If anything they were making a character shorter the comment was just completely unrelated. :/



I'm still subscribed, and in that case I would need to see the mechanics first.
We as role players undertake no more responsibility as a teacher as your typical teenager does when talking about experiences they had with their friends. And a fun fact of life is that no one ever truly understands what another person is experiencing, or may experience something the same way someone else might. And in all honesty I think it's better for someone to gain some relationship insight from those who may have been in one before (and if not, still get an idea of how other people perceive it) than for the Guild to decide relationships is a topic to hide in general and cause those people as a result to get no experience or exposure, basically setting them up to fail in a relationship whenever they do end up in one because they have no idea what to do.
GM's can be replaced though, and players could just keep roleplaying even if the GM wishes it closed.
In other words...

"OOC conflict today, player vs player PM wars. The GM is afraid of us. We have seen their true face. The OOC are extended arguments and full of yelling and when the hurt feelings finally scab over, the GM will lose hope. The accumulated slowness of all the GM's un-interest and absentees will foam up at their waist, and the GM will look up and shout 'End the RP!' and the players shall whisper 'No.'".
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