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    1. Hellis 12 yrs ago
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7 yrs ago
Current Hey y'all. I am about to start working on a webcomic and try to draw for a living now.
6 likes
9 yrs ago
Oh no. The World Ending library has started to smell of lemon again. Nobody likes dying to the smell of citrus
2 likes

Bio


"Always tenderize the meat first."


Most Recent Posts

Name: Zel'Akrim Flameborn

Age: 18 Bardolian year (22 earth years)



Personality: Zel'Akrim is brash, somewhat foolish and very secure in himself. For his race, he is young and he acts like you would expect a earthling 20 something to act. But he I also a accomplished bounty hunter and galactic ranger. He isa relentless and inteligent hunter who tracks and captures his target with precision and as little colleteral damage as possible. He posses a very forward, die hard attitude towards accomplishing his goals and have been known to butt heads with the more aggressive heroes in times of discontent. Never the less, he has adopted Earth as his second home.

History:
Bardolian is known as the Black Planet. It is named so for the volcanic ashes that since long have covered the surface. The air is rich with sulfids and deadly to humans. The Bardolians however, have long since made the planet their home. The ruined surface is their doings, a nuclear war forced one side to detonate charge deep withing the planet core, triggering a massive chain of volcanic eruptions. The destruction halted the war, and in the aftermath they finally put aside their differences.

The Bardolian was very good at war however, and the moment they made intergalactic contact, conquest hungry had their planet added onto the menu. They fought several wars, created alliances with like minded races while fighting tooth and nail with invaders. During one such invasion. Zel and hiss older brother is born. His brother and him grow up watching tv-reports of war and both enroll in the Bardolians “Galactic Rangers. “ Elite soldiers who fight on the frontlines. They become quite the pair. Several medals and rewards are given the young soldiers as they are outstanding Rangers. But the Commanders and the established elite refused to let his brother rise in grades as he is far to brutal and coldblooded. Zel on the other hand was levelheaded in comparison and had a uncanny ability to perfectly learn and mimic enemy and allies alike. It made him invaluable when it came to training new recruits.

But his brother quickly grows embittered with the older commanders inability to see past his violent ways. And he betrays the Rangers. Leadingmajority of the Rangers into a ambush, he is to date the worst traitor and cost the Rangers 400 lives as a consequence .

Ashamed, Zel quit the Rangers to go after his brother. Their chase led to earth, where he and a few Earth heroes cornered and defeated his brother at last. Zel found earth to be amazing, and he requested to be stationed at the planet as a Ranger Liason.

Powers/Abilities:
Enhanced speed: Bardolians legs are much denser and naturally more powerful then a humans.
Innate Weapon Mastery: Zel has a complex mind that lets him comprehend most weapon and wield it expertly in ways no normal person can. He is a combat genius.
Ability Learning : Zel is able to learn certein things from observing. If a opponent uses kungfu style moves he can learn it simply from studying him for a few hours at a distance. He uses this to turn his enemies strenghts against them. This does not work with actual powers such as flamebreath or the like.
Nightvision
Enhanced Tracking

Equipment:
Zel owns a small armory worth of weapons. Most trusted is his high energy, extreme precision Bardolian rifle. With a almost instant trigger to hit, the beam carbine is used to snipe and take out targets from range. He also has two “sixshooters” that he he made into plasma revolvers that can shoot far more then just 6 bullets. He also carry a assortment of bombs and grenades.

other: Zel has a brother. Currently in jail pending intergalactic trial.
WOrkingon my own sheet now. Should be up soon :D
Ah. I should have noted that I wanted them in PM's first of all.

And yes, I do want a pm of it. As a GM, I do not allow my players to just jump over a really important part of the character.

Monstah: YOu might wanna rewrite a lot of that. The black pharoa is not a diety you can use for your character. It's specifically meant for cultists and they are the threat, not the PC's. Three snakes have no association with him. They are Voodoo based. I suggest reading up on the actual religion. Two; Voodoo dolls were not a thing. Thats European witchcraft. 3: Necromancy is a thing of Jagg'Azish, as I stated. I am afraid nothing about your character is really accepted for now.

Also. updated the first post with some rules.
Seeing how I have yet to recieve any Character Sheets, write something up
The girl getting her leg torn off made me cringe. The rest was ehhh.
I wonder what anime that was....
It would make up for it if it was free. BUT NOPE.
HeySeuss said
I'm interested, but I think I'd rather play a character that is unaware of the supernatural entirely and proceed into the madness from there.

That is entirely fine :3
MY PEOPLE

nerds that is
That is what I am shooting for yes.
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