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9 yrs ago
Hot dogs are already cooked. Might as well just sear them to add flavor.
7 likes
9 yrs ago
I love it when I catch up on my posting.
2 likes
9 yrs ago
If you take college seriously, it opens doors. Harvard and Hopkins makes it easier, but you can do well anywhere.
3 likes
9 yrs ago
Prefer to brainstorm on Discord for that reason.
1 like
9 yrs ago
Windows 10 is very much like a German prison camp guard, "Ah, I see you are tryink to escape work fifteen minutes early, Herr Colonel Hogan, here ist an update zat vill stall you!"
4 likes

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Some badass forest battle artwork to help set the mood by Leos Ng.

TL;DR Summary:

  • Medieval/Fantasy
  • I am doing a homegrown setting that allows people to invent stuff so they can more easily put together their characters and design what they need.
  • The characters are all adopted children of an old ranger that have returned home to pay respects and bury him, only to find that a tyrannical ruler had him, and many others, killed.
  • Characters are all similar in certain respects, but differences should be highlighted.
  • No anthropomorphic animal type characters -- sorry, I can't deal with furries or lizardmen and the such.
  • Plot will turn into an overall guerrilla war against said ruler as the adoptive children decide to take up the path of vengeance in a very Four Brothers/Magnificent Seven sort of way. I've also based this on more recent movies featuring King John as the villain; the Russell Crowe version of Robin Hood and "Ironclad." A bit of "Kingdom of Heaven" in there.
  • To keep it moving, capping off at something like five players for this, but if someone comes in after the limit and blows me away, I'll revise that. I suck at saying no sometimes.
  • Time is limited, so I'm not sure I want to do long posts here. Shall we try for five paragraphs or so of writing per post? Keep it moving with lots of back and forth?

In Character Info:

Brand of the Nightwood was a local fixture in Bosfyrd, on the border of Vendland, though a remote one -- a woodsman known to occasionally appear with a story or an act of charity, a guide for those that were lost or otherwise in trouble in the forest and someone that kept bandits on their toes. He didn't spend much time in the towns surrounding the Nightwood itself, but he was known because of his skills and his essentially kind nature. He wasn't the most polished gem, but he was a fine person to know when there was trouble afoot. The old ranger had a reputation for his skill and an adventurous youth. He retired to the Nightwood and became a figure of remote charity -- he seemed to have a way with the stray children that seemed to show up in the area, incorrigibles and the such that he took in. He was the place's sentinel, keeping a watch for monsters and other things in the forests, keeping bandits on their toes. He stayed out of local politics, but he always lent a helping hand.

There was a revolt against King Harold, and it was a powerful one that won a couple battles, humiliating the King in the field, forcing him to make concessions to his barons and other nobles.

Harold did not take the defeat well; he spent money he didn't really have to build an army to put his kingdom firmly in his authority, ignoring all the promises he made prior. One of the leaders, William of Barkstead, was a firm friend of Brand's and the old ranger took the man's two children under his wing to protect them from the bloody chevauchee of King Harold against his own nobility. This campaign of Harold, leading an army that included monstrous troops and dark magic users, was successful but left bodies and burned towns strewn about its wake. But, in the end, Harold had what he wanted; Baron William on a cross alongside the other leaders of the Barons' Revolt. That vengeance was good, but not enough -- the children, heirs, had to die so he could provide land and titles to his cronies. He was known as Bloody Harold, his brutality and tyranny infamous. But it was what he wanted, the people cowed.

Except, not all were cowed. Brand of the Nightwood stayed out of the war, fearing the consequences that came to pass. King Harold's men came for Brand of Nightwood; they found a formidable old man, a warrior in the winter of his years. He did not mince his words when faced with the tyrant's warriors, though he did offer to have the children renounce their inheritance and raise them as his own, with no quarrel. However, there was no intention to give the children up for torture, rape or whatever else the king's depraved killers could imagine. William entrusted them to him to keep safe, and Brand was a man of his word.

The olive branch was not enough for Harold's minions. It was a fight, but Brand lost against overwhelming odds, making a stand. He was in the winter of his life, but instead of living out those days in well-earned peace, he was brutally executed, though not without taking his toll from the enemy. His final stand was the stuff of saga, except there were no bards brave enough to compose a ballad for it. If anything, Brand's death snuffed out the lingering resistance. People resigned themselves to a fate under the heel of Bloody Harold.

However, the Earl's children weren't the first orphans old Brand ever took in. They were merely the latest of a number of children that called him 'Father,' an array of siblings, each different from each other but siblings nonetheless, spread out over the world who made the journey to pay respects to their adoptive father...and to set right his murder.

Out of Character Info:

The characters here are family; they're all rangers that Brand of the Nightwood adopted, and they are back to bury the old man. Of course, the powers that be have already pissed them off considerably, but to add insult to injury, they will of course attempt to clarify that need for vengeance by trying to defile the body or disrupt the burial. Or perhaps, the characters need to steal the body back in the night from where it is displayed as a warning to others, thus creating a situation where they need to fight anyway. In any case, the opening scene will be a local priest risking all to give Brand a proper burial. The King's minions will come to disrupt it. Unknown to them, Brand's sons and daughters will be there, each a dangerous individual on their own, experienced rangers all.

The campaign will center around this band's involvement in the civil war, but they are also family. Adopted family of varying races (perhaps) and creeds, different from each other in many ways, but with a huge common ground -- the same man raised them, probably at the same time, though we should spread the ages out -- some of the characters are older and some are younger, over the span of perhaps twenty years or more.

While the characters are all rangers, that doesn't mean they're the same. We're tossing the D&D books here; so I am down the rangers that have a variety of different talents and abilities, though I'd like to see them develop in the course of the RP, rather than have fully grown badasses spring out of nowhere. The characters start as people coming together in grief. They are forged in the fire that comes afterward. That is to say, start them out kind of basic and narrate how they grow into the role.

For running the RP, I intend to share the GM responsibility a bit -- this is a collaborative process and while I have specific ideas on plot points, I want others to feel free to propose scenarios and quest-items and so forth, as well as to play the role of the antagonists (there will be many and varied) and to add to developing the setting our characters will be playing in. We should, above all, feel invested in this RP together and share a collective sense of ownership. On the other hand, I'll retain the ability to settle disputes as the thread owner, but I'm hoping we don't come to that.

In any case, I want to do a rockin' RP out of this.
A couple things happened to hasten the departure that I did not really forsee. Until this week, I was happy to stay on unmodded and RP. That has changed.
Hi, unfortunately due to conditions, I am leaving the Guild. I resigned months ago, have not gotten my privileges taken off despite the fact that I really wanted my resignation to be effective as soon as I resigned (two months ago) and that has not been respected. I will discuss options via the contact info in my sig if anyone wishes to continue this RP.
In Adios. 10 yrs ago Forum: News
Like the title says. Thanks for all the fish.
I'm still accepting because, quite frankly, I am busy as hell until the weekend and that is essentially my work schedule at all times. I barely have time in the evenings to work out, get food and plant my ass in bed.
The Soviets have invaded the USA!
The commies are here to take your freedom away.
What are YOU gonna do about it?

Uncle Sam might be down, but he ain't out;
the Resistance are recruiting willing Americans
It's time to fight the red menace and take back our freedom!


Movie poster promoting Red Dawn, the movie that inspires this RP

TL;DR Summary:

  • Alternate-History
  • Modern, 2016 or so.
  • Vastly prefer a female partner. Two dudes feels like a buddy cop movie.
  • Provisional: The setting takes place in a resort town in Vermont; because the tourist season is usually on from summer through winter, lots of people have a reason to be in Vermont; this makes it easy for a character from Texas or California to wind up there somehow.
  • The United States is no more; it is under occupation by the communist forces (see alternate history below).
  • There are pockets of resistance, and the characters are part of this -- we probably start the RP as the Soviets are still consolidating their invasion and haven't quite taken over all of the US yet, but it's obvious that the US will fall.
  • Moral themes will crop up, such as the efficacy of killing on the basis of suspicion and taking no chances with potential collaborators -- the KGB will be ruthless, taking friends and family hostage, using them against resistance fighters to make them into moles that provide them information.
  • I am open to suggestions on where to place this RP geographically.
  • The RP is meant to be psychological. Moral decisions, differences of opinion, expediency versus principle all come into play.
  • If you're female and you're reading this, yes, girls can play guerrilla too.
  • Politics discussions not germane to the roleplay are verboten; that's what Off-Topic Discussion is for.
  • The John Milius Red Dawn is the only Red Dawn.

In Character Info:

In 1964, Nikita Khrushchev was removed from power; he had alienated factions within the USSR's government that engineered his removal from office. His successor, Leonid Brezhnev, was a weaker leader, one that deferred to a stronger role within the CPSU (Communist Party, Soviet Union.) However, in the wake of the Kosygin Doctrine's failure and the Prague Spring of 1968, the hardliner Valentin Igorvich Sokolov, took and consolidated power from Leonid Brezhnev.

Sokolov, a younger man, turned out to be a much stronger leader than his two predecessors, and more stable than Stalin was -- he was cunning and calculatingly ruthless, a man hardened to necessity in the Great Patriotic war. Under his leadership, relations with Mao Zedong, of the People's Republic of China, were mended and the Soviet presence in Africa, Southeast Asia, South America and the Middle East were strengthened. Under Sokolov's leadership, the Soviet industrial infrastructure was modernized from its lamentably moldering state and reforms were made to increase efficiency without compromising the Soviet position.

In the wake of the US loss in Vietnam, Sokolov moved aggressively -- the mood of the American people was such that they had little to no tolerance for another confrontation with communism. An aggressive program of supporting insurgency in South and Central America yielded strong results against US-backed juntas in Argentina, Chile, Brazil, El Salvador and Nicaragua, and eventually the Soviets found themselves with strong alliances and popular support in the region.

Things came to a head in the middle east; Kuwait was caught slant-drilling Iraqi oil fields, which gave Saddam Hussein all the reason he needed to invade his smaller, weaker neighbor, it came to the point where the US went to war on behalf of Kuwait and found itself facing a similar Soviet force in Iraq, defending Saddam Hussein's position that the Kuwaitis were slant-drilling the Iraqi fields. When the two forces met in the desert, the US force found itself overwhelmed by the sheer numbers involved, because Soviet forces were allowed to move by rail line through Iran and into Iraq; the Ayatollahs hated the US for the Shah more than they hated the Soviet Union, who forced Saddam Hussein to return disputed border territory to the Iranians in return for the assistance of the Red Army.

Coalition forces were unprepared for the size of the Russian force in Iraq, supplied overland and prepared to In the wake of the terrible defeat in the battle of Hafar al-Batin and the evacuation from Al Mis'hab, known as "Dunkirk II", France, Spain, the UK and Italy, as well as many others, all made separate arrangements with the Soviet Union, leaving the US alone and defiant in the world. World War III seemed lost in the desert and even the US started to negotiate for a settlement that included the return of POW's held by Soviet forces.

During these negotiations, when the guard of the US was down and when the citizens were war-weary, the Soviets used an old trick; they invaded US air space with commercial airliners that dropped paratroopers, or landed other troops in a daring coup de main. Other Soviet allies, such as China and the Cubans, the South Americans and the Vietnamese, as well as the Warsaw Pact nations, mustered their strength and moved in to follow up on the initial Soviet invasion.

The US military, demoralized and way outnumbered, still in tatters from the Gulf War that they lost, melted away when it didn't surrender, unable to take the Communists in open battle.

DC fell, the president shot himself in the head and the Vice President was killed by Spetsnaz when he elected to go down fighting rather than be taken alive. The Speaker of the House surrendered, in power long enough to hand over the nation to the Soviets and then retired to Siberia.

A new president, a man by the name of Frederick Chambers, was installed as the president of the United Socialist States of America, but it was Che Guevara (yeah, he's alive in this) who delivered the keynote speech at Chambers' inauguration, gloating at the victory of worldwide socialism and the end of the Norteamericanos, that America was finished as anything but a humbled former enemy, a fine new addition to the likes of Poland, Hungary, East Germany and Bulgaria...

In living rooms and bars, in garages and factories, in California, in Texas and in New York, Americans were saying, "The fuck it is..."

Out of Character Info:
Right, so the concept is pretty simple. The characters in this would be resistance fighters in the occupied United States. We'll establish where in the country this takes place, though I tend to favor New England, and so forth if there is interest.

As a note, the alternate history thing is something I just thought up with minimal research, so it's off the top of my head. Details are missing; for example, exact information regarding what went on in this alternative Gulf War where the US got handed a defeat. I also omitted information on nuclear weaponry that may or may not have been employed, though I am leaning toward some sort of virus akin to Stuxnet that disables the tech to allow for a strike -- perhaps Russian capabilities in this field were dramatically underestimated (in conjunction with a couple key defectors/agents). I also didn't put much down regarding the economics in this timeline, though I am thinking that the US has been in a recession or at least in economic hard times for a while; maybe it never got back on its feet after the 1970's. (What would America look like without the optimism of the 80's, right?)

On the other hand, I want to keep the focus on the individual characters. In the end, if there are things that strike one as highly improbable and so forth...it's fiction, and it's an RP and this stuff is pretty much just background to set the scene. A second thing to note is that I avoided using real life names of US politicians and so forth, because I don't want to cloud the issue with partisan bickering -- and I'm taking the moment to say right off the bat that I put aside any political beliefs and just wrote this out. The point is to have fun, after all.

Anyway, I don't have specific ideas for the characters. I have basic ideas but nothing firmly set in place besides the idea that they're Americans caught up in events -- perhaps there's a reason why they go guerrilla, such as knowing that the KGB would go after them period as part of a class of people they automatically suspect as dangerous. I'd prefer to avoid too many characters that are all gung ho military, particularly since I'd like this RP to focus on the people and how they deal with the problems from an everyday perspective.

The best thought I have for the plot is that the characters are somehow part of the resistance/guerrilla cell that has one or some of the bigshots of the US Government in it; perhaps an ex-US president or prominent senator, or similar, someone who managed to escape the KGB's net. That would make our characters close observers/makers of very high level decisions and so forth. It's just a thought, at any rate, for what direction we can take with the RP.

If you're interested, feel free to let me know. If you're here to just shoot holes in the plot, please don't.
My biggest concern is a lack of pilots, tech specialists and people with other pertinent skills. We don't need all the jedi to be the uberest-badassest lightsaber jockeys in the universe, which was why I cut the character I usually play in favor of a different sort of character.
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