Avatar of IceHeart

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6 yrs ago
Desktop profile login won't work. Coincidence that Windows 7 is no longer supported on same day? Consider me doubtful.
7 yrs ago
I wonder why I have no notifications, then I realize I forgot to sub to my own threads. Whoops!
5 likes
8 yrs ago
I'm having way too much fun with my Legend of Zelda Encylopedia. This is the game that got me into roleplaying so have a lot invested in it's lore and stories. Too bad can't have all the games too.
4 likes
8 yrs ago
It's begining to look a lot like Christmas...too bad it was already looking this way back in October...
2 likes
8 yrs ago
Whew, looks like only 5 days, stupid thing showed me six just to try and scare my pants off...

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@ Hebigami Shiho Oh just a minor thing I noticed, you put 'mayor' in stead of 'major' in your chara sheet.
Should be fine Hebigami. Now at this point if all those who said they would join in the interest check fall through, we will easily have enough people so for now I'll have the cutoff mark here to make sure we don't get an overflow.
Now I'm having a hard time figuring out what kind of character to make. Decisions, decisions...
Been a bit hectic these past few days so things have been slow for me on the forum. Not entirely sure when I'll start at this time.
[Link To OOC](http://www.roleplayerguild.com/topics/75544/posts/ooc#post-2336569)
Story Summary Centuries in the future mankind has managed to colonize their own solar system. Along with planetary habitations there are several space stations throughout the solar system. With the resources of other planets available mankind has made leaps and bounds in technology through previously untangle resources only capable of being created in different environments than that of Earth. Thankfully humanity managed to preserve the Earth by exploiting resources on other worlds than their native one and Earth has been recovering steadily, if slowly. Having fully exploited their own solar system humanity has looked out across the vastness of space toward neighboring stars; however technology for faster than light travel has yet to be discovered so at the moment all that can be done is to send out expedition ships to search for famed, but still hypothetical, wormholes, and to mine any asteroids that come in from out of the solar system for exotic minerals or other alien things. Of course even if humanity has progressed so far its warlike nature still rears its ugly head and weaponry has advanced along with science. Gunships, orbital cannons, space cruisers, and perhaps most importantly of all in 'compact' warfare, the MECHA. These versatile combat units can be used for a multitude of purposes, from mining, to armed combat, MECHA have become a staple of both space and planet life. From these advances all the different colonies have produced their own military forces and expeditionary forces, each seeking to advance their own causes as nationalistic tendencies that used to be between nations on Earth has now infected the different colonies on planets and in space. Even some space pirates have formed their own groups. While humanity squabbles with itself over the solar system and who will be the first to reach another part of their galaxy an unknown menace from across space has been steadily making its way toward our solar system. It will not be long before humanity has more to fear than itself... The RolePlay So as you can see the idea is fairly simple. Mecha combat in a Solar System based humanity as alien forces invade from afar, of course humanity is greedy and certain factions will try to push things to their advantage when they find out. I was thinking the way to go would be that the role players start on an expedition force sent to mine an asteroid from out of the solar system. Of course the force has a few Mecha for defense against pirates but what they get more than they bargained for and have to try and escape to warn the rest of the solar system before it is too late. Technology Level I was kind of thinking of a balance between say the more 'realistic' style of Robotech where things are a lot more balanced and the diversity of MECHA like in Gundam. Expect lasers, plasma rifles, shields of various kinds, etc though I certainly do not want any reality altering effects like some Gundams I could mention. You won't be getting the real good stuff right from the get go obviously but even when we do we will not have a real clear advantage over the enemy, makes things more exciting when the pressure is on. In general just think Sci-Fi but don't go too far. The Expedition The story starts on the expeditionary ship, the XEON III, a craft designed for the express purpose of exploration and mining operations. The large craft contains crew quarters, a hangar filled with equipment, a mining shuttle, and a few Mecha for defensive purposes. The ship also has a decent medical bay and research lab since they never know what they will find on a mission. Most of the crew are either ship engineers or lab workers but they have a small group of MECHA pilots as well who were hired for defense against pirates. The vessel is equipped lightly, the bulk of its equipment made for surveys of comets and plantoids, and therefor has few weapons. The vessel is fairly quick however and has a dense hull in case of any environmental hazards out in space and some shielding to help aid in escape. The XEON III relies heavily on its hired muscle for any pirate action so at least their Mecha repair department is top notch. Currently the XEON III is on a course for what appears to be a passing by comet dubbed Fish Tail because of its unique particle trail. The mission will prove to be much more than anyone bargained for... The Solar System Earth: Home of the human race and the 'center' of human civilization. Earth feels it has the divine right to tell all the human colonies what to do considering all humans originated from this planet. For obvious reasons Earth is the most developed of the planets and has the most variety in animal and planet life. Earth has the largest military force however most of their best equipment is actually imported from off-planet. Earthers tend to be proud of their heritage and can sometimes hold themselves as better than those raised off-planet. Lunar Colony: Mankind's first step toward space colonization on planets, the Lunar Colony is considered the 'giant leap for mankind' after Armstrong's 'small step' or the first lunar landing. The moon was certainly not an easy undertaking for colonization since the moon is not capable of holding an atmosphere. In order to create permanent habitats on the moon, large biomes were constructed in order to cultivate planet and animal life to help facilitate an indoors biosphere. Advances in technology would later let humans essentially create their own oxygen but the lunar colonies helped set the precedent for future colonies, also creating biomes similar to Earth tended to be theraputic for those living in space and became the norm. The Lunar Colony has very close ties to Earth being its closest space colony neighbor. Most Lunars consider themselves the same as earthers and generally their policies completely coincide with Earth's. The Lunar Colony has a lot of mining operations, after excavating meteor impact sites it was discovered that both the meteors and the moon had a plethora of rich minerals and metals that could be mined and put to constructive use. While not as important as its humble beginnings, the Lunar Colonies still are large areas of ship and more recently, Mecha construction. Space Colonies: Humanity has many space colonies but you will find them always next to somewhere of note, such as an asteroid belt, plantoids unsuitable for habitation, gas clouds, and so on. The only real exceptions to these rules are 'halfway' colonies that keep in sync with certain planet orbits as stopping points for convoys and to provide protection. 'Halfway' colonies of course are rarely ever 'halfway' between two planets and so they receive more or less space traffic depending on where planets are in their orbits. Space colonies usually have significant research and mining operations, though of course this depends on location. Mars Colony: Humanity's first real terraforming project was Mars. It took a while to accomplish but Mars was humanity's first success at terraforming a planet to be able to support human life. Of course the environment is very different from Earth but thanks to advanced terraforming techniques and technology, Mars is a planet that humans can live on and even enjoy a limited variety of plant and animal life. The Mars colony is proud to be the pioneers of space colonization and planet terraforming. Martians tend to have maybe a little too much pioneer spirit, according to other colonies. Because of this pioneer spirit Martians tend to be quite independent thinking and tend to get angry when others tell them what to do, they especially clash with earthers who like to tell others what they should do. Mars has an extensive expedition fleet, an extension of their frontiersman spirit, which roams the solar system to discover new plantoids, meteors, anything of interest basically. Explorers to the core, Mars has a steady outflux of people leaving for the depths of space. Many enterprises and corporations operate from Mars, making the planet quite a space hub for commerce. Martians are known for taking risks, traveling abroad, and ignoring demands from others. Venus Colony: Venus may be a sister planet to Earth but as the hottest planet has been extremely resilient to terraforming projects. Manmade biospheres were needed in order to settle the desert world; however, thanks to the extremely high rates of carbon dioxide Venus has been crafted into a 'greenhouse' world. Venusians are likely to be born with 'green thumbs' as much of the population has a close relationship with plant life which is essential to the Venus colony. Plants grow huge, fruits and vegetables are highly nutritious, which has created a huge market for their products which are shipped throughout the solar system. Once humanity seriously started colonies in outer space and other planets food became a major issue as it is rather difficult to start farms off of Earth. Once humanity figured how to more efficiently 'farm' water they were able to start farming projects off of Earth with varying degrees of success. Once the Venus farms rocketed off it really helped to alleviate the burden off of Earth to provide all the foodstuff needs for other colonies that had yet to get to a level where they could feed themselves. Being the largest supplier of foodstuffs after Earth, Venus is constantly sending out supply ships loaded with foods around the Solar System. Because Venus sends so much food off world a market for caravan 'guards' sprang up rather quickly in order to protect all the shipments. Many private security firms were created to provide services for the vast amount of ships streaming from Venus's surface. Venus is an agricultural marvel and is very business and nature oriented. Venusians tend not to be bothered too much by politics and instead worry more about trade and profits. Mercury Colony: Mercury is a very unique colony for several reason: The planet is the closest to the sun and has hardly any night/day patterns. Also the planet has extreme temperature differentials meaning the colony had to be special to survive. The one planet colony is moveable, in order to live in the 'twilight zone' on the planet to prevent huge changes in temperature. Needless to say a moveable permanent colony makes living on Mercury quite unique. Mercury is a place where many experiments take place for a few reasons: It is easy to choose a night or day environment depending on the situation, you can shoot whatever you don't need into the sun, and generally not too many people live on Mercury. Mercury has become rather a testing ground for experimentation. Also the surface has been bombarded my asteroids in the past and therefore has a large mining operation as well. Mercurians tend to be survialistic and sometimes isolationist. Every so often a scientific breakthrough comes from the Mercury Colony. Jupiter Colony: As Jupiter is a Gas Giant it is impossible to have an inhabitable colony on the 'surface' so instead the colony is basically a network of space stations in orbit. Jupiter's gases and extreme mass have been used extensively in the creation of advanced weaponry. The extreme environment has helped give rise to several techniques usable by metalworkers and others to craft some of the most powerful ships and weapons seen in the solar system. Special mechs and other devices made by Jupiter industries are highly prized. Character Skeleton Name: Age: Gender: Appearance: (No real photos please) Place of Birth: (Earth, Colonies, or even a Ship) Bio: Talents/Skills: Anything else of interest: Mecha Sheet Mecha Name: Appearance: Armaments: Special Equipment: Mecha Specs: (On a scale of A[strong]-D[weak]. Eventually there will be S-class Mecha specs but not at the start. Go for a balance or else choose which specs to focus on.) Long Range Combat Medium Range Combat Close Range Combat Armor Speed Agility Strength Shielding (Can be N/A, also does not have to be traditional 'energy' shielding. Few Mecha at the start will have shielding to begin with.) Mecha Quirks: (Things of interest, maybe a personal touch or two, things like that) Accepted Character List Reb Manning Rodrigo "Rock" Zedler Marsha Wells James "Paladin" Rockefeller "Count" Ceres Cordrinal Daniel "Noize" Bhane
XEON III - 1 Day from Fish Tail Comet The XEON III was quite busy as the crew prepared for its rendezvous with the Fish Tail Comet. The crew had already done this multiple times over the years but every time they made sure to be as ready as possible since anything from out of the system had the potential for new elements that had never been seen before. The times the XEON III had actually found anything alien was almost nill yet there was always the hope next time around. The research section was especially active as scientists prepared to discover anything alien when they reached the comet. The hanger was by far the most busy section as engineers prepared mining equipment, mechanics fine tuned Mechas and other craft for the operation, and pilots went through their checklists to makes sure their machines were ready. Marsha Wells was one such pilot as she went through her Drill Beetle's checklist. "Engine, check. Structural integrity, check. Oxygen recycler, check." On Marsha went through the vast checklist, until the entire machine checked out as green. "All systems within normal parameters, Marsha Wells signing off." She reported before popping open the cockpit to her machine, kicking the floor she jumped out of her mecha into the weightless environment inside the hangar. Keeping gravity in the hangar area off was quite useful for those who worked in it, as even the heaviest equipment could be moved with relative ease. As she floated past a couple of mechanics she saluted to get their attention, "I would appreciate it if you could add another coating to my unit's armor, I've noticed it being thin in a few areas, especially around the joints." "Will do Ms. Wells, we'll get some boys on the job right away." Marsha nodded back to them and then reached some railings on the hangar wall. Closing her fingers around them she quickly anchored herself and used it to pull herself toward the nearest door. She hit the panel to open the exit and readied herself as she stepped into an environment with gravity. It was always an interesting experience to move from a weightless environment to one with gravity as the body had to adjust quite rapidly but she had done it so many times it was second nature to her. Artificial gravity had been one of mankind's greatest inventions, as it made sure humans did not suffer the ill effects of zero gravity that made people weak. As Marshal walked the corridor she decided that her next destination would be the kitchen as she was feeling a bit peekish. She had a little time to spare before she would be sent ahead of the XEON III to the comet to make sure there was no pirate ambush in wait for them there. Pirates tended to know where vessels were heading and one of their favorite tactics was to lie in wait behind objects of interest so they could jump out and take expeditionary ships by surprise, which is why private security firms had become such a hot business these days, among other things. Time would tell if they would need to fight or not, but at the moment she needed to take care of herself first.
Hmm well I'm actually pretty find with that we have, but I want to lay the foundation up here first before making the OOC.
One thing I will say about melee combat is that you'll most assuredly be better off if you actually have a melee weapon to use in combat, like a blade. You are piloting a giant mechanical contraption so 'hand-to-hand' combat could occur, sometimes without a weapon, but unless your Mecha is actually designed to deal damage with it body, it will mostly be a defensive measure. On another note I kinda was always a fan of the mobile armors, with their varying design and specific strengths. When I get around to making character sheets I'm not too worried about what 'type' of mecha you make though of course there will be limits to what they can do. I'll certainly be expecting them all to have certain _strengths_ and _weaknesses_.
@WilsonTurner Oh my those two examples you put out there, ha ha. Yes I can't see punching as an effective method of combat and certainly that kind of over the top 'aesthetic' fighting that puts drama and choreographed 'duels' over obviously much better means of fighting. Course there is a time and place for that but in moderation. As for how scientific it is, well frankly I don't think I'm up to the task of being ultra-realistic, so all I can say is that it will probably be a hybrid mech/mecha roleplay, according to your definitions.
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