150 feet. A fun bit of trivia, if google is to be believed, people have thrown frisbees, boomerangs, etc. over 1,000 feet.
It'd be more of an enormous ring that emerges from his back, and then explodes.
And re-iterating. This would totally be a high tiered character.
Like any action, the action can be stopped, predicted, seen, or interrupted. If the action has a big enough tell, then preparing a defense in response to it is entirely possible.
Its next on my list
So, I was working on a time based character. I've had a few in the past, some of them work, some of them don't.
But, I found a way to make Time Stopping Viable.
Make it functionally the same as charging a spell in T1.
The First Turn is the Freezing of time, and the charge.
The Second Turn is the Attack while in Frozen Time, and blowing the charge.
Meaning that the way to resist it, is to charge a defense equally. Meaning that if you know it's coming, you can resist it.
Then getting reprimanded for flying during a boxing match. Lol
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Ours isn't ranked anyway. If I rmemeber correctly. Lol.
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One hit.
@ImportantNobody Pay attention to me vs DJ, I'm already in the process of laying the groundwork.