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    1. IncredibleBee 12 yrs ago

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Well Vita, I was willing to follow through with what we had going, provided you were willing to listen, and also explain how the firechick could survive a pretty strong attack from Guts. Instead you kinda just forgot about me, so I figured it better to go ahead and continue on with my own thing, and wait for another opportunity to enter the main plot.
If it's really that much of a problem, we could always restart the encounter. You can even use a different NPC if you want, one that would draw less ire.
Guts holstered his greatsword, and stepped between tongues of flame. Kneeling down, he examined the butchered corpse of the pyromancer.
"Let's see what you have on you..." he said to himself. If his instincts were right, she'd have a badge, an emblem of some kind relating to the Band of the Hawk. The hammer was some long, entirely metal thing. It was like a warhammer, but longer. It couldn't have been a lucerne. Additionally, the shaft was far too thin, placing too much weight on the oversized head. Almost ironically, Guts felt it was imbalanced by all means. Going over her garments, Guts saw no sort of armor, not even a hidden layer of mail. This one must have been either a greenhorn or very stupid, to enter battle without armor.
His calloused fingers ran over the device she presented earlier, some kind of strange device meant to track his movements. Whatever it was, he didn't like it. Placing it on the ground, he lifted one heavy boot, and stomped it, shattering the device.
Nono isn't actually the GM's

Anyway, like I said, just some examples and they're by no means the only things that can do it. Also, I'm factoring the heavily nerfed for RP purposes Superman in that list.


If they're not the only things, maybe it would be wise to give examples from the low end of the scale. That is, what's the minimum requirement?
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Or... make things easy on the GM and play along in this one scenario, rather than requiring exhaustingly prepared work for the necessary task of 'get Guts to be where literally anyone else is. Better than falling into a random dimensional hole.

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Key word here: demon. The Dragonslayer is anti-demonic, it is not Imagine Breaker or Asuna from Negima. Any supposed anti-magic properties that come from dealing with the apostles are more down to it being an anti-apostle (and thus equivalent to anti-demon once you step back from cosmology) thing.


You don't need exhaustively prepared work to type up a nonmagical NPC. Like, you do what you do for a magical one, but make them not magic. If for whatever reason Vita had trouble figuring out what kind of NPC would work best for coercing Guts, there was always just the option of asking the guy who reads Berserk and is also playing him.

Also, 'Demon Sultan' is a nickname. Magic in the Berserk-verse is not classified as "good" or "evil" or "demonic" or whatever. If it's magic, it's magic, regardless of origin. Apostles are magic; constructs are magic; spells are magic. And the Dragonslayer is able to cut through it, even though a normal chunk of steel shouldn't be able to. The sword's at LEAST as good as, if not better than, a 100% magical weapon made by a crazy powerful witch.
Bathing the Dragonslayer in Apostle and demon blood lets it cut through magic, and Guts has also killed numerous supernatural creatures besides just apostles.
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That's because it's anti-demon, not anti-magic. Apparently cutting through apostles like butter makes it even easier to cut through them.

And when it comes to 'getting involved with the rest of the RP at all', I've always held to fudging accurate characterisation as more important than trying to fit events to the characters. Especially when you need intimate knowledge of an enormous manga to actually begin to try and work out what might possibly not get a vicious response, given that your choices are 'far too advanced technology that seems like magic' or 'magic'. <.<


Characterization is important. There wouldn't be any point in playing an established character if you didn't hold it to a certain degree of accuracy.
Also, I just said that it's not terribly hard to get Guts to not want to murder you. Just don't be a wizard. At the very least, don't immediately flaunt your wizardry or advanced technology. You'd think that would be a general rule, considering the generally widely varying technological levels and hostility towards witchcraft between worlds.

Lastly, you don't need an encyclopedic knowledge of Berserk like mine to know that Dragonslayer, the magic-cutting sword, is capable of cutting magic. The Demon Sultan Guts stabbed was a projection made out of magic.
That sort of thing could easily be some distraction tactic. Guts has dealt with flashy fighters before, namely Silat.
Secondly, the Dragonslayer has totally cut through magic before. Remember when Guts fought the Demon Sultan? He was made out of fire, and the Dragonslayer hurt him.

Also, while I really appreciate your trying to pull me into the main story and fire chick would no doubt coerce a less paranoid character, your attempts aren't tailored to Guts. Guts has spent pretty much his entire life being abused, betrayed, and otherwise tread upon. The one time he made friends, his best friend killed all his other friends and raped his girlfriend until she suffered brain damage. And after that, he got cursed to be hunted by demons. Forever. And I already said how few magic users are trustworthy.

So if you want to get Guts to not murder you, maybe you should send in somebody besides the mage, and your first words shouldn't be "Hey I was tracing you."
I only decided to insta-kill her because in all likelihood she was an assassin.

You really can't trust mages in the Berserk-verse. Have you read Berserk? They went a couple hundred chapters before finding a friendly mage. Moreover, this one was tracking Guts. The only group that's tracked Guts off the top of my head was the Holy Army that wanted to capture and execute him. The only other major force with clause to track him is the Band of the Hawk.

Secondly, Guts can cleave through magic objects pretty well. The Dragonslayer is antimagic, remember?
Vita, I can't help but ask how Fire Girl's pick avoided breaking in half. Or how her arms didn't give out. Or break, even if they did block the sword.
I'll keep an eye on this
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