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7 mos ago
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8 yrs ago
Nation RP set during an Interplanetary dark age across hundreds of tiny worlds- roleplayerguild.com/topics/…
9 yrs ago
Got my RP rebooted. Make a civilization human or alien and uncover the enigma roleplayerguild.com/topics/…
9 yrs ago
Why not a sci-fi NRP that doesn't waste space? Interest check here: roleplayerguild.com/topics/1..
10 yrs ago

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I should note that the White Guard's a placeholder and anyone who wants to make a secret police organization should contact me since their "secret police" is not actually limited to Consortium worlds and has quite a bit of autonomy.
NOT ACCEPTED

((Hello. Have a barbaric, traitorous and xeno filled polity for the reactionaries to wage genocidal war on.))

Name: The Consortium (To those that read the app, give me some creative monikers your factions use for them)

Faction Type: LIBERATOR/INVADER

Faction leader(s): The Auditor and the Seven Composers.

System(s)/Territory: They have control over 3-4 star systems with over a billion individuals in terms of population counts with loose presence in a "buffer" series of star systems periodically patrolled, but lack any tangible control over.

Planet(s)/Holdings:

Tucanae System
The star system most notorious in imperial records for being the site of the Tucanae Massacre. It is also the system where the subjovian world of Azer, home world of the Voliff is located. Around 8.4 billion inhabit this star system as a whole, split between the billion living very oppressive and destitute lives in dug into the many moons of Baal or living among the Voliff on Azer.

Baal
A Jupiter sized Jovian planet that has managed to attain a system of 11 moons. These 11 moons are notoriously hard to crack and are the site of some truly horrendous scenes of violence, cruelness and untold savagery. The hate filled giant slowly consumes its moons, violent vulcanism is widespread across many of the moons with only one island of partial habitability further out, of which was extinguished in the Tucanae Massacre.

Azer
Azer is massive, terrifying and stormy world to approach. But those who have lived on it are used to the oppressive gravity and frequent, powerful lightning storms. Of which feed the massive life that dwells within the thick atmosphere which shrouds the surface from space. Some of the largest known organisms in the galaxy are claimed to come from Azer. Despite being one of the most populous worlds of the Consortium, due to being the home world of the Voliff and being habitable enough to other species, Azer acts more as a jumping point than as a proper part of the Consortium in no small part due to its role in the Tucanae Massacre.

Cancri System
"The cancerous star", the Cancri system is the home system of the Ccrypcp, with the major world of Suvyrs as one of its seven worlds. While Humans and Ccrypcp are the majority here, other species have seeped in over the centuries as per the One House edict.

Suvyrs
The home world of the Ccrypcp, a dense, tropical world that was conquered from orbit a thousand years ago by the lost fleet. So well in the past seven centuries have the great mega cities of Suvyrs been rebuilt that the annihilation of 40% of defiant Ccrypcp nearly a thousand years ago has only few traces. The world to this day is amazingly dense and habitable, with over five billion inhabitants (64% of which are Ccrypcp, 25% Human and the rest other species).

Valiance Majoris
Valiance Majoris is the star system that the Lost Fleet first settled down on a thousand years ago. Thousand years later, it is this star system with its two habitable worlds that remains the center of Consortium power. Containing both Telluria and Zenith, Valiance Majoris is the wealthiest of star systems thanks to it being the site of the Auditor and the Podium.

Zenith
The Capital of the Consortium. Seven Billion recognized individuals inhabit what was a large garden world now developed into the political center of Zenith. Zenith is where anyone who is deemed as having potential to be the next Auditor are directed, for it is Zenith where the Auditor's voice is heard. The mixture of populations on Zenith are astoundingly diverse, with species from many parts of the galaxy forced to live under one roof segregated communities as much as the authorities try, kept sprouting up. As the Book of Filth will note, "There is no order to be found. Even the so-called capital of the Consortium, everywhere you go violence is rampant and morality is absent. Xenophiles roam in public shamelessly, all the while garbage fills the streets. Not even I know how I managed to leave this world without dropping to ground in sheer repulsion of the stench that pervaded the streets."

Telluria
Telluria is the world where the Lost Fleet settled down after their conquest of Suvyrs and was for a time the personal property of Telluria, who led the Lost Fleet to their defection and commandeered the conquest of the Ccrypcp. The Ccrypcp briefly controlled this world as a "scientific" outpost, but said outpost was easily obliterated by the lost fleet (and whatever activities on said outpost thankfully lost to time). Telluria is a world with many continuities with Aucturial imperial flair. The world even to this day is majority human even after the Composers took over, but a significant minority of Ccrypcp remains regardless. This world has four billion inhabitants.

There is several other worlds with many less inhabitants where industrial and commercial activity takes place.

The seven composers tend to not to stick around in one star system, they always shift around the place and only convene when a new Auditor needs to be selected in secret star system known as Valiance Minoris. Valiance Minoris is hidden well in the blur of wash stars, no one all too certain where exactly Valiance Minoris is. No more than two composers are observed in the same star system. What Valiance Minoris contains is believed to be the place the Composers were initially created seven centuries ago.

Faction/Government Desc:
The Auditor has no name; only their title for the Auditor is more like a president than an emperor. Yet, the Composers insist the Auditor to be the true successors of the imperial line, completely perverting the whole system of secession the Empire had. They don’t even call their leader an Emperor. But they insist that the Auditor is the voice of the Emperor crying out in forms shattered across time and space, among countless species in the galaxy and that the empire crumbles now in their failure to find the true emperor.

Auditors are not Emperors. They are disposable autocrats who are chosen by the Composers due to having aspects of the TRUE Emperor. The Emperor here being a metaphysical concept more than any physical status, a sovereign of existence itself. All life bending to its will in absolute obedience. The Composers believe that the Aucturians once had the one true emperor, and through that Emperor they conquered far and wide. But that was so, so long ago. The Aucturians in their extreme humanism and favoritism of bloodlines picked illegitimate successors since none of those successors were truly Emperors, simply children picked to rule from nepotism who had no right to ever come to power.

Heredity is not how they define a true emperor, which means there is no actual legitimacy to their Auditors. The Composers in effect hold all the true power, with the Auditors being who they listen to and follow obediently and directly unless said Auditor acts in forms and ways unbecoming of the one and true emperor. Despite the immaterial outlook on legitimacy, the common Consortium human has been described as “materialistic and worthless in their character” by xenohistorian Valerius in Book of Treachery.

The ideals of the one and true emperor being that the one and true emperor rules with outmost effectiveness and outmost relentlessness. The One and True Emperor does not hold themselves to tribalism; for there is only one sovereign and all are within it. The One and True Emperor is all conquering, all consuming. And most importantly, unrelenting in their pursuit of harmony. In practice, despite the lofty trappings held to the One and True Emperor, the Consortium behaves far more like an oligarchy than an autocracy with the Composers holding all the actual power. The Composers are a very mysterious in nature, being powerful space craft of high end engineering whose pilots are never seen. Their origins are presumed to be a produce of the lost fleet. What is known, is that the Composers are capable of single handedly bombing entire worlds into oblivion if they deem in a necessity and are direct leaders.

There is seven Composers, each of which having a personal sub-faction they have total control over. The Composers seem to be immortal, and may well have ruled for centuries. Those subordinate to the Composers have quite free reign in how they run things on a planetary basis, but only if they swear unwavering obedience to the Auditor’s word. Those who go against the Auditor, or indeed, the Composers tend to be replaced. So often people end up disappearing in the Consortium that there is a secret police force known as the “White Guard” that roams the Consortium made of specially chosen individuals whose sole task is to make unwanted individuals disappear. More often than not, ending up being the subject of weapon testing or synthesis tests. Those who turn out to have something useful about them, be in expertise in certain fields or psychic power are granted a reprieve into special units.

Multiple species are part of the Consortium and are treated all too egalitarian without any real caste system. Open discrimination is punishable by death in many parts of the Consortium, but this has not prevented grassroots hostilities between species from being a frequent trouble.

Of those part of the Consortium, the most notable the Ccrypcp. The Ccrypcp are unique in that while many species perceive themselves as one body with a single soul or many souls that represent different aspects of themselves, the Ccrypcp are a composite of multiple bodies that view themselves as a single individual/spirit/soul. Ccrypcp consist of three different species, the head of a Ccrypcp being a parasite for the body. Their prehensile limbs are not connected at all, being like snakes that wind around the highly vertical hump of the quadruped the head feeds from and manipulates. The Clattering of ccrypcp in the comms fills many with disgust, as they know it is a particularly deviant xeno they are about to communicate with. It was Ccrypcp as a whole who were conquered by the lost fleet, a upstart interstellar civilization whose infighting made them all too easy to take over. The Ccrypcp were a distant species from the Aucturian Empire, and were unknown to the Aucturians at the time of the lost fleet’s discovery and subsequent conquests. Ccrypcp are widespread as a species now, be it as citizens of the glorious consortium or as slaves in other anthropocentric empires. The Ccrypcp are a complicated kind, culturally diverse due to their diaspora and surprising adaptability. They likely may show up in other factions as well.

The Voliff are the other major species. Voliff are gas bags through and through, uplifted by the Consortium and experimented on until they achieved the status of citizen. The Voliff you see, are very adaptable. It is very common to find Voliff floating about around the corridors of zero gravity corridors or on space stations, usually modified heavily like organic machines. Despite that, the Voliff are viewed as not tools, but as citizens. Who make for great tools in every sense of the word.

History: (Since this is early world building, this is history subject to change)

The origins of the Harmony are nebulous, but what is certain is that the Harmony is a product of the Composers, of whom are unclear in nature (as it’s uncertain if they are spirits of selected individuals infused into powerful vessels or if they are simply machines) from a historical war of secession. They were lost in distant space, where the lost fleet conquered the Crrycpcp (xenos), who at the time were an upstart space faring society easily outmatched by the lost fleet. The lost fleet however, instead of trying to reestablish contact with the empire went rogue and destroyed any scouters from the Empire on sight. Such manuver carried out because at the time deserters were to be executed and those in power were corrupt and sitting on a goldmine of riches they wanted only for themselves. So instead of thinking for the greater good of the Empire or their fellow man they bribed their men into loyalty and held a false meeting to find and executed those opposed to their defection. As early as this point, the foundations of the White Guard were forming. For a time it seemed the lost fleet would just develop to be another pretender polity the Aucturian Empire would have to conquer as humans assumed their natural state as dominant over the Ccrypcp, who in a pragmatic maneuver were treated as second class citizens who could become full on citizens through their loyalty instead of as slaves.

Over their centuries of isolation around multiple alien species they uplifted, they rapidly drifted from Imperial orthodoxy, to the point where eventually the military overlords of the lost fleet were culturally intertwined with the Ccrypcp elite. Eventually the Composers came to power, whatever they may be and revelations of the Emperor became all too clear to every citizen of the Consortium. The military dictators in their de facto imperium were overthrown in a silent coup by none other than the Composers who forced the military elite of humans into subordination. It remains unclear if the composers are human made or Xeno, what is known as that the Composers appear only a two centuries after the lost fleet made their glorious conquest of the Ccrypcp. Shame the lost fleet than decided to betray mankind.

Due to their distance and policy of destroying any outside scouts, knowledge of the Consortium was sparse for centuries. By 2700-3100 IE however, the Empire became all too aware of the Consortium's existence. The Consortium began raids on the Empire involving regular abductions of imperial citizens and implanting doppelgangers in various parts of the Empire. The Consortium was violently pushed back in a war that was notoriously taxing on the Imperial Treasury. However, Imperial conquest of the Consortium was halted by the Tucanae Massacre (Think Arminius type massacring here).

Since then, the Consortium has been engaged by Imperial forces in border conflicts and kept at bay. However, no major efforts since the Tucanae Massacre by any generals or emperors for that matter were put into crushing the Consortium for good due to a million other conflicts and troubles across Imperial Space, the Harmony believed to for all intents and purposes be kept at bay and something to systemically wipe out and perhaps erase from history in a later, ideally more stable time.
That time never came, for the civil wars and the twilight of the empire came sooner than ever thought.

(May need some more history here when I get a better idea what the last century was like since I figure the consortium may have been able to achieve military buildup and spread influence as the Empire wanes)

Now the Consortium finds an opportunity to expand their influence in a time of chaos, without any Empire to get in their way.

(The name Consortium is a product of how the human elite in the early years managed their faction, through the use of proxy organizations backed by blunt military force.)

Relations with the Empire and Other Factions:

-They’re seen as a barbaric force to the Empire, the more gruesome aspects of the Consortium being used in propaganda to great effect. There is quite a few black books on the atrocities the Consortium has committed. Their dehumanizing treatment of individual and the blatant xeno influences being all too easy pickings for those writers. The Empire is aware of the Consortium’s origins as “rogue fleet”, but the Consortium is treated as a foreign, alien menace regardless. The only reason the Empire didn’t crush the Consortium was because the Consortium was viewed as a lesser danger compared to the hordes of xenos they faced on other fronts that proved far more immediate threats. This is in no small part to being able to push them back centuries ago at a well-guarded border zone and not wanting to risk another Tucanae Massacre like event against the Consortium. Fear (of which is perhaps well justified) of Consortium infiltrators remained common regardless.

(I’ll need to speak with other players before figuring out Consortium relations with the other barbarians, no doubt that Pretenders will be disgusted by the Consortium)

Military Capabilities: TBA, a common theme of melding and fusing. Composers hit above the norm in tech level, I should note, but their other forces are much more balanced. There’s Seven Composers, which means there’s seven fleets/chapters which I will elaborate on later. Exact numbers I have no clue, whatever works best with the setting is what I give. Either way, their overall power/influence is at the level implied in their imperial relations; there is things out there more immediate a threat than the Consortium in terms of danger to the Empire's assumed future.

THE SEVEN COMPOSERS;
TBA
((Hello. Have a barbaric, traitorous and xeno filled polity for the reactionaries to wage genocidal war on.))

Name: The Consortium (To those that read the app, give me some creative monikers your factions use for them)

Faction Type: LIBERATOR/INVADER

Faction leader(s): The Auditor and the Seven Composers.

System(s)/Territory: TBA

Planet(s)/Holdings: TBA

Faction/Government Desc:
The Auditor has no name; only their title for the Auditor is more like a president than an emperor. Yet, the Composers insist the Auditor to be the true successors of the imperial line, completely perverting the whole system of secession the Empire had. They don’t even call their leader an Emperor. But they insist that the Auditor is the voice of the Emperor crying out in forms shattered across time and space, among countless species in the galaxy and that the empire crumbles now in their failure to find the true emperor.

Auditors are not Emperors. They are disposable autocrats who are chosen by the Composers due to having aspects of the TRUE Emperor. The Emperor here being a metaphysical concept more than any physical status, a sovereign of existence itself. All life bending to its will in absolute obedience. The Composers believe that the Aucturians once had the one true emperor, and through that Emperor they conquered far and wide. But that was so, so long ago. The Aucturians in their extreme humanism and favoritism of bloodlines picked illegitimate successors since none of those successors were truly Emperors, simply children picked to rule from nepotism who had no right to ever come to power.

Heredity is not how they define a true emperor, which means there is no actual legitimacy to their Auditors. The Composers in effect hold all the true power, with the Auditors being who they listen to and follow obediently and directly unless said Auditor acts in forms and ways unbecoming of the one and true emperor. Despite the immaterial outlook on legitimacy, the common Consortium human has been described as “materialistic and worthless in their character” by xenohistorian Valerius in Book of Treachery.

The ideals of the one and true emperor being that the one and true emperor rules with outmost effectiveness and outmost relentlessness. The One and True Emperor does not hold themselves to tribalism; for there is only one sovereign and all are within it. The One and True Emperor is all conquering, all consuming. And most importantly, unrelenting in their pursuit of harmony. In practice, despite the lofty trappings held to the One and True Emperor, the Consortium behaves far more like an oligarchy than an autocracy with the Composers holding all the actual power. The Composers are a very mysterious in nature, being powerful space craft of high end engineering whose pilots are never seen. Their origins are presumed to be a produce of the lost fleet. What is known, is that the Composers are capable of single handedly bombing entire worlds into oblivion if they deem in a necessity and are direct leaders.

There is seven Composers, each of which having a personal sub-faction they have total control over. The Composers seem to be immortal, and may well have ruled for centuries. Those subordinate to the Composers have quite free reign in how they run things on a planetary basis, but only if they swear unwavering obedience to the Auditor’s word. Those who go against the Auditor, or indeed, the Composers tend to be replaced. So often people end up disappearing in the Consortium that there is a secret police force known as the “White Guard” that roams the Consortium made of specially chosen individuals whose sole task is to make unwanted individuals disappear. More often than not, ending up being the subject of weapon testing or synthesis tests. Those who turn out to have something useful about them, be in expertise in certain fields or psychic power are granted a reprieve into special units.

Multiple species are part of the Consortium and are treated all too egalitarian without any real caste system. Open discrimination is punishable by death in many parts of the Consortium, but this has not prevented grassroots hostilities between species from being a frequent trouble.

Of those part of the Consortium, the most notable the Ccrypcp. The Ccrypcp are unique in that while many species perceive themselves as one body with a single soul or many souls that represent different aspects of themselves, the Ccrypcp are a composite of multiple bodies that view themselves as a single individual/spirit/soul. Ccrypcp consist of three different species, the head of a Ccrypcp being a parasite for the body. Their prehensile limbs are not connected at all, being like snakes that wind around the highly vertical hump of the quadruped the head feeds from and manipulates. The Clattering of ccrypcp in the comms fills many with disgust, as they know it is a particularly deviant xeno they are about to communicate with. It was Ccrypcp as a whole who were conquered by the lost fleet, a upstart interstellar civilization whose infighting made them all too easy to take over. The Ccrypcp were a distant species from the Aucturian Empire, and were unknown to the Aucturians at the time of the lost fleet’s discovery and subsequent conquests. Ccrypcp are widespread as a species now, be it as citizens of the glorious consortium or as slaves in other anthropocentric empires. The Ccrypcp are a complicated kind, culturally diverse due to their diaspora and surprising adaptability. They likely may show up in other factions as well.

The Voliff are the other major species. Voliff are gas bags through and through, uplifted by the Consortium and experimented on until they achieved the status of citizen. The Voliff you see, are very adaptable. It is very common to find Voliff floating about around the corridors of zero gravity corridors or on space stations, usually modified heavily like organic machines. Despite that, the Voliff are viewed as not tools, but as citizens. Who make for great tools in every sense of the word.

History: (Since this is early world building, this is history subject to change)

The origins of the Harmony are nebulous, but what is certain is that the Harmony is a product of the Composers, of whom are unclear in nature (as it’s uncertain if they are spirits of selected individuals infused into powerful vessels or if they are simply machines) from a historical war of secession. They were lost in distant space, where the lost fleet conquered the Crrycpcp (xenos), who at the time were an upstart space faring society easily outmatched by the lost fleet. The lost fleet however, instead of trying to reestablish contact with the empire went rogue and destroyed any scouters from the Empire on sight. Such manuver carried out because at the time deserters were to be executed and those in power were corrupt and sitting on a goldmine of riches they wanted only for themselves. So instead of thinking for the greater good of the Empire or their fellow man they bribed their men into loyalty and held a false meeting to find and executed those opposed to their defection. As early as this point, the foundations of the White Guard were forming. For a time it seemed the lost fleet would just develop to be another pretender polity the Aucturian Empire would have to conquer as humans assumed their natural state as dominant over the Ccrypcp, who in a pragmatic maneuver were treated as second class citizens who could become full on citizens through their loyalty instead of as slaves.

Over their centuries of isolation around multiple alien species they uplifted, they rapidly drifted from Imperial orthodoxy, to the point where eventually the military overlords of the lost fleet were culturally intertwined with the Ccrypcp elite. Eventually the Composers came to power, whatever they may be and revelations of the Emperor became all too clear to every citizen of the Consortium. The military dictators in their de facto imperium were overthrown in a silent coup by none other than the Composers who forced the military elite of humans into subordination. It remains unclear if the composers are human made or Xeno, what is known as that the Composers appear only a two centuries after the lost fleet made their glorious conquest of the Ccrypcp. Shame the lost fleet than decided to betray mankind.

Due to their distance and policy of destroying any outside scouts, knowledge of the Consortium was sparse for centuries. By 2700-3100 IE however, the Empire became all too aware of the Consortium's existence. The Consortium began raids on the Empire involving regular abductions of imperial citizens and implanting doppelgangers in various parts of the Empire. The Consortium was violently pushed back in a war that was notoriously taxing on the Imperial Treasury. However, Imperial conquest of the Consortium was halted by the Tucanae Massacre (Think Arminius type massacring here).

Since then, the Consortium has been engaged by Imperial forces in border conflicts and kept at bay. However, no major efforts since the Tucanae Massacre by any generals or emperors for that matter were put into crushing the Consortium for good due to a million other conflicts and troubles across Imperial Space, the Harmony believed to for all intents and purposes be kept at bay and something to systemically wipe out and perhaps erase from history in a later, ideally more stable time.
That time never came, for the civil wars and the twilight of the empire came sooner than ever thought.

(May need some more history here when I get a better idea what the last century was like since I figure the consortium may have been able to achieve military buildup and spread influence as the Empire wanes)

Now the Consortium finds an opportunity to expand their influence in a time of chaos, without any Empire to get in their way.

(The name Consortium is a product of how the human elite in the early years managed their faction, through the use of proxy organizations backed by blunt military force.)

Relations with the Empire and Other Factions:

-They’re seen as a barbaric force to the Empire, the more gruesome aspects of the Consortium being used in propaganda to great effect. There is quite a few black books on the atrocities the Consortium has committed. Their dehumanizing treatment of individual and the blatant xeno influences being all too easy pickings for those writers. The Empire is aware of the Consortium’s origins as “rogue fleet”, but the Consortium is treated as a foreign, alien menace regardless. The only reason the Empire didn’t crush the Consortium was because the Consortium was viewed as a lesser danger compared to the hordes of xenos they faced on other fronts that proved far more immediate threats. This is in no small part to being able to push them back centuries ago at a well-guarded border zone and not wanting to risk another Tucanae Massacre like event against the Consortium. Fear (of which is perhaps well justified) of Consortium infiltrators remained common regardless.

(I’ll need to speak with other players before figuring out Consortium relations with the other barbarians, no doubt that Pretenders will be disgusted by the Consortium)

Military Capabilities: TBA, a common theme of melding and fusing. Composers hit above the norm in tech level, I should note, but their other forces are much more balanced. There’s Seven Composers, which means there’s seven fleets/chapters which I will elaborate on later. Exact numbers I have no clue, whatever works best with the setting is what I give. Either way, their overall power/influence is at the level implied in their imperial relations; there is things out there more immediate a threat than the Consortium even if the consortium is not something the Empire was able to roll over like they hoped to.
I'm alienbastard.

I have a bad habit of changing names, sorry.
I got sliding!

Now time to slide over everybody.
If sci-fi RPs interest me I might make use of one of these alien species. Descriptions are deliberately vague and haphazard with some exceptions.

SUB-JOVIAN WORLDS

-Mega Atmospherics (5)

Large atmospheres, some solid ground abeilt with very dense gas.

The Marata; Gas baggers that look like many flesh balloons, became space faring to meet their gods in the endless fog, somewhere up above. They found everything they knew to be wrong. The classic subjovian species.

Kafurvast; Gliding, hiveminded civilization that kept going upwards to see what is up there. They found space.

Aggript; Not really space faring, but have made a paradise obscured by the dense atmosphere of Agrippa. Totally caught us by surprise when we happened on them.

Asksksu; In a massive world like theirs, empires rise and fall, and they have developed far. They know of space, but fear the stars. Instead they have militarized their world into a massive barracks.

Okkus; Very advanced, as a species who had to develop from the ground to the stars on a gravity crushing world would be. The Okkus are strange in their imperial unity and hysterical design. They are like floaty maggots with many small legs.

-Volatiles (“jungle subjovians”) (3)

Life took off quite hard here.

The Ephemeral; Short lived, mass produced species. Gluppy and slumpy, the Ephemeral built a tower complex to the stars, their path strewn in chaos.

Quasians; Gliding, manta-ray esque beings who thrive in the chaos of the world. Managed to become space faring, developed themselves to be permanent space dwelling beings with lux drives jammed into their bodies.

Krazzlehite; Beings of pure madness. Their fucked up design and fractal outlook has allowed them to spread like wildfire, across their planet. Count as postindustrial simply due to their sophisticated computing systems and massive, massive city complexes and floating islands they built. Reduced to a human client.

-Saunas (3)

Hot ocean planets with a thick, dense atmosphere of water vapor.

Biypp; Hard to tell what they are, assemblies of beings made from material with machines of flesh and gas bags, technically a “industrial” civilization with computing systems and energy weapons.

Vargynn; Serpentine beings whose legacy in the galaxy runs all too deep. Breathe mist instead of air, lived in a semi-state of land and sky.

Glankiv; Abominations who now go across the stars senselessly devouring all. Their terrifying adaptability has allowed them to spread into any world with oxygen, genetic computing being all too innate to them meaning they just change to whatever planet they can access.

-Semijovians (1)

Subjovians like warm neptunes are what comes to mind.

Ikkytsoss; A species built on gel, their light and fluffy world where everything is in free fall didn’t stop them from going to the stars, living in the warm under layers, ascending to the solar horizon and colonizing many gas giants.

TRANSCENDANT

The transcendent associated with this type

The Virgo; Succesfully melded to reality, free to wander forever without a care in the universe.




ICE WORLDS



-Titanesques (5)

Worlds like saturn's moon, but different in their own ways.

Operiunn; Metamorphic, highly individualistic, and terrifyingly intelligent. Not the beings you want to fuck with.

Zatraii; Splitting forever, splitting until there’s nothing at all left. That is how the zatraii work, much to their dismay.

The Stati; Icy worlds, haha. They are like a mass of frozen beings, that animate and do countless action. Utter terror wherever they come to zatraii.

Vantli; Literlaly live in oil most of their lives. Didn’t stop them from being ambitious enough to look around for other oil heavy worlds when they were in danger of sucking their wells dry.

The Glum; Ancients who are writhing masses of tendrils of countless specialization. Massive in mind and body, they go about the stars feeding upon all life. On Titanesques. So they’re not our problem.





-Bioicers (4)

Live in extremely densely life filled and titan-like worlds. So dense life is, that life itself has aided some in space travel.

Celestials; Colonial aggregate species, got so massive they dwell in the depths of space.

Vaerkiff; They dream to kill us all. Like massive, monolithic snow creatures.

Ottarnr; Frozen in peace, us all. The vast complexity of their world is hard for many to rival, even they have trouble.

Snowflakes; Gel-like aliens who are very well known for their gestalts and ad hoc minds. Ritualistic behavior and total amorality. Despite all that, they managed to become space faring in time.

-Subglacial Oceans (3)

Alien beings who live in worlds with sub glacial oceans like Europa.

Asantum; once a powerful force, these intelligent aquatic beings figured out how to make a spaceship underwater. Good luck beating that one.

Havanda; Eusocial aquatic beings with many tasks, many organisms. Developed a swarm intelligence and managed to develop away from their world.

Sparth; The Sparth as massive aquatic beings who dwell in the abyss. No one is sure how they got off their world or why. But they colonized again and again, without so much a thought to our existence.

-Ocean Worlds (4)

Ice worlds that melt become ocean planets.

Laygyrflo; Extremely pressure tolerant aliens who did similar to the asantum, but with the advantage of having access to the sun. Dwelled between the ice caps and the depths, nothing really stopping them.

Leviathans; The most impressive composite species of them all. Like massive living boats, with parasitic crews, the leviathans managed to make their way to the stars very slowly and only when they found other worlds with water oceans like their own; tolerate of so many seas, the only limit it would seem being they find our oceans claustrophobic.

Jyppoza; Communal, intelligent and pretty much what dolphins might one day be, main difference being they have a prehensile tail fin while Dolphins do not. Managed to make advanced, postindustrial civilization and ascend to the stars thanks to all sorts of organic structures and fallen stars (meteorite islands)

Storm Dwellers; Proof the line gets blurry with ocean worlds, the storm dwellers live on a exceptionally stormy world and have managed to make the most of it by harnessing the energy around them and launching off to the stars. They’re a mixture of balloon, seal and sea cucumber.

-Ammonia Worlders (4)

Worlds where water is replaced with ammonia. These worlds are very cold, but not as cold as the titans. Ammonia's properties causes a strange trend of electric channeling with ammonnia aliens.

Virii; Another intelligent parasite. God damn. Sucking the energy out of everything, too.

Esskkkriv; Thinks and acts not in voice, but electric currents. Their diplomacy is the best.

Asshg; Enjoy living in subglacial liquid nitrogen/ammonia seas. They do. They also enjoy jumping Kuiper belt objects. Are literally the most transparent aliens to human eyes.

The Flow; Intelligence in clouds, the flow are like individuals with souls distributed between many bodies. They see themselves as individuals that are separate, connected by the currents and all.

-Silicate Worlders (2)

Some ice worlds have rich silicones and the right place and time for silicone chemistry to actually happen.

Pas; Silicone creatures living in icy worlds, dwelling on minerals and math for life. They literally feed on information and had to go off world to find better sources. They found the galactic community, the rest is history.

Cyrtshka; They eat sand and shit glass. And than used their shit to learn astronomy. And eventually solve all work woes using fiber optics.





ROCK WORLDS

-Desert Worlds (8)

Dry worlds that would be barren if they couldn't hold atmosphere. Has enough water that complex life develops, regardless.

Aveterriat; Industrious space seals, power is in their blood.

Usati; Communist Centuaroids! Run!

Octimanos; Radially symmetrical, eight arms and all fun.

Calzonit; Them…

Vul’kut; Space raptors!

Mullji; The original hive minds, as they always were. A beautiful sight, mole-turtles, a beautiful sight.

Bobbit; Tall creatures who can on reflex become much taller. They are pretty fast as well.

Shelli; Pretty much known solely for their thick shells and eccentric appearance.

-Tropical Worlds (7)

Hotter earths that remain being rather wet regardless.

Qvkr; Amphibians in a world drowning in water. Lived in sea stacks.

Yalilus; Love to sail the seas and the stars. Don’t seem to realize space isn’t an ocean.

Vays; Radially symmetrical amphibians who are just plain insane. Terribly, terribly insane. Are very adaptable, too.

Glindvvts; Gliding aliens used to the style of flight a tropical world needs.

Inshyun; Pretty much hairy alien spiders whose webs sown and desire to build progressively led to some of the most massive structures in the galaxy. The Builders never stop.

Sqibbi; Only intelligent as cocoons, these insectoids manage to make quite a cultured society in spite of that.

Fumic; Weak, little and pathetic trilateral beings who came to rule the galaxy.

-Garden Worlds (6)

Earth-like planets. Called so because we have all these pretty flowers instead of giant fauna devouring flora.

Humans; US!

Vamusk; Humanoids the closest you get to mankind, but still alien as all hell in their own way.

Natvyr; Hive minds who love time, electromagnetics and devouring everything in their path when they aren’t breeding like rabbits.

Rovii; The true agents of chaos.

Liliate; Composite beings with plants and swarm critters who commune to make life itself. They ARE THE GARDEN WORLD.

The Vyle; Literal alien star fish. Innumerable and without any hope of ever reasoning.

Sphericals; They live in the water, connect to grow smarter, look like spheres with numerous small tendrils. Managed space travel.

-Jungle Worlds (Bioballs) (7)

Jungle worlds are ultrahumid worlds that ended up with extremely, extremely complex biospheres unmatched by any other sort of life bearing world.

Crrypcp; The Crrypcp are a composite species with parasites and more! Oh no!

Urchinoids; Wanted to rip themselves out of the womb of their god. So they did. Are like land sea cucumbers. However, they still remain deeply insular despite having developed tech on par with us.

Gaia; World ecosystem that started to seed many other worlds. Terrifying.

The Growth; You don’t want to know about the growth.

Pertarniar; Horrifying things from a tiny, very overgrown world. Like humanoids, but worse off.

The Grippers; Very vertical creatures, with hands great for climbing and minds great for climbing to the stars.

Silver Elves; More humanoid than vamusk, but are completely alien in every other way. They’re eusocial, their smarts relies of communes and they don’t have actual spoken language, just calls. Somehow they communicated advanced spaceship designs.

-Slime Worlds (3)

Worlds dominated in what can best be described as advanced forms of slime. These are very gooey worlds.

Taysnoddi; Aggregates of slime, developed intelligence, ultimate tacticians. Technologically backwards by post industrial standards, but their cunning is unmatchable. Dread them.

Astrogys; A civilized slime being, their fluid bodies and carapaces have made them surprisingly human-like in behavior. Except that they’re slime. Fucking slime.

Anvayat; Brackish, tarry and full of energy. The Anvayat and their golden brick architecture make them well renowned in their mysticism and so on.

-Sulfur Worlds (4)

Worlds where instead of oxygen, there's sulfur. Have fun.

Irrvrites; Dwell in the heat. Dwell… With them. They attain knowledge faster in their natural habitat, get brain dead in the cold. Must breathe sulfur instead of oxygen as well.

Stickmen; Aggregates of many stick-like appendages, shifting from form to form. Also are sulfur breathing, heat tolerant creatures.

Qrrarlbar; Burning in heat, these massive beings spread across the stars from a world that was slowly getting eaten by their dying sun.

Whandi; Notable for ritual brutality and the belief beating the shit out of people is how you handle diplomacy. They are a very diplomatic species. Are trilaterals.

-Methane Worlds (2)

Worlds where methanogens remained dominant, oxygen never dominating.

Ottrib; Oh god not them. They breathe ass. No one cares how strong they are or their natural swords, they breathe ass and that is all you will ever know them for.

Shod; Behemoth beings who breathe ass. They are slow minded, but far better at thinking than we are.

-Chlorine Worlds (1)

Worlds where chlorine dominates the atmosphere, leading to acidic oceans and other fun traits like being instant death for people.

Faberite; Fucking assholes. They pretty much kill just by being around and breathing, the faberites are these extremely surreal looking creatures who just don’t know when they are hated.
I'm still around even if my activity is near non-existent.

As for additions I might add a sapient alien species or two since I have a couple fancy ones.

You never stop.

I try to starve.
This looks fascinating. I'd love to take part.


You shall.

I should note this sci-fi RP is based around the idea of collective world building. Instead of a app sheet, you need to PM me your first potential IC post alongside having a couple content contributions to the pad.
Unseen translation device or telepathy depending on the situation and Zedevic in question. Only more advanced Zedevics use telepathy towards other species, however. (Telepathy between zedevics is somewhat more common and is a universal in Nelenn's group).

The general motif with my species is that they will try to spread their faith, but not by force. In rimspace they likely will outsource their abilities in exchange for favors and/or technology along with seeking positive diplomatic ties with their cousins. So Zedevic activity is likely fine since they don't rely on force.
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