Avatar of Intrepid
  • Last Seen: 10 mos ago
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    1. Intrepid 12 yrs ago

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10 yrs ago
When your internet is out, you ponder why you spend so much time on it. When it comes back again, you ignore any deep, profound discoveries you make about it taking up time and go right back to it.
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<Snipped quote by Intrepid>

Ew. Sorry to hear that.


It's all good. I also have to go back tomorrow and get this special gauze taken out, and I'll probably get stitched back up too.
<Snipped quote by Intrepid>

Ow. Why?


I got an infection in my lower right part of my mouth as a result of my surgery last week, so they had to cut it back open and drain all the puss and stuff. I'm also on an antibiotic and back on hydrocodone now.
<Snipped quote by Intrepid>

Felt?


Yeah, they cut my mouth back open.
I felt everything they did to me, but I'm all good and back home.
Sorry all. I'm at the clinic I had my surgery at again, as I need to get a potential infection treated. Not sure how long I'll be.
This is a secret message. If you can decode this, then you have unlocked power beyond any prior ability to conprehend. You have now become able to see past what obscures the normal viewer's eyes from truly seeing this message for what it it... Either that, or you have just read this from the quote or the raw version of the post, in which case, you have messed with destiny and have doomed us all.
<Snipped quote by Intrepid>

I disagree with pretty much everything in this and it's freaking me out. Both FO4 and FO3 are bad games and New Vegas is a good game because it was made by people that know how to make good WRPGs.


I can agree with your opinion about it being better in the sense that it adheres more closely to a wRPG style. Heck, even just RPGs in general. I just couldn't get around how dull the characters from New Vegas were. I don't feel as though New Vegas put any effort whatsoever into building an attachment to any character aside from the Courier him/herself. Even companions felt blech, with the exception of dark-backstory Boone. I think one could argue for Veronica and Cass too, but still.

Fallout 3 did a better job in this department, but that really isn't saying a lot, considering it is pretty poor as well. Fallout 4, however, certainly builds up the emotion behind the story and attachment to the characters far more than the others. Companions have legit personalities, backstories that actually give you a reaction that's more than a "huh, interesting." and, realistic, non-robotic reactions to your actions in the game.

That's probably the biggest reason I rate the games in the order that I do. I'm not the kind of guy to get into an RPG just for the sake of it being an RPG. I simply take the whole package and rate it for what it is instead if breaking it down into its constituent parts. I just happen to like the overall result of 4 best... I will say, though, that despite NV being my least favorite, it was still really fun.
<Snipped quote by Intrepid>

*attempts to displace the returning blast so that it is where the group is, but the conditions cause it to fail, so I absorb the energy* Right. Hmmph. *in an instant, is behind you, a red-aura-coated fist impacting you in the back with the same force as before*


*There is a loud metallic clang when your blow impacts, and I skid a few feet and turn around, punching at the air and sending a blue energy blast at you*
*appears in the centre of the room* Congratulations! You've managed to make me come physically for the first time. Unfortunately, you'll all have to die now. *a red aura surrounds my foot and I stomp once on the ground, causing the whole planet to shake; I thrust my hand out and send a large orb of violet energy shooting at the group*


*A small portion of Brinkspace flies out toward the blast and forms a bowl-shape, dispersing the blast outward and back around you*
It isn't that easy, I'm afraid.
<Snipped quote by Intrepid>

I appreciate the help. I've never fought the man before, so I don't know how this'll go.

<Snipped quote by Techspert>

Interesting. Well, I'm suitably reassured.


We'll be okay. Defense is easy.
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