Frygga (Eothain) the FoehammerVariant Human Fighter 1 Chaotic GoodAC 16
HP 13
Speed 30ft
Str 16 (3)
Dex 14 (2)
Con 16 (3)
Wis 10 (0)
Int 8 (-1)
Cha 8 (-1)
AttacksGreatsword 20+3 2d6+3
Light Crossbow 20+2 1d8+2
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Background: Outlander
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: One type of musical instrument (Carnyx)
Languages: One of your choice (Goblin)
Equipment: A staff, a hunting trap, a trophy from an animal you killed (Goblin Teeth Necklace), a set of traveler’s clothes, and a belt pouch containing 10 GP.
Feats:
Great Weapon Master
You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes.
You gain the following benefits:
X On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
X Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a - 5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage.
Fighting Style: Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can re-roll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.
Once you use this feature, you must finish a short or long rest before you can use it again.