Avatar of JBRam2002

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9 yrs ago
Current The respect one gives is a measure of oneself, not the other individual.
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Bio

Hey all, JB here.

I'm a DM for a large number of games here on RPG, as well as a player in several others. Many of the games I run are overly complex, or they involve Dungeons and Dragons (which is also overly complex!).

I work 40+ hours a week, and am the proud father of two tiny terrors named Chibi and Chibette and married to my beautiful Wifey. As such, I am quite busy more often than not. I typically write 2-5 paragraphs per reply and try to maintain an excellent level of grammar. If you noticed me glancing at your profile, I probably was looking to see if you would be a good match for my RPing style. Even if I didn't send a PM to you, feel free to send one back!

I enjoy 1x1 RPs and small groups. I'm fond of medieval, steampunk, and futuristic settings, and I'll jump into romance, adventure, and slice of life RPs fairly quickly, although supernatural (vampires, werewolves, etc) RPs get old for me pretty quickly. If you're looking for an RP partner and I've glanced at your profile, then I'm most likely willing to give it a shot, but decided against PMing you because I'm actually kinda shy. But I'm always looking for a new friend!

Please feel free to say hi at any time!

Name/Aliases: JB, JBRam, Jeebs
Gender: M
DOB: June 1988
Location: Maine (East Coast USA)
Hobbies: Ridiculously complex RP ideas involving lots of spreadsheets.

Most Recent Posts

Character Sheet Template


Name. If your character is from Cocoon, you will have a first name and last name, as per normal western naming convention. If your character is from Pulse, your name is structured differently. The first word is the town you are from, the second is the name of your tribe (basically our last names), and the third word is the name people call you. For example, Paddra Nsu Yeul would be called Yeul by her friends, is from the area of Paddra, and her tribe is the Nsu tribe. Pulse names typically have a foreign flair to them. Try to avoid standard English names like “Jake” or “Samantha.” Instead, you could have “Jaako” or “Samara.”

Paradigm Role. Put your roles in the order you intend to get them. Role 1 will be the role of your Summon (See OOC). Role 2 will be available at the beginning of the RP. Role 3 will be unlocked a couple missions in. There is no need to list the final three roles since they all will be unlocked at the same time.

Age. Anything within reason. As we are part of a military operation, you need a reeeally good reason to have a character under the age of 18. In all circumstances, I would like to avoid going younger than Hope at 14, but older than 40 is a possibility.

Gender. Any gender is acceptable, but be aware that these cultures are prone to discrimination. Non-binary or non-cis individuals will likely be discriminated against in some form.

Place of birth. Cocoon or Pulse. A hometown would be nice as well.

Brand location. Where is your l'Cie brand located?

Description. Pictures are also welcome, but please also give a brief description of the character. Any race that’s present on Earth can be used as well.

Backstory/Personality. What motivates your character? Why are they part of a covert operation of peace? Why aren’t they running from the enemy forces? Who did they leave behind? Did they lose someone in the initial attack? Personally, I like most of these to remain hidden until explained IC, but everyone should have an answer to the above questions, and everyone should have at least a paragraph or two of public information here.

HP / STR / MAG: - Each number is between 1-6. Sum of all three must equal 12. 6 is strongest.

Weapon: See OOC for more info. No, seriously. It’s more important than it seems.

Squad Role: Every character will have something to contribute to the squad. The roles of Quartermaster (supplies and inventory manager), Intelligence Officer (gathers information and decides where to go next), and Chef (cooks food for the group) are already taken. Our groups will need to be fairly autonomous. We will need pretty much everything that a group would need for long-term survival, from a cook to a tracker. If you can think of a job, we probably need it. Feel free to make any information up that you think fleshes out this role. If it doesn’t fit, I’ll let you know. For reference, we do have a handful of ally NPCs that won’t be fighting with us.

Answers 1-2: Answer the checks I put in the OOC. If you can’t find the questions, read a little closer. I want to make sure everyone knows what we’re up against. If you still can’t find the questions, PM me, and I’ll tell you where to look. If this is your second character, you don't need to answer these again.

Alright friends, I'll try to get a character sheet done for you today. There are several things to consider when creating your character in addition to what I have already mentioned.

1) I have noted this, but I want to be explicitly clear. The story is about a small team of individuals fighting in a war. Wars are not bunnies and sunshine. There may be some dark themes, and it is possible that the rating will push the boundaries of PG-13 (in terms of mature themes. Please keep any explicit romance in PMs). People important to our characters might die. Your character is welcome to have a positive outlook on life. Extremely welcome in my mind. Just remember that the most bubbly person in FF13 (Vanille) also has one of the most heart-rending emotional scenes in the game.

2) Your characters will begin the story under the following circumstances: they are not yet l'Cie, they are in a military organization (healers are a major part of several units), and they are on a mission to meet someone who has vital information on the opponent. Pulse and Cocoon soldiers will be segregated at the very beginning, but everyone will pretty quickly arrive at the same location.

3) I mentioned that you are not yet l'Cie. You will be, and very quickly into the RP. L'Cie draw their magical power from their brands... literally. Watch the animations in FF13. Everyone casts with a hand motion from their brand towards their target. Thus, your brand needs to be in an accessible location while standing up (not your back or your ankle). Typical locations include the wrist, chest, and upper arm. This has no effect on mechanics, just aesthetics.

4) I really like being able to put a face with the PC's name. Please look into finding an image for your character. It doesn't have to be exactly as you describe, but it's nice to get some info on their looks. I'm not picky on art style. Photos, anime, your own personal art, all work for me.

5) I mentioned that I would like to set up a Skype or Discord chat room for us. If this is something you are willing to participate in, please PM me your Skype and/or Discord username. In addition, if you provide a Google-linked email address, I can add you to the public sheet and give you the ability to edit certain things that will help the DMs out tremendously (such as Queuing Actions, etc.). To be clear, these are not requirements. They will just greatly improve the RP's quality of life. Also, please do not publicly post any of the above info. This is a public forum, after all.
...Realized I forgot an Earth-element ability. Added Stonestrike (RAV) to the list.
@PrettyWingsYes. I have suggested categories... which it looks like I've hidden on the public sheet. I'll make that visible for you. Anyways, I have suggested categories and the stats for those categories. However, I want you to be able to pick whatever weapon you can think of. You want a hammer? We've got hammers. You want a scythe? Have at it. You want a giant rubber ducky? ...well, maybe not.

To everyone, especially SABs, I've added in Debrave and Defaith as abilities, as well as their physical counterparts. I have intentionally NOT added the AoE versions of them, and I removed Wound. Wound damage is just a hassle for me to have to deal with, and it's a lot scarier to the PCs than to the enemy since it caps at 3/4 of their Max HP anyways. Also, Wound is a FF13-2 exclusive mechanic. So, Wound is out. If you want a really good SAB ability that deals damage, I suggest Daze instead.

Debrave and Defaith exist in FF13, but they are enemy-exclusive abilities. Also, they reduce your STR or MAG attacks by 90% in FF13, which is ridiculous. I'm changing it to 40%. Since enemies do not natively have a resistance to these debuffs, I will make one up for them.
To everyone, especially RAVs and SYNs, I have added Earth elemental magics into the RP. They didn't exist in FF13, and there really was no reason for it as far as I can tell. The names of the added abilities are Stone (RAV), Stonra (RAV), Stonga (RAV), Gaian Blitz (RAV), Barstone (SYN), and Enstone (SYN). I understand that they aren't in the game, and that Quake does exist, but these abilities will fill a gap that doesn't need to be there. Quake still has its uses (especially early-mid game). To anyone who is a purist in regards to FF13 mechanics or simply wants another explanation, the reason I'm adding these spells is for a greater variety in the enemies' elemental attributes that I and the players can exploit. Also, Stone and its successive abilities exist in other FF media (Stone, Stonra, Stonga, and Barstone are all in Final Fantasy: Brave Exvius. Stone, Stone II, etc exist in earlier FF games, as well as FF14). Gaian Blitz and Enstone might be unique, but Gaian Blitz is modeled after several other FF abilities, and Enstone just fits with the other ability options.
@Ms RavenwinterYou should be able to right-click that link and Save As.

Witch Hunter is a physical build that specializes in melding arcane magics into a weapon. In reality, it's pretty similar to my character in tone, but the mechanics make it quite different. If you activate a blood rite on your weapon, you lose a small amount of max HP (restored when rite ends) and can deal bonus damage on every hit like a barbarian... except it's a dice so the damage dice is doubled on a crit. There are several archetypes, and they're all pretty strong. If I recall, there's a Ghost Hunter that gets bonuses to incorporeal targets as well as other death-defying abilities, there's a Mutant archetype, and there's one that works sorta like a weaker Warlock (Profane Soul). I've also seen a werewolf style archetype, but that's not in that pdf. In addition, they all get a limited number of curses they can use on their targets.
@ErmineI had a friend run a Witch Hunter while I GM'd. So much fun.
@ErmineI'm just imagining in R20 where we have names under the icons... and seeing Myriira Ylene'aunarra Wae'vasthara Rae'arabath for one of them...

@MesonyxDon't feel rushed! Quality is always better than speed. And as always, whatever we can do to help you, all you have to do is ask.
For those who have not sent in a list of Roles, we could really use another RAV, and we're probably fine on SYN for now. We might also need someone who takes MED in the first few levels for balance reasons since we have only one such player. Check the Public Sheet for a more in-depth (and current if you're seeing this later) breakdown.

(Trust me, I've played a Secondary Role challenge run of FF13... you really want to be able to run two RAVs)
@Landaus Five-One I still have quite a bit on my plate. Here's what I need to finalize (although I have plans for everything):

1) Combat calcs - 80% done
2) Enemy List - 30% done with mobs, no bosses.
3) Enemy Action times - Simplified, but done.
4) Weapon Upgrade System - 50%
5) Shops - Done for now
6) Set-Up for PCs - 90%, need Player input
7) First Post - Done
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