Kharne ⋆ 68 ⋆ Male ⋆ Dragonborn
Steel GraySkin Tone:
Whites and Grays
⋆ The ColdDislikes
⋆ Extreme HeatsFears
⋆ Pure Veggies
⋆ Burning AliveSexuality:
⋆ Deep Water (like looking down and it's just BLACK)
⋆ A weak death (sickness/accidents/poisons/etc)
Kharne is the atypical mercenary and dragonborn often described. He's not much of a people person, he leaves the people talking to whoever is running things, and tends to keep to himself. He takes after his mother a good bit, he's fairly selfish and is miserly. His main social activity is haggling to keep as much of his money as he possibly can. People would call him mean, but in reality he's just blunt and spares no ones feelings. He feels like it's his way of being kind! He will protect others if a reward is involved, but if he has grown close to people he will go berserk to keep them alive. It hasn't happened in a long while.
It's hard to get a bead on his temperament, but he'd probably be the middle ground. Calm at times, irate at others depending on the situation at hand. He does lack patience, stuttering and cowering riles him up. He wants to know things or do things now. His impatience is often mistaken for bravery, which he is. He has few fears and believes in his skills and body so he pushes forward without hesitation. During his travels he has been nervous a handful of times, but only with really bad odds. But naturally no he is not a nervous being. Thanks to his animalistic nature he can react remarkably fast to situations, it's actually very hard to ambush him.
Kharne is above average when it comes to cunning. Tactics he's grand, but general levels of cunning and manipulation he's not that great. Granted his way of manipulation is intimidation, being big and brawny can be quite frightening to those smaller than him. His sense of humor...is fairly dry and dark. Leaning more towards morbid instead of the jovial stuff people are more used to. This doesn't help what people perceive him to be. A psychotic, murderous bastard with gallows humor. He's only a little psychotic, thank you, no sane person goes into mercenary work! Thankfully he has vaults of energy to keep him going, he doesn't get tired in a normal sense of the word. Physically he has found he can keep going for long periods of time, mental fatigue sets in long before actual tiredness. Sleepiness doesn't count since it's a basic need of all things alive.
MercenaryLiving Immediate Family Members:
Dead Immediate Family Members:
- Mother: Azura: A white frost dragonborn matriarch.
- Father: Kaze: A black dragonborn patriarch.
- Siblings: Too many siblings!
NoneCurrent and Past Lover(s):
Kharne is one of many children from Azura, the white dragonborn matriarch in the frozen mountains far to the north. His father was an incredibly lucky black dragonborn patriarch with a strange resistance to the cold. Kharne was very much an observer in his early life, watching his older and younger siblings do stupid things and perish in the process. His parents were quite...rabbit-like in the aspect of many kids. This observational habit had actually persisted into his later life really.
Once he was able to really fend for himself is when he left the frozen mountains, already quite large in size, he traveled. Why did he travel? To learn more, because he had found out early on that knowledge was a form of power. You could do a lot with brawn, you could do more with brains, with both you could potentially be unstoppable. It was why the elves were so powerful and the elder dragons of legend. Knowledge from ages of experience combined with might and magic. Granted Kharne's magical capabilities were rather limited to his misfortune.
During his traveling period he learned how the societies worked and that they ran of money and not fighting. Well not entirely, there was plenty of fighting but you didn't deck your neighbor for a loaf of bread. At this point he was a truly huge sight to behold for pretty much all the other races that he came across, which got him easy work in his opinion. A mercenary, fighting for money to pay for the various services of the land. Not a bad gig really, and since he was always wanting to learn he figured out the various weapons beyond his claws. So far the stuff he ignored most was long ranged weapons, they weren't built for his size nor his strength.
He's still a mercenary and has been at it for a good forty years. He has outlived many an ally, and many a friend. Through skill, will, and perseverance he has kept himself and those he felt close to alive. He's still doing the merc work, but it's not high on his priority list anymore. That was mostly to survive and gear up, now it's to pass the time between his new learning experiences.
________________________________________________________________________________________________________________Combat and Magic
10Speed on Land:
4Speed in Air:
0Species of Demi-Human
DragonbornAbilities from Beast Side:
- Freezing Breath: He can eject a vapor, fluid, or glob, of substance that has such a low temperate it can freeze targets temporarily, make pain more excruciating, or just knock them away with the force.
- Freezing Resistance: Due to his heritage he is highly resistant to the cold and being frozen
- Animal Senses: His sense are far greater than a humans or elves, but still lesser than a full blooded animal.
- Dragon Scale: His scales boast a toughness on par with lesser metals like bronze and copper. He's harder to hurt but it's not impossible.