Avatar of Kenshi
  • Last Seen: 5 yrs ago
  • Joined: 5 yrs ago
  • Posts: 2885 (1.45 / day)
  • VMs: 1
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    1. Kenshi 5 yrs ago

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Recent Statuses

5 yrs ago
Current The rain stopped, slightly cool breeze now.
5 yrs ago
Good morning all ๐Ÿค˜
5 yrs ago
Whoever messaged me, PM me, at least I can read those....
5 yrs ago
Gggggrrrrrrrrrrrrrrrrrrrrrreat!
5 yrs ago
Away from tablet, be back later....

Bio

Most Recent Posts



You want me to PM you the rest, since you made an area for your character or put it here?
GRAND RE OPENING!!!! HUGE SALE ON USED BATTLE AXES!!!!!
Hey welcome
Hey friends, character sheet is up, I can make changes if I need to just keep me know. Sorry it's not more elaborate, I'll put some more work into it tand clean it up but I wanted to get a rough draft of so we can proceed


Looks good to me.

Now, just waiting on calico to fix their CS and sassy to make her CS.
@Kenshi Aw come on! We definitely need a party of thieves. jk
But low key I really don't want to be the only person applying.


I know I thought there would be more players :|
I've got to run to town for a bit, I'll be back on 2 to 3 hours, it's 7pm now for me.

Thief reserved for Dark cloud, not saying you can't play another thief if you want to.
In ... 5 yrs ago Forum: Free Roleplay
Hiro yawned, not sure why, must been something but what?
He swatted at the annoying gnat flying around his nose.




I'm looking for 3-4 players , I will be DMing, and will probably be just one campaign, if players want to continue , we shall.
I pretty much have all the books needed, been playing D & D since I was 12.
Most the time , my campaigns are hack n slash, but for this game, it will be a module called ," HAUNTED KEEP". We will be using the dice system here on RPG.
Rolling characters is gonna be 3D6 for Each of the six Attributes; STRENGTH, DEXTERITY,CONSTITUTION, INTELLIGENCE, WISDOM,CHARISMA.

CLASSES
CLERIC - cleric does not get spells until 2nd level
Hitdie D6
Turn undead

DWARVES 60' infravision 1-2 D6 detect passages,traps,shifting walls, & new construction.
Hitdie D8

ELVES - are fighters who can use Magicuser spells (1) 1st level
60' infravision, secret doors 1-2 D6
Hitdie D6

FIGHTERS
Hitdie D8

HALFLINGS +1 w/ missile weapons, woods or underbrush they hard to see, only 10% of being detected.
Hitdie D6

MAGICUSER - receives 1 spell from Magicuser list
Hitdie D4

THIEVES +4 backstab with double die damage.
Hitdie D4

ALL 1ST LEVEL CHARACTERS BEGIN WITH MAX HITPOINTS + CON. MOD +
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Weapons:
Battle axe 7gp D8
Hand axe 4gp D6
Crossbow 30gp
Long bow 40gp
Short bow 25gp
30 bolts 10gp D6
20 arrows 5gp D6
Silver tip arrow 5gp D8
Dagger 3gp D4
Silver dagger 30gp D6
Short sword 7gp D6
Long sword 10gp D8
Two handed sword 15gp D10
Mace 5gp D6
Club 3gp D4
Sling w/30 stones 2gp D4
Spear 3gp D6
War hammer 5gp D6
รทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรท=
INITIATIVE D6 Group vs Enemy, Highest # goes first

ARMOR
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Chain mail AC 5 40GP
leather AC 7 20GP
plate armor AC 3 60GP
shield 10GP
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ARMOR CLASSES
clothes 9
Shield only 8
Leather 7
Leather + shield 6
Chain 5
Chain + shield 4
Plate 3
Plate + shield 2
รทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรทรท

Backpack 5gp
Oil flask 2gp
Lantern 10gp
Mirror 5gp
Iron Rations 1 week 15gp
Standard Rations 1 week 5gp
Rope 50' 1gp
Thieves tools 25gp
Tinderbox 3gp
Waterskin 1gp


SAVING THROWS AS SHOWN IN ORDER OF CS ABOVE

Cleric 14 15 16 17 17

Dwarves & Halflings 10 11 12 13 14

Elves 12 13 13 15 15

Fighters 12 13 14 15 16

Magic-users 13 14 13 16 15

Thieves 13 14 13 16 15

I will help you on your score pluses as well as your class stuff, cause there is too much to type , and I'm on a tablet.
I think this we be a lot of fun , and definitely nostalgic.

See, had to edit, tablet struck again โ˜ 
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