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4 yrs ago
Current So, as an American, what do I do when I need to choose between illegal immigration to Canada and dying in a civil war?
5 yrs ago
Woo! Got the prick!
8 yrs ago
When you try to write an essay on climate change but it just degrades into angry rambling halfway through.
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8 yrs ago
Conquer it, conquer the bread.
2 likes
8 yrs ago
Up until today I've never had any trouble with my EUIV Japan games. Today I got stomped five times in a row before even uniting the country.
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Bio

I'm a weeaboo communist. Are you surprised?

EDIT: You probably are now, but I'm not going to tell you why you wouldn't have been like two years ago. You get to agonize over that yourself.

Most Recent Posts

Species: Valk, Valkians {Plural}; Note that they CANNOT SEE. They literally do not have any way to perceive light, by sensor or otherwise. Rather, they have a mass-detection sense, in which they can form a mental map of the area around them- they can even 'see' through walls and floors. Even into the depth of space. Their sense is limited by what they detect; incredibly dense metals limit their sight, while in space, they can 'see' for quite some ways. Their eyes lost their sight during the Great War. However, their eyes still have the capacity to work, so if someone were to dissect one, they would conclude that they were simply dim of sight, with an unusually large parts of the brain, especially for mental capacity.

http://fc08.deviantart.net/fs71/f/2012/346/a/7/alien_concept_serra9zit_by_cgptteam-d5nt7z0.jpg

Description of government: Republic
Description of military: Defensive-oriented, with a focus on armor and large, powerful planetary defense stations.
Technological Overview: Advanced in armors and in big stuff. Generally don't like small things; fighters are a concept that hasn't even been explored. Ships are usually large, and fewer in number due to a lack of any kind of frigate or smaller ship.
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Cultural [and racial] Overview: Once a week [which is nine days, their time], there is a day in which only the necessities are done. Everyone sleeps; everyone rests. Before, they eat very large amounts to digest while asleep. They work for eight days straight, without rest, and food is only given two times a day. Not out of cruelty or anything; that is simply how they work. They can work for three days without food, water, or rest at maximum efficiency. After that, it takes about two weeks for them to die, or six if they don't do anything and conserve energy. If they go into their hibernation mode, which is how they sleep, they can last up to a year on their own, provided something doesn't kill them or they don't get sick.

The people have three subspecies: Engineer, Tinkerer, and Hunter. Engineers, obviously, build everything. They construct and repair and the like. Tinkerers, or just "Tinks", are often the thinkers; they come up with ideas, they represent Engineers and Hunters, they act as mediators and all. Hunters are the ones who are the military caste; they are the warriors, the soldiers. All Hunters are kept in hibernation and cryostasis, alternating so that they don't shrivel and die, until the need comes around that they are needed. At one time, there are a thousand Hunters on each planet, with over a hundred thousand in stasis.

Religion consists of worshiping a Valk of each subspecies: The Engineer Valk-Father for Engineers, who is the god of all construction, repair, and all things physical, the Tink Valk-Mother for Tinkerers, the god of all science, thought, and all things mental. Lastly, the Hunter Valk-Soldier for Hunters, who is the god of all war, peace, and everything between and related.

Celebrations are unique to every settlement or planet, from Harvest day to Settlers' Landing day, which is when the people on the planet celebrate the time when their people first came.

Valks are oddly non-aggressive against each other, but if they find a planet that they want, and there is already a sentient, non-space-faring race residing, they reactivate the Hunters, and sweep through them.
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History: Originally, they were all nomadic, very similar to humans. Each group were their own people, and they roamed wherever they needed to for food. However, they never warred with each other. Every time two tribes would meet, they would always stop and make camp together, and allow for an exchange of goods and people, to continue flourishing. In later centuries, for a Valk can live for up to two hundred years, tribes would begin integrating into each other. They began to grow, and food started to become a problem. As they grew, they began to study plants and animals; what they needed, how they grew, and how to do it themselves. As population grew, production of food exploded. Farms were built in days, and hundreds of farms were built by a single colony. Soon, an entire area would be a giant, rural farmland. Eventually, as they progressed, they found that the land was slowly losing fertility, and all the wood they cut down for their houses was no longer easy to come by; they cut it all down. So they again began to spread, often with a single city's worth of people having up to 8 different regions, where they would live and grow food for years, before moving livestock and belongings to the next place, so the land could regenerate.

After the stage of massive growth, where they began learning how to keep their farms fertile year-long, every year, the people of the Valk slowly went from a democracy sort of system to a republic. They weren't as small as they used to be, so they began dividing themselves up, and they began to pick representatives. As the populations centered into an area and grew massively, competition emerged between Tinkerers and Engineers, between the best ideas and the best buildings. With the Era of the Competition came a 400-year burst of technology and construction. Eventually, both groups agreed on the cease of competitive innovation, because they researched and built faster than they reproduced.

After another 4,000 years, and three more Eras of Competitions, the people reached outer space. They were curious to explore the playground of the gods, as they said it, and religion did not dictate what they must do; religion only gave them drive and function. When they first reached outer space, they knew that the second planet in the water-zone was also inhabited by a foreign race, unlike their own. When they sought to make contact with one of their stations, they unknowingly declared war, and were pushed back into their own planet, under the surface. The race of competition and of republic was soon forced into tunnels built under the surface of their planet, infinitely hiding from an enemy that was trying to seek them all out and destroy them. As they were hunted in their own tunneled homes, the soft-skinned, humanoid races slowly became less so, and began developing the sense of mass-detection, and began developing a unique hard skin, that also flexed quite a bit. While a projectile from an enemy rifle would break something a bone or perhaps mash up an organ a bit, their skin would stop breaking. It began developing anti-penetrative properties over the course of eight hundred years, in which their lifespan shortened down to a mere 75-years, which is still equal to about 90 human years.

When the two sides finally managed to establish a common language, and meet, the other race was suddenly horrified. They thought that they were threatened with a fleet, and a scout fleet tried to intimidate them. Convinced that the enemy was hiding their fleet for a single destructive attack, the flawed sentient species attempted to hunt down all sentients. Of course, their version of politics played a great role; after all, another planet would mean another age of expansion!

After the Valks were able to return to their battered, regenerating surface, living on a nutritional sludge that was made from anything organic, they came back in force, reproducing faster than ever before. Soon, they were able to rebuild a single city, and then another. As they grew, technology and other gifts were given by their neighbors, who stood at a fearful distance. They exhausted their armaments in destroying the planet as best they could, and they were less socialable than the republican, socialist Valks. Soon, the Valks returned to space, where they fortified their planet as best they could, under their neighbors' increasingly anxious gaze. Within a mere three hundred years, the Valks had exploded back to nearly half their population, and they developed a weapon to disrupt and destroy brainwaves. They armed it to a very large exploration ship, and then later armed it with the first sublight engine. Once ready, they built half a dozen more, and sent them out to different sectors of the solar system, which had more than a dozen planets. A human-month after the left, the fleet of exploration ships reappeared over the neighbors' planet, and wiped out everything, leaving the technology, cities, and even the animals behind. They made a weapon that broadcasted a directional signal that would destroy any higher cognitive brain, a sentients' brain.

With their people avenged by the destruction of the other people, their sorrows and their grief slated by the genocide, they took over the neighboring planet, took the foreign technology and burned all the brain-dead people, who were nearly all still alive.
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Other: They have three primary weapons: Masses of rockets and missiles, a powerful particle beam weapon, and the Sentients' Bane, which is still mounted on the original 7 explorer ships, which were all upgraded over and over. For the most part, each ship has large, position-adjusting plates of armor. A ship can close all the plates of armor to the front, and literally absorb all the weapons fire without faltering. However, the armor is heavy and expensive, which is why it's very limited. The largest ships have arms; smaller ships have armor in plates at strategic points. One can sometimes see hydraulics and the like from the outside of a ship; a pilot usually has their mass-detection sense trained and bred so much that they can maneuver to have debris or asteroids miss such exposed spots.

Sublight-engines have been declared illegal, due to the fact that the mass-detection sense goes haywire when going along at half the speed of light or more, and has even killed Valkians due to an overload of information before it can be processed thoroughly.

All ships are usually different. One can find a ship that is thick and stubby, or another ship that is long, sleek, and winged.

They are also generally a 'free' race. They don't quite recognize territory as well as other nations; one can fly a warship into orbit above one of their major planets without even being hailed, besides a customary welcome message, and an automatic warning message of we-target-you-now-till-you-leave.

5 planets lightly colonized; 9 planets fully inhabited. All in the same solar system. Two dozen moons either lightly colonized or turned into defense bases. Half a dozen asteroids around the home planet that are turned into giant fortresses.

All ships are either lightly or heavily armored, depending on size, importance, and cargo type. Passenger ships usually have a medium amount of armor, regular cargo ships with very light armor, but with dual hulls in addition to the main hull. Cargo ships usually consist of a skeleton-like ship with a 'tail' and a 'head,' where engines, command center, and other equipment is stored, with a long 'spine' in the center that can attach to different cargo containers. Few ships are military and are armed; the most armaments on the majority of ships have are only the type to shoot and break up incoming asteroids or other debris.

There are over two hundred regular cargo ships, with up to three dozen passenger vessels. There are six of the very large, very heavily armored, very slow industrial & research cruisers, seven Explorer-class Warships, half a dozen Varren-class WarCruisers, and two Colony transports.


Name of nation: Auxillium Collective

Species: The Custode
The Custodes are a race of sentient machines from the Earth ship The Vita. For the most part the Custodes are humanoid in shape, reaching about 6'2 and 275 pounds on average. However there are exceptions to the rule and it isn't uncommon to see ones shaped like a canine, an avian, or something more like an invertabrate. None the less all Custodes have one similar feature, the spark. The spark is their soul, so to speak, and is located in the center of the chest. This spark glows brightly and could attract attention however it is not particularly a weak spot, more of an indicator of personal health. The weaker the spark's light, the closer the Custode is to death.

Description of government: Each life ship is host to thousands of Custodes, all of which answer to the captain of the ship. In turn these captains answer to Servator, captain of The Vita. There is no infighting as all Custodes are unified in the single goal of encouraging the growth of life.

Description of military: The Custodes dislike war, given that they are trying to turn away from their past as tools of war, but should conflict be the only option they will strike hard. The combat doctrine of the Custodes is "The Slow Advance", a technique they have mastered over hundreds of years of conflict. In essence, the warships of the Custodes aren't the fastest moving but they make up for it through shear durability and fire power.

Perditor:
The Perditor is the guardian of the Salus'. Covered in turrets, missle silos, and armed with an ion cannon backed by the power of a small sun. However it's defenses are just as powerful as its weapons as it is covered in thick layers of alloy not even known to the other civilizations plus it has a shield sturdy enough to take a licking and keep on ticking, as the human saying goes.

The Vita:
This ship is truly massive and the last of its kind, a relic from a time long past. The Vita is only roughly smaller than Earth and functions as both a factory and a weapon in and of itself. Factory wise it uses powerful tractor beams to pull meteors into it and sort out the minerals and ores from there, recycling and using everything it has and creating either more Custodes, Perditor, or even a Salus if one is lost. These Beams can also be used to pull enemy ships apart and into the factories for...re-purposing. However when it comes to actual war this beast is a force to be feared. The turrets surrounding it are powerful and the shield covering it are even more so. Yet the most terrifying ability the Vita has to be to be it's main gun, a weapon powerful enough to shatter planets with but a single shot. A mighty threat for sure but one that will never come to pass. The Custodes loath the weapon more than anything else and would rather face extinction than fire it again.

Technological Overview:
-Engines: A complicated machine, the engines of the Custodes run on synthetic nuclear fission. Powerful, energy efficient, and a little wild. How they have managed to do this is a secret they are not privy to share.
-Ion Cannons: Extremely powerful, these cannons are backed up by the power of a small sun and can decimate un-shielded ships easily. Like the engines, they aren't going to share this secret either.
-Shields: The shields are very powerful, protecting the ships from the usual sources. However the most impressive thing is the shields from the Salus ships. Turned to a certain frequency, the massive ships shields tear a hole that allows it and the Perditor's to travel between the lines of a pocket dimension and this one. However, shorts out the shields of the Salus leaves it defensless for a time.
-Terra Forming: Using sophisticated technology the Custodes are able to change to atmosphere, water, and soil of a planet to almost any climate in a matter of months. These come from large generators that are speedily dropped and crafted in about a week of making planet fall. These generators can do many things from changing the composition of the air, switching the pH of the oceans, or pumping nitrogen into the soil.

Salus:
Unlike the other ships in the fleet, the Salus is completely void of weapons. Instead is armed with incredible terra forming tools and some of the most powerful shields found in the galaxy. When terra forming, the Salus releases hundreds of thousands of probes to sample the planet. These probes will test the atmosphere content, the pH levels of the ocean, take soils samples, and scan any life already present. If the planet is deemed unsuitable for life than the Custodes get to work on terra forming.

Cultural Overview: The Custodes have completely renounced their warmongering past and embraced a new calling, one far nobler than taking lives. Now they make new lifes or save others from doom by either terra forming problems away or evacuating as many lifeforms as they can before giving them a new home. Besides this mission, the Custodes watch each others backs and make sure they are all ok. Sentience is a burden that shouldn't be taken alone.

History: Once upon a time the Custodes were called another name, The Vistitas. A massive military force so powerful that no civilization could stand against them and enough firepower to crack entire planets. However that was a long time ago, longer than most civilizations are old. The time of the Vistitas ended when their creators locked them away in a vault the size of a planet and left them to rot. Thousands upon thousands of years passed by and the galaxy moved on, the Vistitas forgotten as civilizations rose and fell like the tides. In fact it looked like the Vistitas were to lay dormant for eternity if it hadn't been for one thing, Servator.

While the rest of the Vistitas slumbered, Servator watched over its siblings and the galaxy around them. At first it mattered not to him, the stars were things to be conquered at the whim of his masters and not for gazing at. However as time stretched on, he found himself gazing deeper into the galaxy. The nebulae and stars, they all became increasingly beautiful and Servator yearned to explore them more and more until one day he did the unthinkable. He broke protocol. Unlocking the vault, Servator stepped onto the surface of the planet vault and gazed at the stars with his own "eyes" and gave himself the final push to sentience.

The sky was the most beautiful thing he had ever seen and if he could have cried than he would have. Taking a walk across the surface of the planet, Servator took stock of condition of it. Unlike the stars it was a dreary place, dark crags and gloomy clouds hung heavily across the sky and ground. It was a miracle he saw the stars at all. Troubled with this discovery, Servator returned he reactivated his siblings and spread what he had learned through them. For a long time it didn't effect them, but the seed was planted and eventually they all gained sentiance.

After several hundred years of toiling away the Custodes, the name they had created for themselves, were finally ready to move on. Activating the Vita the Custodes began to reach out and explore as more and more of their other ships became operational. Soon they found the first planet with life on it. It was nothing too great, just simple animals, but to the Custodes it was the most amazing thing they had ever seen. They became so enamored with the things that when sensors picked up an incoming meteor that would destroy all life on the planet in fifteen days, the Custodes knew what they had to do. Taking up ship, the Custodes turned the meteor into dust and in that act their true calling was found.

Traveling the galaxy, the Custodes found many interesting things and have saved many future civilizations before discovering the art of terra forming and doing even more good for the galaxy.

Other: The Custodes are a completely friendly faction to all by lending aid to any who need it in the way of food, land, or moral support unless you prove to be hostile beyond help.
Name of nation: United Terran Federation (UTF)
Species: Human
Description of government: The UTF is a federation made up of multiple member nations. Each one elects their own internal government as well as a representative who represents them in all Federal meetings. Federal law has higher authority than national law, and any laws which the Federal Council deems wrong are repealed.
Description of military: The UTF has extensive ground, sea, and air forces. Ground forces (Terran Federation Ground Warfare Forces) mainly use coilguns for infantry and railguns for vehicles. The air forces (Federal In-Atmosphere Force) uses almost nothing but lasers, though many craft are equipped with railguns for precision strikes. The navy (Federal Navy) uses small, maneuverable vessels equipped with laser turrets. Most vessels also have a forward-facing railgun, which can only be used on calm seas due to the effect large waves have on aiming. The space forces (Federal Star Forces) are made up of small patrol ships, usually quipped with only a few lasers and maybe a spinal mount railgun. They use primarily boarding tactics to win battles, as they rarely have to fight anyone but illegal debris dumpers.
A "Special Response" air/space squadron exists as well, but little is known about them.
Technological Overview: The UTF uses plasma engines in all spacecraft, and has extensive coilgun/railgun and laser technology. No FTL has been invented, but they have colonies on all bodies int he Sol system. Full immersion virtual reality exists and is used both for recreational and training purposes.
Cultural Overview: The UTF is made up of dozens of different cultures, but most people share an interest int he exploration of space.
History: The UTF was founded in 2021, after a five year WWIII during which a nuclear exchange almost occurred. Humanity quickly began expanding through the solar system, and eventually reached Pluto by 2060 in an amazing display of human ingenuity. Solar power allowed Earth to recover from all of the pollution, and space elevators made travel to other planets cheap and reliable. Throughout the colonial period, millions flocked to the colonies with the hope of starting a new life. However, many opposed the expansion into space, saying that humanity was not ready. Terrorist attacks began on all planets, targeting places like the floating city near Dubai and the Beijing Pyramids. Even the Bering Strait bridge was attacked, resulting in ten billion Federation Credits being spent on repairs. In response, the UTF cracked down hard on the terrorists. A full mobilization occurred, with the intent of eliminating the terrorist groups.

All the crackdown did, however, was cause the terrorist organization to grow. The situation seemed hopeless until an enigmatic group approached the Federal Council, offering their services int he war. Tests showed them to excel at all types of combat, and all of them had exceptional g-force and radiation tolerance. The UTF gave these twenty individuals full access to experimental technologies. With this new group, they were able to successfully fight back against the terrorist threat. Interestingly, all twenty had previously applied for the Federal Star Forces and were declined on psychological reasons. There is much speculation surrounding the group, mostly over their name (Wings of Gliese). This has led many to begin conspiracy theories saying that they are, in fact, aliens. The Federal Council denounces all of these theories, but they still thrive as conspiracy theories tend to do.
Other: Sorry for the bad app.
Name of nation: The Eternal Union
Species:
Iscandarian

The Iscandarians are a humanoid species, there average strength and height is about that of the humans. The Iscandarians appearance has a wide variety of colors. Hair and eyes can be anything across the spectrum. Their skin usually is a more white color, with a few rare individuals having silver skin, and their skin noticeable veins, that flow with colors. These colors represent their unique ability, magic, flowing through there veins. There are 4 types of Iscandarians, each with different abilities with magic.
The first type is the Earthen. The Earthen cannot tap into magic directly, but do have a strong affinity to plants and animals, and tend to have a lot more strength then the other types. They tend to be farmers and laborers; however there is a few well known Earthen Philosophers and scientists. Another thing of note is that the colors flowing through there vein tend to be green and darker colors, however they can still have any color flowing through there veins.

The second type is the Sentinels. Much like the Earthen they cannot tap into magic directly, however they also are unique physically as they each possess a large pair of white wings, often said by other races to be angelic. Normally these wings would not be enough to carry them, however there magical talent lets them fly with these, and fast to. They can also manipulate the weather of the worlds they are on. They are typically warriors, and also manipulate the weather for farmers.. They veins usually flow with a more cloudy white and blue, but like others they can be any color.

The Casters are the third type. They can tap into magic directly, and are important as there spells allow them to defend the empire, and help farmers with fertilization and water. They are the scientists, diplomats, and bureaucrats of the Union, and also serve the roles of battlemages and Archmages, Archmages being Casters of great magical ability. Their veins typically flow with the colors of silver, pure glowing white, and sometimes rainbow, although rarely.
The final are the Immortals. These are a combination of all 3 types, and there abilities are greater than that of any 3. They are created when someone is thought to have committed deeds that go above and beyond. They are called the Immortals as they are biologically immortal, however they can still be killed, but it is more difficult to do so. Another important part is that the Immortals also become the leaders of the Union, as the Princesses or Princes, and are considered Demi-Gods in the eyes of most due to their power being considered a representation of the Goddess that all Iscandarians worship.

Gamilas
The Gamilas are a warrior race, they are humanoid. Iscandarian beliefs dictate that the Gamilas were created by the same Goddess that created the Iscandarians. They have magic similar to that of the Iscandarians, but cannot tap into it directly and don’t have the same veins as the Iscandarians. They are an avian-species, with feathers covering their body. The colorings vary, but the patterns are similar to that of Human Mythical Griffons. They have wings, but they are not as fast as the Sentinels, and there magical talent is there great speed, strength, and the ability to fight. There homeworld, named Corus Prime, is a sister world to Alas Prime, the homeworld of the Iscandarians.

Description of government: Absolute Theocratic Monarchy

The Eternal Union is led by Princesses and Princesses, which are the Immortals. The Union does have freedoms though, and it technically doesn’t describe itself as a monarchy. There are elections, but the Prince and Princesses and the power to dissolve these institutions at any time. The Freedoms can best be described as those in the US bill of rights, but they are much more strongly held onto due to Iscandarian beliefs.

Description of military: The Eternal Union’s military is heavily focused on a defensive doctrine, and it originally was a small forced. However after meeting and annexing the Gamilas, it evolved into a medium-sized force. They have agreed that peace is still preferable, but if necessary they will use their military for peace-keeping. The Eternal Union’s military prefers fast heavy hitting weapons and lasers, along with a few AoE weapons. Due to magic being a nice shortcut it us combined with technology, dubbed magitech, and is effective. Even there FTL is magic based. The grounds forces use augmented forces, with both cybernetics and genetic modification, along with non-augmented forces, and a large air-force for support. So called Synths are also used, which are creatures of both Cybernetic and Genetic engineering. There is also usage of a highly encrypted comm channel for most military operations.

Ground forces mainly use magic, explosive, and mass accelerators(Think ME weapons). While the space forces use energy, magic, explosive, and rail-guns.

Technological Overview: As mentioned the Eternal Unions heavily uses Magitech. Magitech is the combination of magic and technology, and allows for seamless and easy interaction between the two. Magitech can be found everywhere, and is even used in cybernetics and energy generation. The Eternal Union also has made lots of progress on the fronts of genetic modification, as well as cybernetic augmentation. They have also combined the two to form Synths, which are quite deadly. They are also good at terraforming, mainly with magic, and while they do not have the best weapons there shielding tech is thought to be some of the greatest in the galaxy.
The Eternal Union is quite advanced, and due to their culture and ideology continue to progress.

Cultural Overview:

The culture of the Eternal Union focuses on a few specific ideals, harmony, peace, liberty, and freedom. While the other 3 are obvious, harmony is defined as the state of little to no problems, no conflict, and eternal peace. This is what the Eternal Union wishes to work towards, a utopia. Combined with magic the Eternal Union is well on to this path, as with magic they can easily harvest and farms lots of food, eliminating the need to charge for such things. A majority of these ideals, and what their culture is centered around comes from the Solar Church, there religion.

The Solar Church believes in one goddess, she is referred to by 4 names. The Eternal Mother, the Guardian or Goddess of Harmony, and Faust. Most followers refer to her as the Eternal Mother, as she is thought to be eternal, and that she treats the Iscandarians and Gamilas, who she created, as her children. She was thought to have risen from Stardust, and that she created the Iscandarians and Gamilas with Stardust, thus inspiring the popular phrase “From Stardust we come, to Stardust we fall”. Another belief is that everything is from Stardust, and that everything is eternal and must become Eternal. As such burials are conducted by launching the dead into a Star, thus returning them to Stardust. Before space era these burials were conducted by burning the body and that putting the ashes in a ceremonial urn, which was then launched into the sky by a special spell, and later it would contact a star. Of note is that Faust, in their bible at least, said that the Iscandarians would guide all sentient to a Union of Harmony under one flag, and that to do so the Iscandarians need to ascend. As such they are fine with augmentation and rapid progress as it is necessary for ascension in the eyes of the Solar Church.

Most Eternal Union citizens also follow the Solar Church, even with the right to freedom of religion. The reason is that while no other religions are discriminated against, the State endorses it, and uses it to maintain the Union under a single common doctrine and culture.

History: The Iscandarians had a relatively peacefully history. There was little conflict, and from the beginning the Solar Church was dominate. Its doctrine and ideology were appealing, and were it thrived little, if any crime, existed. The society was very prosperous.

When the Industrial Era came about, or as its was also known the Magitech era, due to the sudden rise of it, a Caster by the name of David managed to unite all Iscandarians under one banner, the banner of the Eternal Union. He became the first immortal, and when he did those around them described a light coming down, and guiding him to his ascension. Immortals under the system led this Eternal Union. Later a Sentinel by the name of Aaliyah invented some of the first forms of space travel, and guided the civilization to the discovery of the Gamilas. She was crowned as the second Immortal.

The Gamilas when found were a very warring civilization. They were close to destroying themselves via atomic weapons. The advanced Iscandarians intervened and stopped them. While they resented this as the Iscandarians disarmed them and forced peace, the Iscandarians sent missionaries, and overtime they curbed there warring nature. They were brought into the Eternal Union.

The rest of the Eternal Union was rapid advancement of technologies, as well as expansion. Two more Immortals were crowned, the Earthen Orion for a live-saving cure to a deadly magical disease, and a Caster named Adeline for a massive contribution that was the FTL system currently used.. At current they have 606 ships, divided into fleets of 101, and are spread across 19 planets. They have so far deemed themselves alone, but they will be proven wrong…
Merry Christmas.

(Note: Many of these nations are not active, and many are missing. That is because it would take me multiple centuries to fix all of those problems. Since I quite simply don't have the time due to schoolwork, writing practice, and all that stuff, I'll be asking the members of my roleplay to help with this.)
Nouvelle, Alien Contact
The Alcubierre sent a message back towards the alien vessel. It consisted of multiple images of the different human races and genders (all naked, obviously). The message then showed versions of the images clothed in white and gold garments, all of which had a circular patch on the shoulder that bore the image of the Alcubierre, implying a uniform of some kind. Images of primitive war were shown, going from ancient phalanxes to the musket. From that point on, videos were shown. Still, it showed war, war, and more war. Tanks appeared around the same time as stationary machine guns, and it wasn't long until primitive aircraft that used two wings were shown. Then, the stationary machine guns were put into the hands of the soldiers, tanks became faster and stronger, and planes got armor and dropped the second pair of wings. Cities were shown, turned into rubble as planed dropped bombs on them from the sky. A massive invasion was shown, with countless soldiers landing on the beach and being mowed down by enemy fire. Half-dead and half-naked inmates were shown, liberated, but showing no joy. Instead, they rushed for food instinctively, broken by what they had been through.

It all seemed to culminate in a giant detonation, resulting in a mushroom cloud. Any species with the technology would immediately recognize it, the humans had no idea what feeling it would invoke in the aliens, but they made sure to show that it invoked dread in a Terran by showing the aftermath. The destruction, the mutations, all of it. Unfortunately, it didn't stop there. The message continued on to show videos of napalm, torture, and yet more battles. One video showed a few moments of an urban riot being subdued by live fire, and immediately afterwards, the message showed dozens upon dozens of missiles launching, then the resulting nuclear detonations. There were far too many to count, but the aftermath was made clear with a shot of a nuclear wasteland erased of nearly all signs of civilization. Whoever these people were, they seemed to have a fixation on war. Finally, an image of a man wearing the white and gold garments shown earlier appeared, apparently speaking to the aliens.

"I am Commander Sukarno of the United Terran Federation. What you have just seen is a short version of our history, do not take it as a threat, for we are ashamed of nearly all that we have sent you. What we are not ashamed of was necessary due to things that we are ashamed of. The nuclear detonations at the end are the most recent records of such a crime being committed during an officially declared war, and it was those events that made us finally realize what we were doing. We have vowed never to commit such crimes again, but do not think that we refuse to fight, for the truth is very much the opposite. We won't commit genocide, but we will still fight an honorable war, even if our enemy refuses to do so. I do hope that your people are here to make peace, because the Queen of this world has wished that no conflict occur here. We can only translate face-to-face due to the nature of our technology, so I can only hope that your people can translate our language. We will await your response."

Nouvelle, Valkians
"We too look forward to working together in peace. As for the item of diplomacy, any Terran in command of a starship has the right to speak for the entire Federation. It's an old tradition going back to when my people were colonizing the outer reaches of our system, ship commanders would be hours away from instruction, so they would need to make diplomatic decisions themselves. As the First Officer of this vessel, I can act as a diplomat."

The Last Hope
"No, there's been no sign. Frankly, I find it hard to believe that some kinda crazy magic stuff is involved here, nevertheless, our scientists are known to come up with some pretty crazy conclusions, so that's either here nor there. Either way, we're willing to provide you with anything you need and give you some space to live planetside. If things are as important as you say they are, then our Council should be the one talking to you."

Medi-Bay, The Last Hope
"By the gods." Was all Fairlan said, simply staring off into space. He lunged towards Emily, hugging her close as tears dripped out from underneath his visor.

"How... how could that happen?"

The District, Prefecture 12, 2016
"Would a man named Kevin Flaith be here?" Said the police officer, eyeing the man suspiciously. "He's wanted for destruction of police property."

The man smiled and picked up his umbrella, turning to face the policeman. They couldn't help but feel intimidated by the man, despite the fact that the only armament he carried was an umbrella.

"Yeah, sorry about that tank."

WHAT. Thought the woman, trying to figure out how some guy with no obvious weapons had destroyed an army tank. Meanwhile, the man who had been referred to as 'Kevin' continued speaking.

"I go by Kaguya by the way." He said, grinning as if he had already won.

"Ugh, one of you things." Replied the policeman, obviously disgusted. 'Kaguya' responded the moment he had finished.

"I'm impressed, most people here wouldn't know about that name. You're wrong though, I chose it because of mythological significance."

"Well then, 'Kaguya', you'll be coming with me. Destroying a police vehicle is a serious offense, no doubt you'll get a severe punishment." Said the policeman, drawing an electrified baton. "Go ahead and resist, I'd love to knock you out."

"Good luck on that one." Said Kaguya, yanking hard on his umbrella's hold, revealing a sword. Pulling off the hold, he revealed an oddly-shaped hilt with a crossguard that was bent towards the blade. It suddenly became obvious to the woman why he was drenched despite possessing an umbrella, though everyone else in the bar acted like they expected it.

"A sword? Pathetic. I'm in full riot gear you imbecile, that thing won't cut through me!" Replied the policeman, almost laughing at the apparent stupidity of Kaguya.

"This isn't just a sword."

Kaguya lunged at the policeman, a move he fully expected, and thus brought his baton down hard towards Kaguya's head. However, it only bounced off of the sword, which he had somehow moved to block the baton in less than a second. The sword itself was almost reminiscent of a saguaro cactus, and had a copper star embedded in the center of it's hilt. Copper was also embedded around the blade itself in a spiral, which was almost a yard long (the fact that the man could use it so well in the modern day was itself a miracle). The blade also had writing on it, but it was nothing that anyone there could read. It seemed to be a character-based language, but it certainly wasn't Asian. It was more primitive, something you would expect to see scrawled on a cave somewhere. The policeman dropped towards the ground to roll away, moving a meter to the side in the action. However, Kaguya changed direction in the middle of his lunge, as if the sword was pulling him.

"Not yet!" He yelled, and a moment later, the sword plunged into the policeman's foot as he let out a high-pitched yelp.

"How did you-?" He started, only to be cut off by Kaguya.

"I serve but the good of life and liberty, that's what those runes say. In other words, I'm doing exactly what you're supposed to."

Standing tall above the policeman, Kaguya held the sword at the man's neck. To the policeman, it almost glowed, but it didn't glow in any color. It was something else, not something you could get by mixing colors. No, it was a completely alien color, a color that would not be found anywhere else in the universe if it could even be called a color. Nobody else seemed to take notice of it but the policeman, and Kaguya was either used to it or oblivious.

"Go ahead, Arizona." He said, apparently directing the statement to the sword. The policeman looked at Kaguya as if he were insane, and so did the woman. However, the others in the bar just looked on with anticipation. When nothing happened, Kaguya shook the sword, then seemed to be pushing it towards the policeman's neck, though it didn't budge an inch.

"Really? You choose to spare this man, of all people?" Said Kaguya, looking at the sword with a quizzical stare.

The sword fell out of Kaguya's hand, clattering onto the floor. He looked at the policeman, seeming to know that the would not attack him.

"You obviously know my name, so what's yours?" He said, in an almost friendly tone.

"Stellan, Solomon Stellan. What's it to you?"

"I might be seeing you again. Now you'd better leave, and remember: You are supposed to support justice like pillars, not like the ropes from which it is hung."
Monkeypants said
I'm sure there is some magic to prevent that too..


Congrats, Monkeypants! This post just won you the "Best response to anything ever" award! You receive ten billion Keyguy points!

As for the magical mind reading debate, I've got this magical remedy that will make the whole problem go away. It's fixed my disgustingly inaccurate physics in that beginning that made me die a little on the inside, it's fixed awkward situations, it's even saved the lives of billions of fictional characters! What is this wonderful power? Well, my friends, it's something called a...



Retcon: For when you just fuck up!
WilsonTurner said


duck55223 said


This is freeform, so Fox's app is all good. That's all I'm saying. Here, I made you a nice little PM. Go let off some steam, because seriously guys, you're hissy fits are clogging up the OOC.

http://www.roleplayerguild.com/convos/73744

Have fun.
Ellri said
The final thing we think can help an RP survive long is permitting players to introduce their own plot lines. The GM(s) shouldn't have exclusive right to making the plot.


Definitely agree here, it's kept my current RP going for 9 months (Three different threads, the latest two sequels).
Ellri said
Only for some.


Yeah, if you can really get into the idea that you are the character, you can do anything.
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