Avatar of Leos Klien
  • Last Seen: 6 yrs ago
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    1. Leos Klien 12 yrs ago

Status

Recent Statuses

9 yrs ago
Current Nothing beats the feeling you get when you find an RP that's amazing.
1 like
9 yrs ago
Still alive, if barely, I will be back properly on the 20th.
9 yrs ago
Will likely not be able to post for quite some time in my current roleplays - If I do it'll be very slow and staggered, sorry guys this is only temporary.
1 like
9 yrs ago
My pool of friends is drastically lowering since any of them that buys Andromeda makes my shit list.
2 likes
9 yrs ago
Damnit... exam season is coming and I just got hooked on a new anime; the Gods are not kind....

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Most Recent Posts

I think it's fair to say that arrows are designed to pierce, not cut.
You don't see archers on the field of battle attempting to sever a guys arm with a broadhead.
Amdittidly, that'd be interesting to watch.
@gcoldYay!
Assuming I receive the blessing of Schaft do I wait for the group to arrive in Windhelm before introducing my character?
Just not sure on the procedure on how to start.
Yay! Walls of text! :3
@gcoldRight the modifications have been made, I think I've got everything.
@gcoldjust clearing some things up with you before I make some changes.

There was no Smithing tournament, it was a competition of skill with a weapon, much like a tourney.

Axes are regarded as blunt- despite their obviously sharp edges the regard in blunt is that unlike a blade an axe requires weight and force behind an attack in order to 'chop' rather than stab, you would bring an axe down in a similar fashion to a hammer than a blade.

Anyway, that aside; as I don't want to fight the Gm ('cause I'll lose :P)
I can change the axes to something more appropriate- knives as Schaft said should be good because her small frame and large strength would make her quite the little stabbing bosmer if she got too close to you.

Also.

Happy New year everyone ^.^
"Sylvanis"

Female Bosmer | 57 | The Warrior

Basic Information:

Place of Origin: Orsinium

Appearance: Sylvanis is quite small even for her kin, standing at a mere 5'0; that being said she is unlike her race's usual characteristics of archers and those who primarily practice in guile and subterfuge; many of her kin train to be archers or assassins, thieves etc since their natural agile and small frame grants them an innate ease in these areas.
That can't be said of Sylvanis, whilst she does have a somewhat small frame she has incredible strength and endurance in her and as such she looks more likely to swing an axe at your head rather than pick your pockets- which is the truth as well.

Her facial features are very well defined, every edge angular and sharp. The skin is weathered, due to so much time out in the wild and elements - although scars dot her entire body, four in particular stand out on her face: 2 parallel to each other near her left temple; deep, but not very long; a very old one dragging over her left eye - noticeable, but not particularly distinct or disfiguring in anyway, as the eye itself was unhurt by the injury; and a large one tracing from just underneath her right ear to her throat. Despite all of these injuries, one wouldn’t consider her to be unattractive to look at; not a perfect specimen of beauty, but definitely one of a warrioress.
As for colouring, her skin is a pale tan, possibly due to her having not grown up among trees; her eyes are a deep amber hue, and her hair is a dark auburn, and about medium length. It’s usually swept back into a messy bun to keep it out of the way, but a few strands are free to frame her face.
Her ears are a bit longer and stick out more than a regular Bosmer.

Background:
Sylvanis’ story really begins with her parents, two Mer that fled the dominions grasp on Valenwood to the the new Orsinium that was being established between the mountains of Skyrim and Hammerfell; they left with a band of Wood Orcs that inhabit Valenwood, feeling that the need of the Orsimer was great they wanted to help reestablish strength and control in their races new home; of course an ulterior motive of becoming the strongest Orcish stronghold was there too, the rise of the dominion and the fall of the Valenwood government was the final incentive behind this move.





Personality:
Sylvanis, if described by only her personality; one would mistake her for a Nord, a loud drunken one at that.
Much akin to her looks, her personality shares little to nothing with much of what is stereotyped with her race; her time around the Orsimer and growing up in Orsinium is very much the likely culprit for this.
She is brash, loud, driven by strength, honourable and emotional.
Strength is a very large part of her life and reasoning, this is in part of her following of the Code of Malacath, she is not what you would regard as overly religious but she places strength and honour high in her personal agenda, her decision making is also heavily influenced by these two factors.
When it comes to those she dislikes though; she shows it, clear as the night sky- she has quite a loose, fiery temper as well, it doesn't take much to unhinge it and have her go red in the face shouting at the person who had; or had not as the case can be, took her last bottle of mead.
You can time this to the drawing of her hammer in about 2 minutes.
She doesn't drink every moment of the day however- and spends a considerable amount of every day sober, she is still fiery regardless, this is a hallmark of her personality, but she is also quite humorous and in her downtime she can be a down right prankster, she likes to cause a bit of trouble although she never intends it to escalate- she has a personality that you will either love or hate.
To her friends or those she likes she will tone a lot of her brashness down and speak with them on a greater personal level- and to those she respects she will show it and those who are the leader; or chief as she will call them out of habit, Slyvanis will give them a lot of discretion in their actions- if they do something they probably have a very good reason for it, unless they try and deliberately hurt the unity of the group they lead she probably will never side against them; although it depends on the situation.
Finally she places her heart into many endeavours, she will speak with conviction and move with purpose once she has set her heart into something; she forges attachments with people slowly and cautiously, as the life of a mercenary does this to most with an inch of common sense.
She likes to drink though; she drinks merrily and deeply- rare is a night gone by without her drinking deep from a mug of mead; she drinks Nords under the table on occasion.


Capabilities:

Skills:
Expert Skills: Heavy Armour and Two handed Blunt.
Adept Skills: Smithing.
Apprentice Skills: Athletics and One handed Blade.
Novice Skills: Restoration.

Weaknesses:
Fear of heights (Acrophobia): Sylvanis may have been born and brought up in a mountainous region but that doesn't mean she doesn't find the prospect of high places a fun one, she hates climbing, and she hates bridges with a furious passion, you’ll quickly note her pace quickened every time you cross a bridge.

Abrasive personality: She is quick to anger and will quickly resort to a bout of fisticuffs over next to nothing; she’s nought to prove other than the fact she is in the right, and her fists will be her judge and jury.

An alcoholic: She is dependent on alcohol, the longer she goes without it the sharper her temper gets, she is quicker to anger than normal and she will get the shakes.
They’re other condemning symptoms to this that change/appear depending on the situation.

Relations and Affiliations:
She is Blood-kin and as such has all the relevant benefits this brings to Orc strongholds.
Rhasha'Dar, and his younger siblings are fairly friendly with her - and as such, their caravan is.
Both good and bad reputations with Inns across the Continent.
Thieves Guild contact in Riften - nothing particularly illegal about it, they just happened to both share a love of Cyrodiilic brandy, and after striking up a deal, Sylvanis has a steady supply of it now.
Known to quite a few of the Whiterun guards, and also the Jarl of Windhelm. (Due to time in Kynesgrove fulfilling bounties.)

Spells:
Healing and Lesser ward.

Combat Style:
Sylvanis uses her hammer with deadly efficiency, there is an underlying sophistication in each swing of this large block of Orichrilium; the hammer itself is considerably heavier than most Warhammers made by the Orsimer, and it takes considerable time to complete each swing it also wears the wielder out in time; tiring and aching the muscles pulling and snapping those that are not adequately developed to wield this monstrosity of metal.
That is why there is an underlying art in the use of this hammer; it take mastery of both body and weapon to use without rendering your body damaged mid battle; as such a death knell to any warrior, Sylvanis is truly well acquainted with the use of blunt weaponry she does not swing and fling like a savage but fights like a skilled and practised warrior.
She can use an Axe just as well as her hammer, that being said she does have a large preference towards hammers due to their utility- she dislikes axes as well due to their nature in the cutting of trees; a loathing she acquired from her Green pact father.
Knives are a fairly new prospect to Slyvanis, although she has received a fair bit of training from her mother in the use of them- she will use them in close quarters and has surprising dexterity and speed in their use, being the little ball of metal she is- she jumps at her foes and pins them before leaving them in very bloody mess.

Other Capabilities:
She is naturally resistant to Disease from racial benefit, and as well as this can command simple creatures; she generally uses wolves to great effect in the hunting of meat if she is running out.
Despite the fact she has never used a bow, she has a natural proficiency in throwing weapons and using bow itself, if she bothered to invest time in this area she’d likely be a very prominent archer.
But she doesn’t; and probably never will.


Inventory:

Cash:
82 gold; 35% is allocated to mead.

Keys and Lockpicks:
Lockpicks?
The hammer and her boot are the only lockpicks she needs.
She has various keys attached to belt, some are to doors in the Stronghold she grew up in, and others; the mass majority are to cellars to various inns and taverns dotted around Skyrim; either stolen or ‘acquired’ through various means.
She may be as stealthy as a mammoth in a tundra, but when drink is on the line she will find herself in the mead barrels before long.

Clothing and Armor:
The clothes Sylvanis has is nothing flashy; it’s practical and that’s pretty much the extent of it.
She does have a set of Blacksmiths garb with her though; she will commonly wear it when lounging or obviously working at a forge.
Other than that she just has some cotton clothing, basic and comfy under armour and fairly suitable nightwear in the Skyrim weather.

The armour Sylvanis wears is Orcish plate, a full set barring a helmet- she doesn’t like her head being restricted in its movement and her senses being dampened; despite the evident protection benefits it brings, the few scars that decorate part of the face are testament to this.
She also had a hand in it’s creation; as part of her passage to adulthood, the Forge mother of the stronghold had a strong relationship with Sylvanis as did most of the Orcs that knew of her and her families past actions in the aid of the Orsimer; and particularly this stronghold.
They still had to prove their strength, as is the way of the Orc, but they continued to show strength and indeed continued devotion to the assistance of the stronghold.
Additionally she has her enchanted Orcish gauntlets - not pretty to look at, but they certainly do their job well.

Weapon and Ammunition:
A large Orcish warhammer is the most outstanding weapon in her arsenal; and the one you can hardly miss on the field of battle; it swings in long telegraphed arcs that will generally decimate all in its path.
It does require a large amount of effort behind each swing, and each swing must be calculated to gain the maximum use out of each attack as the time left exposed from each swing is fairly large, and grows the longer the fight goes on.
That being said, if it’s wielder is fresh faced and topped up on mead before a fight the swings are quite fast, to a point that the initial expectation and comicality of such a small girl using such a large weapon is quickly dismissed.
Get caught by this weapon, and it is very unlikely you will survive , if it goes for a leg the bones will snap like twigs, and all but the heavy armours will resist the blow to a point of saving the bones.
The same applies to mage armour and spells that work like protect; they will only stop so much of this devastating weapon.
Ultimately, the foe must be careful, one wrong move is game over.

She also carries two high tensile steel Carving knives, these serve two purposes, carving meat and preparing it whenever she gets some game- she acquired the ability to carve animals and prepare them properly from her father; he also taught her the best cuts from Mer and men, not hat she will ever use this information of course...
Or will she....

The other purpose is fairly evident- its carving up enemies that are too quick for her hammer- she ensures to sterilise the blade between bouts of game and human though.

Potion and Arcane Supplies:
4 medium levelled potions that restore stamina.

Jewelry and Novelty Items:
No jewelry but does have knife used in fletching provided by her mother.
Sylvanis doesn’t fletch, but keeps the knife if the day comes that she decides that she will ever take it up.
The blade and handle are exquisitely crafted in a traditional Valenwood style, the handle is made from bone due to the effect of the Green Pact and the blade is from a fine Silver alloy, it seems more sentimental than practical. A family heirloom of sorts.

Books and Documents:
A book on the “Code of Malacath”
A very well read Mace Etiquette (She doesn’t have a mace… but clearly finds the read enjoyable)
A couple of journals from her parents and one of her own that she writes in every now and then.

Food, Drinks, Provisions:
She generally has anywhere from 2-6 bottles of mead on her person, she also carries a hip-flask of Cyrodilic Brandy; a very rare drink to acquire in Skyrim, but it lasts a long time and she replaces her supply whenever she visits a city; expensive, but worth the price.
When you see her take a swig, you know she is in a bad mood or she thinks the situation is grim.
She also has a bottle for water.
Food wise she keeps a supply of salt to preserve meat in her pack; it's rare that she actually buys her meat as she uses her command of animals to either stay still while she kills them or she will command predators; mainly Wolves to fetch some for her.
Other than that she will feed off the land or pay for meals in taverns or traders she meets on the road.

Bags, Pouches, Packs:
A tanned leather backpack that she stores everything in, she has however decided against a bedroll, she has grown used to sleeping on hard surfaces to the point where she actually prefers it over a soft one, if you get caught in a blizzard whilst you’re sleeping in Skyrim, the bed roll will only prevent the inevitable for a few moments; if that.
She also has a few pouches on her belt used for various things, such as her gold and salt etc, even the odd ingredients she knows that can be used in alchemy; her skill in alchemy is practically non existent, although she is interested in it.

Other:
Tinderbox, Whetstone, a smith's hammer, a Quill, some rolls of parchment and an ink bottle that is kept inside a small metal case to prevent it breaking.
She sends her parents letters when she either has the time or spare money to do so.
Hey, my profile ought to be up before the transition; I'm hoping it will be anyway.
Sometime tomorrow perhaps. ^.^
@LeidenschaftIn some roleplays he works, in others he doesn't, I simply wanted to establish this with you.
Evidently- he doesn't work, that's fine, I'll make a new guy from scratch following the template, I didn't mould this character to the template because I was well aware that his basis may not fit here.
And please, there was no need to be a dick about it.
Unless you don't want me here, I'll have another character up in a couple of days.
@gcoldPardon sir?
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