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Well since Flux left Ayuna with 4HP instead of 8, I needed to reroll that combat because Destro's 5dmg Javelin throw would kill her. Unfortunately, with a hit of 77%, Destro ended up unlucky on the new rolls.
Co Gm rereporting for duty.
All fixed. Go kill each other or something now.

lel
Olstead vs PlatinumSkink
Rout the Enemy on Crypt


Freeshooter92 and MercuryHg34 vs Risen Army
Risen on Temple
Risen Army

I fixed the missunderstanding with Olsted. But (and I shit you not) the rolls ended up mostly the same (save for Ayuna having 4HP instead of 8HP as a might difference between Wind and Flux). I even re-rolled the 2nd engagement, and Destero still died and Ayuna still lived. Go figure.

Also Freeshooter there's your Risen spawns.
Alright, I'll make the Risen Army sheet and include it before you begin battle.
You need to come up with a starting position that makes the best out of as many possible situations as possible. Honestly though since when has knowing the layout ever actually changed who you bring to battle or how you position them?

I've min-maxed my teams on console games many times and it was never a concern of mine.
Not counting Fog (which obscures vision during battle as well as preparations), I initially (and accidentally) had Gareth prepare for battle without seeing the Risen Army, and after thinking about it, I decided that it's actually better that way. I think it's more dynamic and interesting, it forces the players to be a bit more strategic about how they want to start the fight, needing to be ready for anything I throw at you.

Also I haven't actually wrote up the Risen Army's army sheet yet.
Also I'm implementing the spawn system used in the games. You can now actually select where you want your units to start among 15 starting tiles instead of swapping around the tiles I plot your units onto. Just like the games, you can't change where your Lord starts.
Freeshooter92 and MercuryHg34 vs Risen Army
Risen on Temple
Ok then I'll be setting up the following:

Freeshooter92 (purple) and MercuryHg34 (red) vs Risen Army (black)
Risen Survival on Temple
Army: 16 total among player team (therefore 5/player)
Respawn: Off
Survival Score: Turns

Remember that you won't see the starting positions, stats, or anything for that matter, about the Risen Army you'll be facing until AFTER you both finalize your army's starting positions and vote to begin the match. You'll still go first (taking your turn at the same time as one "team turn") and you'll get to analyze the enemy during that turn.
Freeshooter and Merc I'm gunna assume you want to be Purple and Red again respectively.
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