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    1. Lucidnonsense 10 yrs ago

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Appearance: if light reflected off of emissary it would probably look something like this only the tentacles are much longer and have fractal digits. light doesnt reflect off of it though, so its invisible.

Name: Untranslateable into phonetics, rough translation would be "Beloved Flesh Emissary Unique Identifier" It is often just called "Wraith" "Shade" or to those in the know "Emissary"

Race: Wraith, an invisible intangible being that is capable of limited interaction with matter, they are not undead but many people think they are ghosts.

Personality: Emmisary has a fairly centralized nervous system like humans although the individual parts of emmisary are more intelligent than individual parts of a human, the central nervous system acts as a conductor and programmer for the body. Emmisary is curious about the world around it and the world unseen. The concept of self is more fluid than the typical human, as it has memories of other wraiths within itself and it has its own thoughts embedded in many of its spells. Despite this Emmisary believes in individual liberty and finds humans, at least, what it knows about humans from observing the spells they cast to be equal beings to itself and worthy of friendship.

Background: The Reproductive Practices of Wraiths bear some similarity to that of animals or plants, Wraith reproductive spells/organs take non-living etheric matter and arrange them into living structures that act as an "Egg" that over the course of 4 weeks organizes the etheric matter into the wraith. Unlike humans, wraiths are capable of sending not only "genetic" information to descendents but also memories. Emissary grew up in wraith society as a born scientist studying a blight that has spread throughout the etheric realm, spells with no clear purpose. Emissaries Research suggests that these etheric tumors are spells cast within the world of matter in order to animate lifeforms, while many scoff at the idea of baryonic life Emissaries theories explained the strange phenomenon and some experimental evidence seemed to support the hypothesis. Further research suggested an origin point for the blight and Emissary now is searching for the source. It has learned to work with some of the lifeforms that seem to use etheric matter as a tool, called "Wizards" or "Mages"

Abilities: I have a few paragraphs of in depth explanation of how everything works, they are all tied to the unique biology of Wraiths. A brief explanation would be Wraiths are Etheric beings that under normal circumstances do not interact with baryonic matter however etheric matter is capable of undergoing state change with the proper charge that creates "bridges" which are a form of matter that interacts with BOTH etheric and baryonic matter. Wraiths are essentially sentient spells, they can interact with magic as if it was physical. Emissary has special organs that allow it to better communicate with humans than the typical wraith. As a weakness, Emissary has very very poor senses toward non-magical things (its eyes are ethereal and as such light does not interact with them...so just as the wraith is invisible to humans, so is matter invisible to the wraith) It CAN however see spells, and through study of the spell figure out how it is effecting the material world. Spells made specifically for sensory purposes it can "hijack" to gain temporary vision. finally, Emissary can weave etheric matter into spells as an extension of the interacting with magic thing. These spells often appear less useful than spells made by humans due to the fact that humans understand matter and the world better than wraiths.

Equipment: Due to the biology of wraiths "Equipment" "Spells" and "The Body" are hard to seperate into discrete categories.
@Lucidnonsense Wow, well, Ok. There's not actually much mention of the lore at all, but neither is there anything that goes against the lore so... I guess it's accepted? Haha, I'm really curious to see how this plays out honestly, I'm looking forwards to seeing this character in action. One thing though, is there any way the other PCs or NPCs can see Emissary?


There are a few ways other PCs or NPCs might see it.

1. Magical senses, People who use magic likely have some ability to sense magic, basically a D&D style detect magic spell would reveal the Wraith to the caster and those with high control over the magic they use can use magic to sense it without a spell, they dont "see" it but they do know where it is and its general shape. Most Undead I imagine have some amount of this.

2.Darklight: just as etheric matter can state change to interact with both matter and etheric matter, so can light, spells exist that shift light into darklight. this light DOES reflect off of etheric matter just as it does with regular matter so when a darklight spell is cast the ether becomes visible, the ether is a little foggy however so it takes a trained eye to seperate the wraith from the mist. Darklight I imagine is a common spell as it allows mages to see magic more clearly. Perhaps some of the more corrupted areas created by the lich emmit some amount of darklight this would reveal wraiths and create a nice fog effect appropriate for such areas.



Appearance: if light reflected off of emissary it would probably look something like this only the tentacles are much longer and have fractal digits. light doesnt reflect off of it though, so its invisible.

Name: Untranslateable into phonetics, rough translation would be "Beloved Flesh Emissary Unique Identifier" It is often just called "Wraith" "Shade" or to those in the know "Emissary"

Race: Wraith, an invisible intangible being that is capable of limited interaction with matter, they are not undead but many people think they are ghosts.

Personality: Emmisary has a fairly centralized nervous system like humans although the individual parts of emmisary are more intelligent than individual parts of a human, the central nervous system acts as a conductor and programmer for the body. Emmisary is curious about the world around it and the world unseen. The concept of self is more fluid than the typical human, as it has memories of other wraiths within itself and it has its own thoughts embedded in many of its spells. Despite this Emmisary believes in individual liberty and finds humans, at least, what it knows about humans from observing the spells they cast to be equal beings to itself and worthy of friendship.

Background: The Reproductive Practices of Wraiths bear some similarity to that of animals or plants, Wraith reproductive spells/organs take non-living etheric matter and arrange them into living structures that act as an "Egg" that over the course of 4 weeks organizes the etheric matter into the wraith. Unlike humans, wraiths are capable of sending not only "genetic" information to descendents but also memories. Emissary grew up in wraith society as a born scientist studying a blight that has spread throughout the etheric realm, spells with no clear purpose. Emissaries Research suggests that these etheric tumors are spells cast within the world of matter in order to animate lifeforms, while many scoff at the idea of baryonic life Emissaries theories explained the strange phenomenon and some experimental evidence seemed to support the hypothesis. Further research suggested an origin point for the blight and Emissary now is searching for the source. It has learned to work with some of the lifeforms that seem to use etheric matter as a tool, called "Wizards" or "Mages"

Abilities: I have a few paragraphs of in depth explanation of how everything works, they are all tied to the unique biology of Wraiths. A brief explanation would be Wraiths are Etheric beings that under normal circumstances do not interact with baryonic matter however etheric matter is capable of undergoing state change with the proper charge that creates "bridges" which are a form of matter that interacts with BOTH etheric and baryonic matter. Wraiths are essentially sentient spells, they can interact with magic as if it was physical. Emissary has special organs that allow it to better communicate with humans than the typical wraith. As a weakness, Emissary has very very poor senses toward non-magical things (its eyes are ethereal and as such light does not interact with them...so just as the wraith is invisible to humans, so is matter invisible to the wraith) It CAN however see spells, and through study of the spell figure out how it is effecting the material world. Spells made specifically for sensory purposes it can "hijack" to gain temporary vision. finally, Emissary can weave etheric matter into spells as an extension of the interacting with magic thing. These spells often appear less useful than spells made by humans due to the fact that humans understand matter and the world better than wraiths.

Equipment: Due to the biology of wraiths "Equipment" "Spells" and "The Body" are hard to seperate into discrete categories.
@Lucidnonsense Oh no no, we've only got one other necromancer so don't be deterred from going ahead with your plans! In fact, it would be interesting to see how the two would interact.


actually, I had some really interesting thoughts for the wraith character who might also make an interesting ally. Its reasons for opposing the necromancer are a little different, essentially The wraiths do not like the spells the lich is using, raising a corpse is fine, but creating zones in which corpses rise automatically creates something akin to pollution within the Ethereal world that the wraiths inhabit. The Wraith basically wants the Lich to use more "green" necromancy spells.
Is everyone else playing a necromancer too? damn I had a cool idea for one...Perhaps I should play a rogue wraith instead?
What kind of godlings would be acceptable? do they have to be human in appearance?
@Lucidnonsense

And that is a no, this RP is about the elementalists, not the primal forces of nature that give them strength.


Oh alright, and the focus of the character cannot be the elemental he works with?
Ok, new nation idea. Alchemical scientists studying bizarre phenomenon figured out that the universe isnt purely made of matter, but another kind of matter interacts weakly with physical matter and allows the creation of alloys and stuff, this other matter is usually pretty much invisible and tends to be alive, some of it is sapient. The sapient "othermatter" beings can under certain conditions interact with human neurochemistry allowing them to communicate with the people of the nations if they drink special potions created by the alchemists/
<Snipped quote by Lucidnonsense>

if you meant student, yes


I was thinking more like, one of those "primal forces of nature" you talked about, as maybe a teacher.

Though I think what you are trying to say is "no"
Would playing as a necromancer be completely out of the question? He doesnt go around raising dead people (often) he takes the more "healer" approach rather than the "Overlord" approach. he is much weaker than the lich though.
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