Avatar of MelonHead
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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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That's better the white background was putting me off.
I preferred the original banner, but I think it gets the point across nicely.
'“I think we’re about to have company.” He said absently as he fingered a trigger attached to his belt. The mechanism built into his sheath activated the clockwork device, making a faint whirring noise as it spun- gathering nether slowly as it did. It always paid to be on the safe side. Still the sound could just be his imagination. There was only one way to know for sure.'

The part where you started the fight before we'd even met, you shouldn't prepare magical attacks if you don't want the fight to start. Judgement has only one option at that point, fight or die.

<Snipped quote by MelonHead>

Not sure what wise-cracking has to do with anything. There's a difference between making jokes and having a meaningful dialogue, for example the first fight between Saber and Lancer in Fate/zero where both were trying to kill each other. But both had respect and understanding for each other, thus making the entire thing that much more enjoyable to watch. I actually originally thought Judgment was something akin to a knight with honor so the possibility didn't seem out of character for him. That was my initial thoughts anyway.

Ironically he seems closer to Berserker in allot of ways.


Yes, Judgement is more of a living weapon than a person, though arguably you only have yourself to blame for Judgement's immediate attack as he sensed your character preparing deadly spells. If you want to have meaningful conversation don't start pointing a gun at a guy, IN might have been able to converse with you as Judgement would have scoped out the situation rather than trying to eliminate an immediate threat.

Though you probably remember from the last time you fought Judgement he did the same thing, he ran straight at you and didn't stop for anything.
<Snipped quote by DJAtomika>

Ya, a bit disappointing there is no dialogue or anything. makes the fight admittedly kind of boring really. We'll just have to caarry the entertainment in this fight then. :P

After all that is Judgement's personalty more or less.


Wise cracking characters are a dime a dozen, they're the types I find really boring now-a-days.
<Snipped quote by MelonHead>

Outrun? Well, unless he plans on running out the window I'm not sure why I'd have to chase him, remember that Tordor was at the window when you charged in, and Dj's character was behind him about 10 feet, so your kick and jump took place about a stone throw away from where he was. He actually went past Judgment then pulled short to end up at his rear.

This is given the size of the room as established before he came in, btw, the towers top floor is built allot like the CN tower in Canada, one long round doughnut shaped chamber, only without the glass windows.

(technically DJ's PC should have bumped into a pillar as there are only really thin pillars in between the windows arches.)


Regardless, I reacted to what DJ said happened, which was his character crashing into the 'wall' and pursued him, my character stopped short of running out of any window to effectively attack him. Meanwhile, you said your character was over ten feet away from Judgement when he landed, and at his seven o'clock, so also following what you said happened I summarised you had no chance of immediately running over and slashing at him.

It might not matter at all anyway, as IN will probably interrupt you when you turn around and completely expose your back to him to try and attack Judgement.

Also, you never actually mentioned there were no walls in-between the windows, though you probably should have mentioned that about three posts back when DJ hit the wall rather than flying out a window and potentially leaving you alone in this fight.

Alright, you might want to be more careful with that in future though, because I'd argue after being slammed into a wall with the force Judgement is capable of producing you're be somewhat disorientated, which should slow your ability to draw your weapons as you process what just happened, on top of which you're also dealing with a sword strike on top of that.

Your character doesn't seem to have any biological limitations, I'm not entirely sure how her body works as you said she has no organs I'm wondering if she also has no human brain, in which case I suppose how she would react to what should be pretty bad circumstances like these is up in the air. Still, this is a case of doing a lot in a very short space of time, which in T1 -tends- to make your actions more shoddy as a form of balance. If someone does a flip and shoots at you in one turn, you expect neither action to be as effective as if they had just flipped, at least that's my personal understanding of the -turn- part of turn based combat.

Anyway, just my thoughts on the matter, I have no real problem with continuing from here, have a good night.
Well yeah she can. If it were at waist height she'd have to hop a short distance up and tuck her legs in...

whoops forgot to add that ONE SEC


Yeah, I assumed she was pulling something like that, but you didn't inherently say it, so in actuality she was just jumping like three feet in the air from the point she recovered and realised a sword was incoming to the point where the sword would have cut her. Tucking in her legs would make the evasion easier.

Also, how has my attack effected your character in terms of drawing her weapons? as I presume she did so after crashing into the wall and standing, and my own attack was launched at that same point.

You're using your weapons in the post, I'm unsure of when she actually got them out.
@MelonHead


Look what I found!


Cannibalism ;(
Mhm.

See if that move makes sense.

Cause if I read Judgement's move correctly, he's swinging his sword from his left to his right, with his left foot forward, yes?

And make it quick so I can edit lol

It's nearly midnight and I need sleep D:


Yeah he's swinging left to right this time.

I have no inherent issues with your move, if you say your character can jump that high that fast then fair enough, though you might be surprised at how quickly Judgement can also react.

That will be a while coming anyway, for now the current post cycle has ended with Judgement swinging and your character jumping over his blade, with Tordor's own attack missing and his reactions after that point up in the air (possibly to be interrupted by IN).

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