I think I gave a decent balance of ability with draw back as she can't move while her ability is active as well as a use of sword and shield in an age that seems to have WW2 era weapons. Another thing I can do to limit her power is to have a limited range of use for the giant so that it would not seem like she sits miles away controlling it.
Don't mind this, just a WIP that will hopefully be done sometime I'm not to busy.
(Include your characters Image here if you have one.) Guild Name: MonkeyBusiness Character Name: Melody Thatch Age: 25 Gender: Female Appearance:
Talent: Manifestation: Melody is able to summon a thirty foot tall armored giant that she is able to control. This giant is covered in overlapping plate armor complete with enclosed helmet with only two slits where you are able to look out of. The giant wields a massive twenty foot tall tower shield in the shape of a cross with a large broad sword to complete the set. The giant sports a thick skin under the armor that is resistant toward small arms and some machine gun fire but will quickly disappear along with the armor when put up against artillery and explosives.
The disadvantage to this ability is that Melody can not control what the giant is equipped with which is how it ended up with archaic armor and weapons. The giant also required a large amount of concentration to control which means that she is unable to move while the giant is manifested in a physical form and must close her eyes to look through the giants sight. When not being used the giant appears as a small plush doll that hangs from her hip.
Just as a bit of information. Sorry I haven't posted anything in a while, been rather busy and haven't had much time to work on a piece. I will be back after a week vacation and will hopefully be able to finish up a post by than.