Avatar of OfWindAndRain
  • Last Seen: 4 yrs ago
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    1. OfWindAndRain 10 yrs ago
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4 yrs ago
Current This account old AF
2 likes
5 yrs ago
You heard 'em, chaps, lock the gal up! No marriage here! Freedom! Single Pringles only! Vivia la baguette!
8 yrs ago
If the Earth is flat, then how does one explain tens of thousands of people all across the globe in various space agencies not ONCE leaking that it's all a lie and everything's flat?
11 likes
8 yrs ago
Got myself Overwatch's Pink Mercy skin for charity!
16 likes
8 yrs ago
Did you know that baby cheetahs are given Labrador puppies to bond with because they need a stress relief buddy.
9 likes

Bio

I'll be honest, I don't wanna put a bio up cause I'm afraid I'll scare people off by writing plainly, but not really interested in taking a bunch of time for am that formatting.

So if ya wanna chat, do send a PM!

If you're a friend of mine and wanna see the bio filled, and wanna write a truthful description of yours truly, lemme know! A description from a third party is alwayd the best kind.

Most Recent Posts



Sunder watched the Necromancer in the dying light, wary and cautious. He himself was cloaked in over three dozen different low-power passive spells, the most draining of them hiding all signs of his presence- magical or otherwise. He was invisible in almost every way, and that is, perhaps, the only thing that has saved him. Even with the spell, he had been nearly found three different times in the past six months. Three times is four times too many.

He watched the ritual- he was too far to make out the words the Necromancer spoke, but he doubted he could understand them even if he did. Many Necromancers relied a bit more on demons and darker magic than they do with traditional spellmaking- brute force and remembering a specific spell, rather than understanding them and gaining a capability to change them on the fly. Magical auras and particles didn't faze him in the least- even if he sweeped a field of sparks around him, to detect anything out of place, his spells would compensate. It was too complex a spell for a Necromancer to learn- they were too impatient and insane to pause and really study such a complex piece- but it didn't hurt to be prepared.

He had been gathering his energy for over a week, day and night- unusual for a Necromancer, who often shot off bolts of pure magic left and right based on some strange sixth-sense. They were always undoubtedly more powerful than even he, but never as powerful as when they just let their energy build- which also led to an increasingly unstable insanity.

And then, right out of the blue, the Necromancer switched up his act, wandering a little bit before, but now bolting straight for this place, and reaching it in the dead of the twilight. Formerly a magical academy, back before the Necromancers laid everything living to waste in the area, this place was something of a curse. Hundreds of students and dozens of masters had died here, studying and researching some of the more complex arts known to humanity- and he could feel the eyes of the dead, watching him.

It was here that he sensed something- an unnatural shift of energies, and the presence of something very different from this world. The unworldly shift and presence dissipated quickly enough, but there was a faint residue left from it.

Peering closer, he focused more on the physical world than the magical senses of his- and found that there was now a new member to their team. A girl.

It didn’t take long for her to bolt away from the Necromancer, who had stood over here like some demanding sentinel, and, predictably enough, she screamed and stopped dead.

Who was she? What was she wearing, and where did she come from? She undoubtedly wasn’t of this world- there wouldn’t be such a shift in mana- and the Necromancer had a very notable interest, based on how quickly he subdued her, and began marching her inside.

Speaking of! He couldn’t keep tabs on them if he decided to settle here- he’d be detected far too quickly, once the Necromancer started prepping the area to be his safe haven. He didn’t know why, but he felt like this was the end of the line for this journey- that this Necromancer will be staying here for some time before going on with whatever plans he had.

Which meant that it was time to go- he had a location, and this Necromancer was likely to stay here. He needed to relieve himself, get out of the stress of shadowing a Necromancer with your mana constantly being drawn upon, and he had some sort of resource to further his goals- the girl.

There was clearly one thing he could do to disrupt the Necromancer, and maybe delay whatever horrid thing he had in store for humanity.

He cut energy to all his stealth spells, immediately revealing his magical presence. The wind once more brushed against him; before, the air had stopped dead and been thoroughly ‘filtered’ before being able to pass through his magical fields. Now, he only had his combat protections.

The Necromancer whipped around at the sudden magical presence, firing off a burst of raw mana that tore into the ground where Sunder just was, distorting trees and sending dirt flying. Sunder, however, wasn’t there- he had already triggered a short-range teleportation spell.

There was a flash of light, and Sunder was standing right next to the Necromancer, as the eldritch abomination fired off another, more confused blast of magic at where the magician just was. Sunder, just out of the cloaked man’s view, on the opposite side of him from his bodyguard, slugged the Necromancer in the jaw, sending the thing into a stagger- and, truly, no Necromancer ever expected anyone to punch rather than to send a fireball. Sunder followed it up with a flashbang spell- sheltering himself and the girl a bare moment beforehand. The punch-stun combination was enough to send both Necromancer and his bodyguard reeling- but he could already feel a pulse of pure magic sheltering the Necromancer now, something that would mutate his hand beyond recognition if he dared to punch the creature now.

So instead he turned around, knowing that the only reason he’s ‘winning’ is because he wasn’t directly engaging the Necromancer, and tackled the girl. Sensing a burst of magic- likely combat magic- behind him, he closed his eyes and triggered his last spell for the day before they even touched the ground.





With a dull thwump! magician and teenager crashed to hard wooden flooring, surrounded by strong, sturdy, tapestried stone walls. The castle room was bare beside the thin rug that slightly cushioned the teleport’s passengers’ crash, and Sunder wasted no time in releasing the girl and rolling to his feet. Quickly, now, he checked the wards of his castle, making sure that his teleport was untraced and untraceable, as well as its status itself and using the advanced spells embedded in the tower’s hearthstone to ‘scan’ his new guest.

According to the tower, she was no threat. According to his own senses, she wasn’t a threat- even if she did have an unusually large well of mana for such a young woman. According to his eyes, she was bruised and battered, especially having been tackled and with her hands tied.

So, crouching down, he offered a hand and a grim expression.

“Apologies, miss. I only had seconds left to spare before your fate became sealed, so I acted on what I best knew. I am known as Sunder, and I am a Lone Power of the Allied Lands. If you would trust me for a brief few minutes, I’ll release you from your bonds and attempt to heal any injuries you might’ve taken.”
@Siaya Dragalorn
Yeh, I'm not too good at writing up everything about a character, right off the bat.

I didn't really put one- couldn't think of anything good, you know? I started writing two or three different types, but they were just... blegh, no. So I went without. Easier for me to flesh him out as we go along. For me, of course.

IC should be up here pretty quick, tho

Also, I'm a senior.

Also, what's your schedule like?



Name: Aodhan Erikson


Aliases:
Aodah, Oddy

Age:
17

Gender:
Male

Nationality:
Ironriver Kingdom [Allied Lands]
Celtic [If born on Earth]

Political/Social Status:
Aodhan is a young magician from the Ironrivers- or Ironriver Kingdom- on the far North-Eastern coast of the Allied Lands, bordering the mountains between the AL and the Barren lands. Currently, he is a student at Whitehall, of Year 2 out of the total 6 years. Politically, he comes from a somewhat important merchant family that owns a large swath of the 'Ironriver', a large river that has dug a deep canyon into the higher Northern lands, which is mineral-rich.

Aodhan is politically affiliated with the Ironriver Kingdom, having been briefly invited to the Ironriver Court after Year One, to be introduced to the royal family.

He's also something of a prize for anyone in Ironriver to claim- magicians don't often come from their kingdom, and he's the first one of his generation.

Reputation/Information:
Many call him demon, and terror, and call for his death, due to his ears. It's unknown how or why his ears are the way they are- though, granted, no one knows who his father is- but the similarity between his ears and the much more prominent ears of the Fae is enough for people to want him dead.

Besides that, those who know him would call him friendly, if reserved, and quite talented. He's also quick to come to his own defense, or a friend's, due to his life as an outcast and rarity.

Also somewhat feared for reasons besides his ears- his bonded creature. Few people ever find the right animal to become bonded with, but Aodhan- and his family- has had a long history with finding their bonded creatures with various reptilian creatures. In Aodhan’s case, his bond is a young green mamba, a rather fast, especially venomous snake. Because of its small size- even if it’s still almost two feet long- and the snake’s inherent danger to other students, Aodhan had a spell devised for the snake that turns him into a very snakey necklace. The snake’s necklace ‘form’ feeds off of nearby mana to work- so the farther away the necklace is from other magicians, the more likely the snake will revert to its natural form, and likely bite someone.
@Siaya Dragalorn
They went pretty well, even if I know that they're going to get a bunchahard.

I have Calculus and English 2332 right in the morning x.x
Followed by Federal Government
And then Anatomy
And then Agricultural Powersystems
After that is lunch, then I haz Culinary Arts, Sociology, and then Journalism. Which is a fun afternoon.

My CS is done, btw, though I'm not too good at biographies. My IC should be up today.
@Siaya Dragalorn
Okay, really sorry, I didn't get around to it. I've added more stuff to both my other CS and the IC, but still not complete.

Sometime during one part of the inevitably boring day, I'll get it finished. If not, then feel free to jab me in the side with sharp objects until I've posted everything. Making me feel guilty works the best, btw.
@Siaya Dragalorn
The mentions help me respond faster, if I'm not specifically looking at my subs, but I'm fine either way.

And ye
total slacker :b

My school's techpeople made a great fuss over me writing for fun, and so they blocked RPG. And dA. And like everything else. Sooooo I can't use the actual website.

Also, how does the idea of Whitehall having these 'Wardens' who roam around and act as a security/peacekeeping force? The Wardens being animated beings made out of clay and armor, given life via magic.
@Siaya Dragalorn
Yeah, I hope everything works out!

But yeah, posting increases when school starts because I can't play games at school, so I resort to writing more and reading more webcomics to distract myself in the many classes where I have free time. I'd take everything I'd need to post to, stick it on a word document, and then write it up sometime during the school day, and then post it when I get home.
@Siaya Dragalorn
Okay, really sorry for the wait
I should have my introduction for both my characters (the other character sheet is WIP rn) done, with the character sheet, tomorrow or the day after. Hopefully tomorrow. School starts Monday, which means that my posting should increase very notably. Also, I'm either really fast or really slow with introductory posts- hard to think up everything, especially if you're trying to make it based off of something else, but not that something else. For me, at least. Again, real sorry for taking so long, but I should have my first post up soon, and then I should be way faster after that!

Or way slower. Depends on how stressful school is, especially compared to work.



Alias: Sunder

The Lone Power


Real Name:
Unknown

Age:
Approx. 250 yrs

Gender:
Male

Political/Social Status:
"Lone Power"
A semi-rogue magician of great power, who lives in isolation to carry out his own experiments with magic in relative safety, and responds to threats of the Allied Lands according to their own protocol- very, very loosely held in control by the White Council, the controlling magical force of the Allied Lands.

Reputation:
Unstable, unpredictable, if wise and intelligent.

Short Biography:
Very little is known about Sunder, other than the the reason for his alias- Sunder is known to be an expert at tearing apart things. Whether it be families, kingdoms, enemies, problems, or otherwise, Sunder has had a long history of meddling with the Allied Lands based on his own perspective of the lands. He's somewhat commonly known among minor nobility, and well-known among higher nobility and most of the more experienced magicians.

Personality:
Varies upon encounters, though he's generally straight to the point, and not very cryptic. Always enjoys sneaking up on people, or surprising them, though. A sort-of trademark of his.
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